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Chebucto Regional Softball Club

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  3. I'll allow it
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

I'll allow it

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rpgmemes
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  • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
    Honestly it's a fucking GENIUS idea...
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    Guest
    wrote last edited by
    #25
    This could actually be a fun way to add a character building twist where an individual’s powers don’t match their own personality, but that of one of their friends. The Sweet One gets their great old one powers from the Spacy One, who gets their fiend powers from the Hot-Tempered One, who gets their undead powers from the Goth One, who gets their archery powers from the Goofy One, who gets their celestial powers from the Sweet One.
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    • ? Guest
      Matt Mercer basically made a Friendship Domain for clerics, why not a warlock patron? Could have some fun mechanics based on whether the party is together or separated.
      LousyCornMuffinsH This user is from outside of this forum
      LousyCornMuffinsH This user is from outside of this forum
      LousyCornMuffins
      wrote last edited by
      #26
      Linkplz?
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      • A a_union_of_kobolds@lemmy.world
        PCs who have a baked-in reason to WORK TOGETHER? The fuckin dream right there
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        Guest
        wrote last edited by
        #27
        Try Runequest! Starting characters are usually from the same clan so have familial bonds and a shared history. Obviously, you can add mysterious traveller PCs later, but having the majority of the party know each other and be interconnected makes for an easy start.
        A 1 Reply Last reply
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        • ? Guest
          Try Runequest! Starting characters are usually from the same clan so have familial bonds and a shared history. Obviously, you can add mysterious traveller PCs later, but having the majority of the party know each other and be interconnected makes for an easy start.
          A This user is from outside of this forum
          A This user is from outside of this forum
          a_union_of_kobolds@lemmy.world
          wrote last edited by
          #28
          Oh thats cool, ill look into it. Im all for that kinda thing, its one reason I love the funnels in DCC/MCC so much.
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          • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
            Honestly it's a fucking GENIUS idea...
            S This user is from outside of this forum
            S This user is from outside of this forum
            sunsofold@lemmings.world
            wrote last edited by
            #29
            I have been working on a scenario setup based on a previous posting of this idea. MLM, multi-level magicking. Boil-down is that the party is a group of newbie mages (warlocks in DnD terms) at one or more of the local 'Mages guilds,' (which guild is determined by subclass) organizations which send out Mages to 'help' in one way or another. Some of the work is paid, but plenty of it is _pro bono publica_. The guilds have a great reputation because of the pro bono work, so PCs start with a very high-fantasy power rangers feel, but they got their powers by entering a magical loyalty contract to their 'Mentor,' and some of the jobs they get sent on will seem kind of '...off' compared to the others, and they find out the only way to become more powerful (literally to gain levels, XP is meaningless/capped) is to find their Mentor's Mentor and take their Mentor's place, removing their Mentor's power, which their mentor doesn't want. So the party slowly gets to see that only the sneakiest, most conniving and underhanded Mages are able to advance, but now they have to either advance, or quit and become commoners. Welcome to the Tremere.
            ? 1 Reply Last reply
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            • LousyCornMuffinsH LousyCornMuffins
              Linkplz?
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              Guest
              wrote last edited by
              #30
              It's not fully documented, but there are notes on it. It's called the [Empathy Domain](https://criticalrole.miraheze.org/wiki/Empathy_domain), custom for one of the characters on Critical Role season 3.
              LousyCornMuffinsH 1 Reply Last reply
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              • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
                Honestly it's a fucking GENIUS idea...
                ? Offline
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                Guest
                wrote last edited by
                #31
                What's the community for accidentalpolyamory
                1 Reply Last reply
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                • B brown567@sh.itjust.works
                  Pretty sure there's already a mlp ttrpg
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                  Guest
                  wrote last edited by
                  #32
                  Think someone did a Pathfinder conversion.
                  1 Reply Last reply
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                  • ? Offline
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                    Guest
                    wrote last edited by
                    #33
                    I love it. "Ugh I love you girl but why did you have to give me ridiculous bullshit magic instead of something cool like I gave!" [Voice from the other room]"The skeletons are gross not cool"
                    1 Reply Last reply
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                    • S sunsofold@lemmings.world
                      I have been working on a scenario setup based on a previous posting of this idea. MLM, multi-level magicking. Boil-down is that the party is a group of newbie mages (warlocks in DnD terms) at one or more of the local 'Mages guilds,' (which guild is determined by subclass) organizations which send out Mages to 'help' in one way or another. Some of the work is paid, but plenty of it is _pro bono publica_. The guilds have a great reputation because of the pro bono work, so PCs start with a very high-fantasy power rangers feel, but they got their powers by entering a magical loyalty contract to their 'Mentor,' and some of the jobs they get sent on will seem kind of '...off' compared to the others, and they find out the only way to become more powerful (literally to gain levels, XP is meaningless/capped) is to find their Mentor's Mentor and take their Mentor's place, removing their Mentor's power, which their mentor doesn't want. So the party slowly gets to see that only the sneakiest, most conniving and underhanded Mages are able to advance, but now they have to either advance, or quit and become commoners. Welcome to the Tremere.
                      ? Offline
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                      Guest
                      wrote last edited by
                      #34
                      VtM meets Unseen University
                      1 Reply Last reply
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                      • S shinkantrain@lemmy.ml
                        I think that's more of a Paladin Oath
                        Q This user is from outside of this forum
                        Q This user is from outside of this forum
                        qarbone@lemmy.world
                        wrote last edited by
                        #35
                        Yeah, warlocks are just cutthroat clerics with off-market gods. If each of them had enough magical power to fuel another warlock's power, they wouldn't need to be a warlock at all.
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                        • ? Guest
                          It's not fully documented, but there are notes on it. It's called the [Empathy Domain](https://criticalrole.miraheze.org/wiki/Empathy_domain), custom for one of the characters on Critical Role season 3.
                          LousyCornMuffinsH This user is from outside of this forum
                          LousyCornMuffinsH This user is from outside of this forum
                          LousyCornMuffins
                          wrote last edited by
                          #36
                          that looks fun to play
                          1 Reply Last reply
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