Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store

Scheduled Pinned Locked Moved Uncategorized
games
224 Posts 109 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ? Guest
    They didn't pioneer it, companies like GPD did. Not shitting in the Steam Deck, love that thing. Just wanting to get the facts straight.
    ? Offline
    ? Offline
    Guest
    wrote last edited by
    #201
    I think it still counts, due to all the work they did on the software side.
    1 Reply Last reply
    0
    • ? Guest
      Here's a different take, as a game dev: Epic actual employs quite a few people who work with Linux. The Unreal engine (and even, to a certain degree, editor) has native support for Linux. The reasons they're not including Linux support in their store front are two fold: 1) There aren't enough pure Linux users to matter - 0.1% of an already small user base is negligible. 2) The only serious Linux user base in gaming relates to the Steam Deck, a product that pushes a rival (and the dominant) store front. While Valve's move to push Linux gaming is brilliant for us gamers, it also kind of cements us in their camp. There is absolutely no reason for Epic to support Linux in anyway, and it absolutely supports their bottom line to attack it. And, no, it isn't because of any David v. Goliath tale of a little guy standing up to a brute: it's because a fellow giant has decided to ally itself with Linux, and all of us have - invariably - been shuffled into their camp. I think the Epic Games Store has a place in this world as a niche storefront with limited visibility but higher access to sales profits as a result of that. They'll never grow to the size of Steam, and that's okay. The largest storefront in the world supports Linux not just on its platform, but by developing tools for everyone that makes Linux gaming viable. That is enough, IMO.
      ? Offline
      ? Offline
      Guest
      wrote last edited by
      #202
      And it was just a big coincidence that Epic removed Linux support exactly when the Steam Deck got announced...
      1 Reply Last reply
      0
      • ? Guest
        A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
        ? Offline
        ? Offline
        Guest
        wrote last edited by
        #203
        None of these are why people hate epic games or like gog/steam. EG is toxicily anticonsumer. Their platform is assbackwards with no good functional community features. They bombard users with ads for games they already own. They spyware they call a store front has repeatedly been caught snooping through user files without consent and sending unknown amounts of data back to their server without permission to gather that data in the first place. And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP.
        ? 1 Reply Last reply
        0
        • ? Guest
          None of these are why people hate epic games or like gog/steam. EG is toxicily anticonsumer. Their platform is assbackwards with no good functional community features. They bombard users with ads for games they already own. They spyware they call a store front has repeatedly been caught snooping through user files without consent and sending unknown amounts of data back to their server without permission to gather that data in the first place. And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP.
          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #204
          > And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP. I see this a lot and... do they though? From what I can tell, Steam also operates in China. Sure, Tencent invested in EGS, but not in any kind of controlling stake. Tencent does invest in tech and EGS is probably a solid investment.
          ? 1 Reply Last reply
          0
          • ? Guest
            > And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP. I see this a lot and... do they though? From what I can tell, Steam also operates in China. Sure, Tencent invested in EGS, but not in any kind of controlling stake. Tencent does invest in tech and EGS is probably a solid investment.
            ? Offline
            ? Offline
            Guest
            wrote last edited by
            #205
            Operating in China and having 10% of your company publicly owned by an entity of the Chinese government are two different things, and EGS has reportedly been all to happy to give over any and all information they have on identified users to the CCP. One article in 2019 suggesting that Hong Kong activists were being targeted by data in part provided through such means.
            ? 1 Reply Last reply
            0
            • ? Guest
              Operating in China and having 10% of your company publicly owned by an entity of the Chinese government are two different things, and EGS has reportedly been all to happy to give over any and all information they have on identified users to the CCP. One article in 2019 suggesting that Hong Kong activists were being targeted by data in part provided through such means.
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #206
              > Operating in China and having 10% of your company publicly owned by an entity of the Chinese government are two different things I don't think it is. Steam operates in China and even allows China to censor the Steam store page and games as needed. Valve doesn't take much issue bending over for China either in that regard. EGS and Steam are both Corporations and China is a large market.
              1 Reply Last reply
              0
              • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                This post did not contain any content.
                JackbyDevJ This user is from outside of this forum
                JackbyDevJ This user is from outside of this forum
                JackbyDev
                wrote last edited by
                #207
                Steam is good, but competitors can only make it even better. Worst case it doesn't change.
                1 Reply Last reply
                0
                • ? Guest
                  A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                  ? Offline
                  ? Offline
                  Guest
                  wrote last edited by
                  #208
                  Not one of those data points justifies their shitty client, which, as a consumer, is all I really care about.
                  1 Reply Last reply
                  0
                  • ? Guest
                    No, I'm not. you're *assuming* i am. game developers dont *generally* have the relationships with distributors. the whole point of a publisher is to handle that relationship + the relationship with marketing avenues. with digital distribution the role of a publisher is greatly reduced. mostly down to just marketing.
                    MudManM This user is from outside of this forum
                    MudManM This user is from outside of this forum
                    MudMan
                    wrote last edited by
                    #209
                    Not even a little bit. Man, you sure like to keep digging when given a shovel, huh? Look, I'm not here to write a textbook on game publishing, but I do recommend you take that shovel and go dig up some accurate information in the off-chance you're not just posting whatever autocorrect feeds you as the first word choice.
                    ? 1 Reply Last reply
                    0
                    • J jimmycakes@lemmy.world
                      They don't got a problem. Someone on reddit a while ago pushed for epic=bad so now years later people just parrot the same shit over and over like monkeys. These people in their minds are "friends" with steam. They gotta stick up for their buddies on the internet.
                      ? Offline
                      ? Offline
                      Guest
                      wrote last edited by
                      #210
                      I don't think "epic bad". But right now, I don't see why I should use their platform when all my stuff is on steam. They should bring either: better experience or better value. Right now they don't really do either. Sure they give you free games but I have 10x the amount on my platform of choice. I'm not married to steam I just want epic to give me a reason to use them.
