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Chebucto Regional Softball Club

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  3. Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store

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  • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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    linktank@lemmy.today
    wrote last edited by
    #77
    And yet, still, they can go fuck themselves.
    1 Reply Last reply
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    • ? Guest
      Cause that would probably get abused for things like money laundering, since Steam is open for everyone who wants to sell a game unlike Epic’s store. You can just set up a shell corp that releases shitty shovelware and buy the game from yourself with steam cards you bought from the store with your dirty cash. And then you’d get all your money back ready to be taxed and laundered.
      ? Offline
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      Guest
      wrote last edited by
      #78
      Couldn't you just like... sell those stolen gift cards on G2A, Kinguin and such instead? You wouldn't have the 100 euro posting game fee + needing to have it checked and such.
      ? 1 Reply Last reply
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      • C colesloth@discuss.tchncs.de
        Steam keeps getting slammed from both sides. They keep getting accused of being a monopoly, , while also getting accused of their rates. But if they drop their rates they get accused of being anticompetitive and monopolistic. So if they do something similar like Epic, they'll go back to using their monopoly over the market to keep competitors down.
        ? Offline
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        Guest
        wrote last edited by
        #79
        > Steam keeps getting slammed from both sides. They keep getting accused of being a monopoly, , while also getting accused of their rates. ...those are not different sides? The only reason they can charge such absurd rates is because of their position in the marketplace.
        C 1 Reply Last reply
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        • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
          This post did not contain any content.
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          qarbone@lemmy.world
          wrote last edited by
          #80
          How are they affording this? It can't be a sustainable model, right?
          ampersandrew@lemmy.worldA ? ? 3 Replies Last reply
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          • Q qarbone@lemmy.world
            How are they affording this? It can't be a sustainable model, right?
            ampersandrew@lemmy.worldA This user is from outside of this forum
            ampersandrew@lemmy.worldA This user is from outside of this forum
            ampersandrew@lemmy.world
            wrote last edited by
            #81
            Fortnite, and it's not. The store loses them hundreds of millions of dollars per year.
            Q P 2 Replies Last reply
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            • MudManM MudMan
              Yeah. And that's a fantastic showcase of the bar you need to hit to not be effectively toiling in the Steam mines. Assassin's Creed, FIFA, Call of Duty? Not big enough. Still have to deal with Steam. It takes being *significantly bigger than the entire Epic store* to even consider not doing Steam on PC. And none of those is even close to having a viable platform for third party releases outside of Epic, which is perhaps the last one standing on that front and currently not managing to get a foothold. And judging by the rabid fanboy backlash anytime they try to do something nice to attract devs, not even finding a path towards one at any point in the future, either. That's a bad look for competition on the PC market. There aren't that many Fortnites or Minecrafts coming in the future. Gaming investment is drying up and gaming is becoming a cash business, rather than an investment business. And the cash flows to Valve.
              woelkchen@lemmy.worldW This user is from outside of this forum
              woelkchen@lemmy.worldW This user is from outside of this forum
              woelkchen@lemmy.world
              wrote last edited by
              #82
              > Assassin’s Creed, FIFA, Call of Duty? Not big enough. Still have to deal with Steam. They don't have to. OK, maybe Microsoft has to because they are the actual monopolist and making the Activision Blizzard franchises available on storefronts other than Microsoft's own is to keep the watchdogs away. Also, none of the franchises are exclusive to Steam, so Steam has no monopoly. > It takes being significantly bigger than the entire Epic store to even consider not doing Steam on PC. That sentence makes no sense. Fortnite is exclusive to EGS, therefore it cannot be "significantly bigger than the entire Epic store". Steam has no policies that forbid offering games on other stores, Epic has policies that makes certain games timed exclusives to EGS. What makes EGS unattractive compared to Steam is the simple fact that Epic chooses to most prominently display their own games on EGS. Valve does front page banners, fests, that window that opens with every Steam launch, etc. and goes out of their way to make everything from big launches as well as solo dev indie games discoverable. Epic has it in their own hands to make EGS more than the Fortnite launcher. They could promote other EGS games inside Fortnite but they don't. They host concerts inside Fortnite but nothing to promote 3rd party EGS games, for examle.
              MudManM 1 Reply Last reply
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              • ampersandrew@lemmy.worldA ampersandrew@lemmy.world
                Fortnite, and it's not. The store loses them hundreds of millions of dollars per year.
                Q This user is from outside of this forum
                Q This user is from outside of this forum
                qarbone@lemmy.world
                wrote last edited by
                #83
                That's the kind of competition I want. Not a plucky newcomer with fresh ideas, but an industry titan able to burn more money than some companies ever see in an attempt to undercut the competition. They surely aren't factoring this as a deficit to recoup when they pull a massive reversal after securing market dominance. That's never happened in the history of capitalism. Epic can huff my huffables.
