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Chebucto Regional Softball Club

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  3. Video games spending by young Americans is dropping sharply, report suggests
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Video games spending by young Americans is dropping sharply, report suggests

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games
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  • ? Guest
    And when so much of gaming is shit.
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    Guest
    wrote last edited by
    #163
    Honestly, this has been a great year for games. The past 5 years have been pretty great.
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    • ? Guest
      GameCube games were $50 or $20 for player's choice titles
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      prole@lemmy.blahaj.zone
      wrote last edited by
      #164
      Yeah there has always been sales and "greatest hits" type shit, but go back and look at how much they were charging for the NES and Super Mario Bros. 3 back when they came out. Then adjust them for inflation.
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      • ? Guest
        We can't justify the price. The end. That's it.
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        jjjalljs@ttrpg.network
        wrote last edited by
        #165
        Nitpick: It's probably not the _devs_ so much as the capitalist owners and management collaborators. I'd guess most of the people making the games would be happy to have someone play their game at all. It's not like they typically get a cut of the profits (again: capitalism)
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        • ? Guest
          It's fun how when you could really most use a reliable distraction you start to not be able to find joy in things you used to.
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          Guest
          wrote last edited by
          #166
          That's when you play PvP games that piss you off so much sadness goes to anger, which can be a nice distraction.
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          • P prole@lemmy.blahaj.zone
            >for barely 40 USD of content This is completely relative, and different for everyone... But I have a hard time backing up statements like this given that it costs nearly $20 to go to the movie theater and watch a 90 minute movie. If I can get 40-150 hours from a $70 game... That's really not that bad. I think we have been a little bit spoiled (that isn't to say that video game publishers aren't greedy corporations that over charge to increase their profit margins, of course they do and fuck them for it).
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            Guest
            wrote last edited by
            #167
            But you can get hundreds of hours from a f2p game, so that's the competition $70 games have. Then there's older triple a titles that are cheaper, and there's so many that it's not possible to have played all of them. Then epic giveaways, game bundles, indies, etc. And price increases push more consumers away from impulse purchases. And that can lead to them becoming patient gamers once they see not buying at release isn't a big deal.
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            • misk@sopuli.xyzM misk@sopuli.xyz
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              remembertheapollo_@lemmy.worldR This user is from outside of this forum
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              remembertheapollo_@lemmy.world
              wrote last edited by
              #168
              I don’t need the 7th iteration of the same game dressed up with new graphics for the price they're charging.
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              • ? Guest
                It's a two part answer. One, gamers have less money to spend, along with everyone else. Two, expensive AAA title games these days tend to be shit, from a graphics, code, community, and content standpoint. If you want good games, cheaper is usually better. Last AAA title game I bought was Borderlands 3, and I don't see myself buying anymore in the next two years or so.
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                vxx@lemmy.world
                wrote last edited by
                #169
                Don't forget about microtransactions, they might be a significant portion of the decline.
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                • misk@sopuli.xyzM misk@sopuli.xyz
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                  wrote last edited by
                  #170
                  I guess it's the over 25s buying all those Switch 2s then?
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                  • S starchylemming@lemmy.world
                    the people around 25-35 that dont play vidya are either into extreme sports outside all the time (adrenaline junkie) or are fat fucks who watch every show on the planet with 100 bucks a month in subscriptions (sedated paypig) oh and the other option is exhausted parents whose only wish would be uninterrupted sleep
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                    wrote last edited by
                    #171
                    I work a hard job then doomscroll Lemmy and YouTube when I'm not working in my shop.
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                    • ? Guest
                      It's a two part answer. One, gamers have less money to spend, along with everyone else. Two, expensive AAA title games these days tend to be shit, from a graphics, code, community, and content standpoint. If you want good games, cheaper is usually better. Last AAA title game I bought was Borderlands 3, and I don't see myself buying anymore in the next two years or so.
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                      Guest
                      wrote last edited by
                      #172
                      I lost my last nerve with Gearbox when I had to figure out how to remove ads in a Borderlands game. No way they're going to subject me to an ad for a game I would have otherwise bought.
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                      • ? Guest
                        Honestly, this has been a great year for games. The past 5 years have been pretty great.
