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Chebucto Regional Softball Club

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  3. Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store

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  • MudManM MudMan
    I mean, they don't need to support Linux, you can get an offline installer right from their web app. Even if Heroic didn't solve that problem entirely (which it kinda does) you could still work around it. And I hear this "DRM on Steam is optional" a lot of the time, but it's... kinda not? Even Valve admits their Steamworks integration is a soft form of DRM. Plus the point of GoG is not that you *can* have games with no DRM in it, it's that you *have* to. You buy a game, it's yours to keep. That's a massive paradigm shift. Steam exists *specifically* to avoid that.
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    Guest
    wrote last edited by
    #58
    > Even if Heroic didn't solve that problem entirely (which it kinda does) It actually doesn't. Half the apps I install through Heroic don't work. Meanwhile Steam games work 100% of the time. That's the problem. > Plus the point of GoG is not that you can have games with no DRM in it, it's that you have to. Don't really see the practical difference except that it has like 1% of Steam's library for that reason.
    MudManM 1 Reply Last reply
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    • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
      Where are you getting 0.1%? According to [Steam Hardware Survey](https://store.steampowered.com/hwsurvey) Linux is over 2% of Steam Users. This puts Linux way ahead of Mac which supported by Epic
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      Guest
      wrote last edited by
      #59
      Totally made up, I don't know what % of Epic Games users would play on Linux if given the chance. I'm editing my original message, sorry about that!
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      • ? Guest
        > Even if Heroic didn't solve that problem entirely (which it kinda does) It actually doesn't. Half the apps I install through Heroic don't work. Meanwhile Steam games work 100% of the time. That's the problem. > Plus the point of GoG is not that you can have games with no DRM in it, it's that you have to. Don't really see the practical difference except that it has like 1% of Steam's library for that reason.
        MudManM This user is from outside of this forum
        MudManM This user is from outside of this forum
        MudMan
        wrote last edited by
        #60
        Yeah, well, I've had better luck with Heroic than Steam proper, even if Heroic is using Proton and Gamescope as well. I guess that's the nature of Linux gaming (still) despite what people like to say. As for the practical difference, it boils down to my GoG library being safely backed up in storage media and preserved safely. If that doesn't matter to you... well, I can't help you, but you're wrong. Either way, if the market broke a different way and GoG had a bigger share (or if Steam matched its policies) that library would not be impacted nearly as much.
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        • woelkchen@lemmy.worldW woelkchen@lemmy.world
          Valve is the only one in PC gaming to push an alternative operating system to Windows. EGS, GOG,... all enforce a Windows hegemony. GOG Galaxy isn't even available on Linux, despite the fact that it's built on cross platform frameworks that make porting easy. Proton by Valve is open source and GOG Galaxy would be free to integrate it. Heroic Launcher is a community effort that shows that it would be possible without massive investments. Epic and GOG/CD Project just chose not to.
          MudManM This user is from outside of this forum
          MudManM This user is from outside of this forum
          MudMan
          wrote last edited by
          #61
          Sure. They also chose not to have their own layer of controller translation or their own game recording backend. Linux is 2% of the market even on Steam with official support. DRM-free means DRM-free for everybody. I would like more official Linux support, but I'll take good unofficial support in the meantime. There's no workaround for monpolistic positions or mandatory DRM-free policies.
          woelkchen@lemmy.worldW 1 Reply Last reply
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          • MudManM MudMan
            Yeah, well, I've had better luck with Heroic than Steam proper, even if Heroic is using Proton and Gamescope as well. I guess that's the nature of Linux gaming (still) despite what people like to say. As for the practical difference, it boils down to my GoG library being safely backed up in storage media and preserved safely. If that doesn't matter to you... well, I can't help you, but you're wrong. Either way, if the market broke a different way and GoG had a bigger share (or if Steam matched its policies) that library would not be impacted nearly as much.
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            Guest
            wrote last edited by
            #62
            > Yeah, well, I've had better luck with Heroic than Steam proper I don't believe you. > it boils down to my GoG library being safely backed up in storage media and preserved safely You can do the same with DRM-free Steam games. If you don't understand that, I can't help you but you're wrong.
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            • ? Guest
              Epic only does it because they know they're the underdog. If that were to one day become untrue they would never do anything like this again.
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              Guest
              wrote last edited by
              #63
              They will continue doing it if they need to compete. Capitalism working as intended. Who would've thought
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              • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                Where are you getting 0.1%? According to [Steam Hardware Survey](https://store.steampowered.com/hwsurvey) Linux is over 2% of Steam Users. This puts Linux way ahead of Mac which supported by Epic
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                Guest
                wrote last edited by
                #64
                TBH what matter more is revenue. Apple users always pay more
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                • ? Guest
                  I have to give it to Valve, their marketing team is *really* good.
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                  Guest
                  wrote last edited by
                  #65
                  Do they even have one? I thought it's rare situation when the product speaks for itself.
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                  • ? Guest
                    They will continue doing it if they need to compete. Capitalism working as intended. Who would've thought
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                    Guest
                    wrote last edited by
                    #66
                    Sure, I'm just saying Epic is not any better than Valve in that regard. They're just in a different position.