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                • ? Guest
                  > Steam keeps getting slammed from both sides. They keep getting accused of being a monopoly, , while also getting accused of their rates. ...those are not different sides? The only reason they can charge such absurd rates is because of their position in the marketplace.
                  C This user is from outside of this forum
                  C This user is from outside of this forum
                  colesloth@discuss.tchncs.de
                  wrote last edited by
                  #84
                  What they had been charging was about what other stores have been charging. Do you think a company that was by far in the lead over other stores dropping their prices further wouldn't increase their user base even further, making it even harder for competition? They already have active legal cases against them for monopolizing.
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                  • C colesloth@discuss.tchncs.de
                    What they had been charging was about what other stores have been charging. Do you think a company that was by far in the lead over other stores dropping their prices further wouldn't increase their user base even further, making it even harder for competition? They already have active legal cases against them for monopolizing.
                    ? Offline
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                    Guest
                    wrote last edited by
                    #85
                    > What they had been charging was about what other stores have been charging It's not what Epic charges. > Do you think a company that was by far in the lead over other stores dropping their prices further wouldn't increase their user base even further, making it even harder for competition? No one would care if they were a monopoly and also charged less than everyone else. Pretty much every monopoly discussion revolves almost entirely around their absurd commission rates.
                    C 1 Reply Last reply
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                    • MudManM MudMan
                      Sure. They also chose not to have their own layer of controller translation or their own game recording backend. Linux is 2% of the market even on Steam with official support. DRM-free means DRM-free for everybody. I would like more official Linux support, but I'll take good unofficial support in the meantime. There's no workaround for monpolistic positions or mandatory DRM-free policies.
                      woelkchen@lemmy.worldW This user is from outside of this forum
                      woelkchen@lemmy.worldW This user is from outside of this forum
                      woelkchen@lemmy.world
                      wrote last edited by
                      #86
                      > I’ll take good unofficial support in the meantime. And that unofficial support is brought to you by Valve's contributions to Wine, DXVK, RADV, LibSDL,... > There’s no workaround for monpolistic positions Considering that the only monopolist in PC gaming is Microsoft, the workaround for that Windows monopoly is to spend money on products that make non-Windows PC gaming better and currently that's almost exclusively Valve.
                      MudManM 1 Reply Last reply
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                      • ? Guest
                        Do they even have one? I thought it's rare situation when the product speaks for itself.
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                        dragontypewyvern@midwest.social
                        wrote last edited by
                        #87
                        I assume they mostly just do Steam sale and store organization stuff these days
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                        • Q qarbone@lemmy.world
                          How are they affording this? It can't be a sustainable model, right?
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                          Guest
                          wrote last edited by
                          #88
                          Easy. On EGS most games don't sell at all, so 0% of $0 is still $0. They get most of their money from Fortnite.
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                          • ? Guest
                            Steam takes 30% at first, and there is a discount after tens of millions of dollars in sales. Steam offers a ton of benefits for game companies through steam, such as the Friends list, reviews, having a way to show live play from the store page, and a bunch of other things. There is a reason that everyone is flocking to steam, and that 30% cut isn't keeping anyone away.
                            ? Offline
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                            Guest
                            wrote last edited by
                            #89
                            Plus steam input, remote play, play together, trophies, hell there's a whole API for you to use to make your game multiplayer and have it integrate with steam friends easily. So much built in for devs lives to be easier.
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                            • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                              This post did not contain any content.
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                              mindbleach@sh.itjust.works
                              wrote last edited by
                              #90
                              ... and it still won't dent Steam's de-facto monopoly.
                              R 1 Reply Last reply
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                              • woelkchen@lemmy.worldW woelkchen@lemmy.world
                                > I’ll take good unofficial support in the meantime. And that unofficial support is brought to you by Valve's contributions to Wine, DXVK, RADV, LibSDL,... > There’s no workaround for monpolistic positions Considering that the only monopolist in PC gaming is Microsoft, the workaround for that Windows monopoly is to spend money on products that make non-Windows PC gaming better and currently that's almost exclusively Valve.
                                MudManM This user is from outside of this forum
                                MudManM This user is from outside of this forum
                                MudMan
                                wrote last edited by
                                #91
                                I mean, cool. I don't need Valve to be a moustache-twirling cartoon villain to not like them having a monopolistic position. They make a great platform, I generally like their hardware and, much as it is a byproduct of them trying to cut Microsoft out of the loop, I think it's great that they are basing their efforts on Linux. They still shouldn't become the sole platform for PC gaming and that means they should lose some market share, though. You really, really, really don't need to pick a side between multibillion dollar corporations and support it like it's a sports team.
                                woelkchen@lemmy.worldW 1 Reply Last reply
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                                • C colesloth@discuss.tchncs.de
                                  What they had been charging was about what other stores have been charging. Do you think a company that was by far in the lead over other stores dropping their prices further wouldn't increase their user base even further, making it even harder for competition? They already have active legal cases against them for monopolizing.
