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Chebucto Regional Softball Club

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  3. Bro got some Holes now
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Bro got some Holes now

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rpgmemes
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    wrote last edited by
    #9
    "What's this app for?" "Builds character"
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    • ? Guest
      Yeah, that requires you to build a new character. The game goes on while you do so and the dm loops new you in when it makes sense.
      M This user is from outside of this forum
      M This user is from outside of this forum
      ...m...
      wrote last edited by
      #10
      ...nah, i have plenty of other characters available when the opportunity arises...
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      • M ...m...
        ...nah, i have plenty of other characters available when the opportunity arises...
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        wrote last edited by
        #11
        Mmm as an occasional dm i generally wouldn't allow cross-campaign characters. I've also never run multiple campaigns within the same timeframe and setting so it'd rarely be feasible as is. Then you also get into level, gear, etc. Sorry dawg, new character means new character.
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        • ? Guest
          Mmm as an occasional dm i generally wouldn't allow cross-campaign characters. I've also never run multiple campaigns within the same timeframe and setting so it'd rarely be feasible as is. Then you also get into level, gear, etc. Sorry dawg, new character means new character.
          M This user is from outside of this forum
          M This user is from outside of this forum
          ...m...
          wrote last edited by
          #12
          ...fair enough; i don't invest my time in campaigns where players don't retain agency over their own characters... ...west marches vs. one-shot campaigns, plenty of tables for both styles...
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            wrote last edited by
            #13
            *New Character arrives*: I am [previous character]'s identical twin sibling.
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            • M ...m...
              ...fair enough; i don't invest my time in campaigns where players don't retain agency over their own characters... ...west marches vs. one-shot campaigns, plenty of tables for both styles...
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              wrote last edited by
              #14
              Within the campaign you have agency. Across multiple campaigns and we'd need a long talk. I don't consider each session of a west marches campaign as separate campaigns. That's a single campaign and then yes, a different one of your characters could potentially be looped in.
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              • ? Guest
                Within the campaign you have agency. Across multiple campaigns and we'd need a long talk. I don't consider each session of a west marches campaign as separate campaigns. That's a single campaign and then yes, a different one of your characters could potentially be looped in.
                M This user is from outside of this forum
                M This user is from outside of this forum
                ...m...
                wrote last edited by
                #15
                ...if player characters aren't at liberty to move between campaigns, then ultimately no, they don't have agency: they're just ephemeral labor playing-out the DM's narrative... ...mind, i'm not damning that arrangement - some folks enjoy the transient experience - but i have no interest in investing my own creative energy toward anything that i don't keep... ^(i^ ^already^ ^deal^ ^with^ ^that^ ^professionally^ ^and^ ^remuneration^ ^barely^ ^suffices^ ^to^ ^stay^ ^my^ ^contempt^ ^for^ ^the^ ^arrangement)^
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                • M ...m...
                  ...if player characters aren't at liberty to move between campaigns, then ultimately no, they don't have agency: they're just ephemeral labor playing-out the DM's narrative... ...mind, i'm not damning that arrangement - some folks enjoy the transient experience - but i have no interest in investing my own creative energy toward anything that i don't keep... ^(i^ ^already^ ^deal^ ^with^ ^that^ ^professionally^ ^and^ ^remuneration^ ^barely^ ^suffices^ ^to^ ^stay^ ^my^ ^contempt^ ^for^ ^the^ ^arrangement)^
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                  wrote last edited by
                  #16
                  I build the world your characters does what they want. If I build two worlds and you want a character from world one to go to world two that's not an "agency" problem but a logistical one. Why and how your character would transfer, general balance of combat/interactions, etc. Games are ultimately transient, that's just their nature. The controller gets put down the board is packed up. You don't get to transfer your oblivion character to morrowind or skyrim. You don't transfer assets from one game of catan to the next time you play. Were here for the experience not for "something to show for it"...Idk your perspective is so entitled and alien to me...let's just be glad we don't game together and I hope you treat your dm very well.
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                  • ? Guest
                    I build the world your characters does what they want. If I build two worlds and you want a character from world one to go to world two that's not an "agency" problem but a logistical one. Why and how your character would transfer, general balance of combat/interactions, etc. Games are ultimately transient, that's just their nature. The controller gets put down the board is packed up. You don't get to transfer your oblivion character to morrowind or skyrim. You don't transfer assets from one game of catan to the next time you play. Were here for the experience not for "something to show for it"...Idk your perspective is so entitled and alien to me...let's just be glad we don't game together and I hope you treat your dm very well.
                    M This user is from outside of this forum
                    M This user is from outside of this forum
                    ...m...
                    wrote last edited by
                    #17
                    ...yeah, i think that's essentially a cultural distinction between tabletop and videogame backgrounds; i started seeing the transition in parallel with the advent of structured campaign narratives around the mid-eighties leading into the nineties... ...by contrast, our groups routinely swap DM roles across multiple tables which all share the same more-or-less persistent world, although individual character and DM experiences can vary within the boundaries of narrative coherence...that sustained investment is the fundamental point of of our tabletop campaigns; it distinguishes freeform from prescribed gameplay and is why we chose roleplaying campaigns over boardgames...
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                    • M ...m...
                      ...if player characters aren't at liberty to move between campaigns, then ultimately no, they don't have agency: they're just ephemeral labor playing-out the DM's narrative... ...mind, i'm not damning that arrangement - some folks enjoy the transient experience - but i have no interest in investing my own creative energy toward anything that i don't keep... ^(i^ ^already^ ^deal^ ^with^ ^that^ ^professionally^ ^and^ ^remuneration^ ^barely^ ^suffices^ ^to^ ^stay^ ^my^ ^contempt^ ^for^ ^the^ ^arrangement)^
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                      wrote last edited by
                      #18
                      What an interesting position. So, ultimately, you feel that, if you can't personally shatter the laws of reality and time, then you don't have "agency"? I literally cannot even imagine trying to DM for you. If feel so sorry for your past DMs. The story's either collaborative, or it's not, and it seems you are just completely unwilling to collaborate within the confines of a given world. You don't want to play RPGs, you just want to write fanfiction.
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