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                    • ? Guest
                      Sure, I'm just saying Epic is not any better than Valve in that regard. They're just in a different position.
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                      Guest
                      wrote last edited by
                      #67
                      Of course. They're both just companies
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                      • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                        Steam is, in my opinion, way better for the user (even if it may be worse for the developer). Epic lacks features that are important to me like reviews, the ability to view your library in a browser, warnings about DRM, Linux support, a hole bunch of features to discover games, a workshop, big picture mode. Additionally, in my experience at least, their official launcher under Windows is a buggy mess compared to steam.
                        not_rick@lemmy.worldN This user is from outside of this forum
                        not_rick@lemmy.worldN This user is from outside of this forum
                        not_rick@lemmy.world
                        wrote last edited by
                        #68
                        EGS has reviews as far as I can tell. I still think Steam is better, but this is a welcome move out of them. Competition is a good thing
                        ? rmdebarc_5@sh.itjust.worksR 2 Replies Last reply
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                        • ? Guest
                          I have to give it to Valve, their marketing team is *really* good.
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                          Guest
                          wrote last edited by
                          #69
                          Right?! Nobody ever talks about all the kids they got addicted to gambling. Bang up job, there.
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                          • U unexposedhazard@discuss.tchncs.de
                            Steam really needs something like this. Even the first 100k would be a great start for boosting indie devs. Instead they do the opposite and reward the big players. >Steam actually reduces their cut as you hit certain milestones. For your first $10M in sales, they take that standard 30%. Hit the $10M mark, and their cut drops to 25% for sales between $10M and $50M. Push past $50M, and Steam only takes 20%.
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                            colesloth@discuss.tchncs.de
                            wrote last edited by
                            #70
                            Steam keeps getting slammed from both sides. They keep getting accused of being a monopoly, , while also getting accused of their rates. But if they drop their rates they get accused of being anticompetitive and monopolistic. So if they do something similar like Epic, they'll go back to using their monopoly over the market to keep competitors down.
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                            • not_rick@lemmy.worldN not_rick@lemmy.world
                              EGS has reviews as far as I can tell. I still think Steam is better, but this is a welcome move out of them. Competition is a good thing
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                              Guest
                              wrote last edited by
                              #71
                              The way Epics reviews work are awful, though. They are trying to be really attractive to developers but they aren’t attractive enough to USERS. For example, you have to be INVITED to review games on Epic. The system is automated and will occasionally ask for a review after you close a game, assuming you’ve been playing long enough. They claim it’s to avoid things like “review bombing”, but that’s a cop-out to shield bad developers/publishers from the repercussions of their actions (like when Denuvo was non-consensually added to Ghostwire Tokyo a year after release).
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                              • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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                                kameecoding@lemmy.world
                                wrote last edited by
                                #72
                                Cool, still fuck em though
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                                • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                                  This post did not contain any content.
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                                  Guest
                                  wrote last edited by
                                  #73
                                  How many layoffs does that take? /s
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                                  • ? Guest
                                    Here's a different take, as a game dev: Epic actual employs quite a few people who work with Linux. The Unreal engine (and even, to a certain degree, editor) has native support for Linux. The reasons they're not including Linux support in their store front are two fold: 1) There aren't enough pure Linux users to matter - 0.1% of an already small user base is negligible. 2) The only serious Linux user base in gaming relates to the Steam Deck, a product that pushes a rival (and the dominant) store front. While Valve's move to push Linux gaming is brilliant for us gamers, it also kind of cements us in their camp. There is absolutely no reason for Epic to support Linux in anyway, and it absolutely supports their bottom line to attack it. And, no, it isn't because of any David v. Goliath tale of a little guy standing up to a brute: it's because a fellow giant has decided to ally itself with Linux, and all of us have - invariably - been shuffled into their camp. I think the Epic Games Store has a place in this world as a niche storefront with limited visibility but higher access to sales profits as a result of that. They'll never grow to the size of Steam, and that's okay. The largest storefront in the world supports Linux not just on its platform, but by developing tools for everyone that makes Linux gaming viable. That is enough, IMO.
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                                    Guest
                                    wrote last edited by
                                    #74
                                    2 is only true because they refuse to support it, and it's going to be great to see them walk back everything they said once it's too late. More handhelds are going to launch with official steamOS support, and a new batch of steam machines will come eventually, with a much better support. In the same way they tell how to side load an apk in android, they can could tell you how to install heroic on the deck. Hell, through 10-20 K to heroic and they will make it for you simple.
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                                      cancermancer@sh.itjust.works
                                      wrote last edited by
                                      #75
                                      GOG and Itch are both great services. Epic is run by a psychopath and working hard to create the walled garden they themselves have been railing against. That's why EGS can go to hell but I'll gladly buy from the others.
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                                        wrote last edited by
                                        #76
                                        From the POV of steam, you want the big releases to happen on your platform and take your cut even if its a bit smaller. In the end people change platforms for the big releases. Its the main reason I haven't fully switched to GOG yet, it doesn't have the major releases I want (or gets them late like Kingdom Come Deliverance 2). You can spread idealism, but I rather stay realistic.
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                                        • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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                                          linktank@lemmy.today
                                          wrote last edited by
                                          #77
                                          And yet, still, they can go fuck themselves.
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