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                        Guest
                        wrote last edited by
                        #173
                        Agreed. Many good games dropped this year. Expedition 33, death stranding 2, oblivion remastered.
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                        • ? Guest
                          How has Enshrouded been doing? I haven't been able to get on my PC in almost a year and only got to play it on initial release.
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                          Guest
                          wrote last edited by
                          #174
                          It's good, there's been a few major updates adding new zones, better NPCs, animals, more gear/weapons, and so on..
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                          • ? Guest
                            - overpriced games - fully-priced games with microtransactions and day 1 DLCs. - overpriced hardware - games released broken, fixed later - Invasive DRM - Always-online requirements - annoying ads/microtransactions - invasive telemetry - third party launchers - third party accounts - Publishers intentionally misleading reviewers - False/misleading marketing from GPU OEMs What else am I missing?
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                            Guest
                            wrote last edited by
                            #175
                            * Games locked behind exclusivity deals begging/forcing to install multiple launchers to play different games * Major game-dev doesnt innovate and have forgot how to be imaginative. * Games as services is priority cause it brings money to corpos Thankfully, indie-dev is epic right this moment! Lot's of lesser known but very fun games coming out.
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                            • ? Guest
                              But you can get hundreds of hours from a f2p game, so that's the competition $70 games have. Then there's older triple a titles that are cheaper, and there's so many that it's not possible to have played all of them. Then epic giveaways, game bundles, indies, etc. And price increases push more consumers away from impulse purchases. And that can lead to them becoming patient gamers once they see not buying at release isn't a big deal.
                              P This user is from outside of this forum
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                              prole@lemmy.blahaj.zone
                              wrote last edited by
                              #176
                              Sure... But the existence of f2p games doesn't really affect how much I personally value an hour's worth of video game entertainment. It should also be noted that companies don't make f2p games out of the kindness of their hearts, they are making money somehow, and if it's not through microtransactions, then you are the product.
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                              • ? Guest
                                Can’t wait till the indie wave wakes up the realization that there is a goldmine of 90s games that were incredible. Star control 2 for one could probably be mistaken for a new indie hit nowadays.
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                                Guest
                                wrote last edited by
                                #177
                                A new Star Control is coming up, made by the OG developers. I am very much looking forward to it. [Free Stars: Children of Infinity](https://store.steampowered.com/app/2853290/Free_Stars_Children_of_Infinity/)
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                                • ? Guest
                                  Agreed. Many good games dropped this year. Expedition 33, death stranding 2, oblivion remastered.
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                                  Guest
                                  wrote last edited by
                                  #178
                                  Dark Souls 4 DLC was p great.
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                                  • ? Guest
                                    I guess it's the over 25s buying all those Switch 2s then?
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                                    Guest
                                    wrote last edited by
                                    #179
                                    youtubers and twitch streamers who spent the past 6 months complaining about how games shouldn't be that expensive
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                                    • ? Guest
                                      A new Star Control is coming up, made by the OG developers. I am very much looking forward to it. [Free Stars: Children of Infinity](https://store.steampowered.com/app/2853290/Free_Stars_Children_of_Infinity/)
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                                      Guest
                                      wrote last edited by
                                      #180
                                      Nice! Wish listing now!
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                                      • P prole@lemmy.blahaj.zone
                                        Sure... But the existence of f2p games doesn't really affect how much I personally value an hour's worth of video game entertainment. It should also be noted that companies don't make f2p games out of the kindness of their hearts, they are making money somehow, and if it's not through microtransactions, then you are the product.
                                        ? Offline
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                                        Guest
                                        wrote last edited by
                                        #181
                                        Paid games hasn't kept them from not having aggressive microtransactions themselves and sometimes worse. And there's so many sources of games now beyond big publishers. The gaming landscape just isn't the same as in the past that it can get away with setting whatever price they want and expect to turn a profit. The old hour of value stance isn't as relevant, and is more likely to lead to bombs even amongst triple A publishers with their vast marketing budgets with that attitude. There's way more options now that people don't have to settle.
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                                        • misk@sopuli.xyzM misk@sopuli.xyz
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                                          Guest
                                          wrote last edited by
                                          #182
                                          Games are 70 and 80 dollars now. Young people can't afford them. I can't either, but I would refuse to pay that price regardless, anyway.
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