                                  M This user is from outside of this forum
                                  M This user is from outside of this forum
                                  mindbleach@sh.itjust.works
                                  wrote last edited by
                                  #92
                                  > What they had been charging was about what other stores have been charging. When they have absolute monopoly. Nintendo charges that much because only Nintendo provides Switch software. Microsoft charges that much because only Microsoft provides Xbox software. Sony charges that much because only Sony provides Playstation software. Apple charges that much because only Apple provides iOS software... despite the EU's best efforts. Steam and Android act like they're the only store that matters, for their platform. And it works. Because they are.
                                  C 1 Reply Last reply
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                                  • woelkchen@lemmy.worldW woelkchen@lemmy.world
                                    > Assassin’s Creed, FIFA, Call of Duty? Not big enough. Still have to deal with Steam. They don't have to. OK, maybe Microsoft has to because they are the actual monopolist and making the Activision Blizzard franchises available on storefronts other than Microsoft's own is to keep the watchdogs away. Also, none of the franchises are exclusive to Steam, so Steam has no monopoly. > It takes being significantly bigger than the entire Epic store to even consider not doing Steam on PC. That sentence makes no sense. Fortnite is exclusive to EGS, therefore it cannot be "significantly bigger than the entire Epic store". Steam has no policies that forbid offering games on other stores, Epic has policies that makes certain games timed exclusives to EGS. What makes EGS unattractive compared to Steam is the simple fact that Epic chooses to most prominently display their own games on EGS. Valve does front page banners, fests, that window that opens with every Steam launch, etc. and goes out of their way to make everything from big launches as well as solo dev indie games discoverable. Epic has it in their own hands to make EGS more than the Fortnite launcher. They could promote other EGS games inside Fortnite but they don't. They host concerts inside Fortnite but nothing to promote 3rd party EGS games, for examle.
                                    MudManM This user is from outside of this forum
                                    MudManM This user is from outside of this forum
                                    MudMan
                                    wrote last edited by
                                    #93
                                    Oh, yeah, they have to. All of those examples are from publishers that tried to have their own platforms and then could not sustain that option and had to come back to the Steam platform. So they're not big enough. As for Fortnite being bigger than EGS... well, yeah, it is. So much so that Epic themselves report on the two separately. And Fortnite makes more money than every other game in there. 10 Bn for Steam revenue this year, by the way. They are the only thing growing in the space. Everything else pulling money is aging games, 5-10 years old, that have a fossilized playerbase mobile-style. The money flows to Valve because Valve doesn't need to make ANY games at all, pay for exclusives or do anything else. Especially since the fanboys paint any attempt at competing against a monopolistic actor as an anticompetitive act, somehow.
                                    woelkchen@lemmy.worldW 1 Reply Last reply
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                                    • MudManM MudMan
                                      I mean, cool. I don't need Valve to be a moustache-twirling cartoon villain to not like them having a monopolistic position. They make a great platform, I generally like their hardware and, much as it is a byproduct of them trying to cut Microsoft out of the loop, I think it's great that they are basing their efforts on Linux. They still shouldn't become the sole platform for PC gaming and that means they should lose some market share, though. You really, really, really don't need to pick a side between multibillion dollar corporations and support it like it's a sports team.
                                      woelkchen@lemmy.worldW This user is from outside of this forum
                                      woelkchen@lemmy.worldW This user is from outside of this forum
                                      woelkchen@lemmy.world
                                      wrote last edited by
                                      #94
                                      > They still shouldn’t become the sole platform for PC gaming and that means they should lose some market share, though. So CD Project should take a tiny fraction of their massive Cyberpunk earnings and make GOG Galaxy with Proton integration available on Linux. > You really, really, really don’t need to pick a side between multibillion dollar corporations and support it like it’s a sports team. No, it has nothing to do with sports. Picking the vendor that invests into making an open source alternative to Windows viable is pure egoism. Their contributions will have a positive effect long into the future of PC gaming.
                                      1 Reply Last reply
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                                      • ? Guest
                                        Epic only does it because they know they're the underdog. If that were to one day become untrue they would never do anything like this again.
                                        MudManM This user is from outside of this forum
                                        MudManM This user is from outside of this forum
                                        MudMan
                                        wrote last edited by
                                        #95
                                        I mean, yeah. You sorta figured out competition in marketplaces. Hey, I'm a social democrat. I'm all for intervening in markets, but for commodity entertainment products competition works pretty well, as you just explained.
                                        ? 1 Reply Last reply
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                                        • ? Guest
                                          *"Bite my shiny metal ass, penguins!"* ~ Epic CEO ^(paraphrased)^
                                          _cryptagion [he/him]_ This user is from outside of this forum
                                          _cryptagion [he/him]_ This user is from outside of this forum
                                          _cryptagion [he/him]
                                          wrote last edited by
                                          #96
                                          GOG also doesn't support Linux. And I'm not gonna hold that against Epic if I don't hold it against GOG.
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