                      1 Reply Last reply
                      0
                      • R ryathal@sh.itjust.works
                        Heroic launcher works well with gog and shows what games are supported.
                        ? Offline
                        ? Offline
                        Guest
                        wrote last edited by
                        #211
                        I agree but heroic has nothing to do with gog...
                        1 Reply Last reply
                        1
                        0
                        • MudManM MudMan
                          Not even a little bit. Man, you sure like to keep digging when given a shovel, huh? Look, I'm not here to write a textbook on game publishing, but I do recommend you take that shovel and go dig up some accurate information in the off-chance you're not just posting whatever autocorrect feeds you as the first word choice.
                          ? Offline
                          ? Offline
                          Guest
                          wrote last edited by
                          #212
                          You go write that text book. Let me know when you publish your first game, you clearly have it all figured out! You minus the basics. Your problem is your antivalve for reasons no one really gives a shit about. Your issues with valve are not the %age it changes for sales on its stram store, but with moral positions ypu have personally and it colors your viewpoints. Facts: valve has charged a 30% commission since it made steam available for other studios to use. Fact: no one complained for literally 15 years. Fact: complaints about the split start after two things occurred. Massive inflation cutting into margins and steam dominating the distribution of games. You're arguments to date have been: Gabe/valve are bad people because they're a monopoly! Here are issues from over a decade that are *no longer even relevant*. Like if you want to argue that the percentage valve takes is too high, then sure we can discuss that. And hey, you wont even hear a peep from me in that case. Because its *true* imo. *But* the problem is GOG *also* takes 30%. And every other distributor has reputational issues that make them non-starters. unless you have a *valid* and *active* issue with valves practices that are *unique to valve* maybe its time to take the L and fuck off on this tolic and fet a clue?
                          1 Reply Last reply
                          0
                          • b0nk3rs@lemmy.worldB b0nk3rs@lemmy.world
                            This is great and it's not like they have shit revenue splits anyway as last I checked it was 88/12 which is by far the best around.
                            ? Offline
                            ? Offline
                            Guest
                            wrote last edited by
                            #213
                            Thats because they have a reputational problem that makes them toxic to the gamer base. If they ever get market share that split will change willy nilly.
                            b0nk3rs@lemmy.worldB 1 Reply Last reply
                            0
                            • ? Guest
                              Thats because they have a reputational problem that makes them toxic to the gamer base. If they ever get market share that split will change willy nilly.
                              b0nk3rs@lemmy.worldB This user is from outside of this forum
                              b0nk3rs@lemmy.worldB This user is from outside of this forum
                              b0nk3rs@lemmy.world
                              wrote last edited by
                              #214
                              I'm interested in why you think they are toxic to the gamer base?
                              ? 1 Reply Last reply
                              0
                              • ? Guest
                                You do realize the market share of GOG is about 0.5%, right? That's despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
                                ? Offline
                                ? Offline
                                Guest
                                wrote last edited by
                                #215
                                Gog doesnt support linux or id look at them. But they also charge 30%
                                ? 1 Reply Last reply
                                1
                                0
                                • b0nk3rs@lemmy.worldB b0nk3rs@lemmy.world
                                  I'm interested in why you think they are toxic to the gamer base?
                                  ? Offline
                                  ? Offline
                                  Guest
                                  wrote last edited by
                                  #216
                                  Thought i responded to this, but oh well will do it again. Epic, EA, Microsoft, sony, ubisoft all have a kong history of poor worker conditions or anti-consumer practices. Valve and gog have 20+ years of *decent" history of worker and pro gamer practices. The contention in this thread is from people who think valve cant be trusted because capitalism and those who say as long as they continue good behavior they're a better choice than *any* of the others in the space. Basically gog is their only real competitor and since they dont support linux or provide many of the game featurss valve does for developers its no contest.
                                  1 Reply Last reply
                                  1
                                  0
                                  • ? Guest
                                    Gog doesnt support linux or id look at them. But they also charge 30%
                                    ? Offline
                                    ? Offline
                                    Guest
                                    wrote last edited by
                                    #217
                                    From what I've been hearing, their fee is flexible. 30% is uncommon on PC.
                                    ? 1 Reply Last reply
                                    0
                                    • ? Guest
                                      From what I've been hearing, their fee is flexible. 30% is uncommon on PC.
                                      ? Offline
                                      ? Offline
                                      Guest
                                      wrote last edited by
                                      #218
                                      So is valves. *Shrug*. Simply using the publicly available information.
                                      ? 1 Reply Last reply
                                      0
                                      • ? Guest
                                        So is valves. *Shrug*. Simply using the publicly available information.
                                        ? Offline
                                        ? Offline
                                        Guest
                                        wrote last edited by
                                        #219
                                        I'm not aware of any evidence of Valve's cut ever adapting to a dev's circumstances. It's 30% until they've made $10M, which drops it to 25%, and to 20% after $50M. I'd call that scalability available only to the most successful few, not flexibility.
                                        ? 1 Reply Last reply
                                        0
                                        • ? Guest
                                          I'm not aware of any evidence of Valve's cut ever adapting to a dev's circumstances. It's 30% until they've made $10M, which drops it to 25%, and to 20% after $50M. I'd call that scalability available only to the most successful few, not flexibility.
                                          ? Offline
                                          ? Offline
                                          Guest
                                          wrote last edited by
                                          #220
                                          That is a dynamic rate by definition, not saying its perfect. But its available to any dev whos game hits those numbers.
                                          1 Reply Last reply
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 8
                                          • 9
                                          • 10
                                          • 11
                                          • 12
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups