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Chebucto Regional Softball Club

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  3. Video games spending by young Americans is dropping sharply, report suggests
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Video games spending by young Americans is dropping sharply, report suggests

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  • P prole@lemmy.blahaj.zone
    Sure... But the existence of f2p games doesn't really affect how much I personally value an hour's worth of video game entertainment. It should also be noted that companies don't make f2p games out of the kindness of their hearts, they are making money somehow, and if it's not through microtransactions, then you are the product.
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    wrote last edited by
    #181
    Paid games hasn't kept them from not having aggressive microtransactions themselves and sometimes worse. And there's so many sources of games now beyond big publishers. The gaming landscape just isn't the same as in the past that it can get away with setting whatever price they want and expect to turn a profit. The old hour of value stance isn't as relevant, and is more likely to lead to bombs even amongst triple A publishers with their vast marketing budgets with that attitude. There's way more options now that people don't have to settle.
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    • misk@sopuli.xyzM misk@sopuli.xyz
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      wrote last edited by
      #182
      Games are 70 and 80 dollars now. Young people can't afford them. I can't either, but I would refuse to pay that price regardless, anyway.
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      • ? Guest
        It's a two part answer. One, gamers have less money to spend, along with everyone else. Two, expensive AAA title games these days tend to be shit, from a graphics, code, community, and content standpoint. If you want good games, cheaper is usually better. Last AAA title game I bought was Borderlands 3, and I don't see myself buying anymore in the next two years or so.
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        wrote last edited by
        #183
        And now BL3 is literally $3 on steam. I paid fucking $60 or $70 for it. Whatever it was.
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        • J jjjalljs@ttrpg.network
          Nitpick: It's probably not the _devs_ so much as the capitalist owners and management collaborators. I'd guess most of the people making the games would be happy to have someone play their game at all. It's not like they typically get a cut of the profits (again: capitalism)
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          wrote last edited by
          #184
          It's the publishers
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          • misk@sopuli.xyzM misk@sopuli.xyz
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            wrote last edited by
            #185
            That's because most of them are playing F2P video games on their mobile devices.
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            • ? Guest
              youtubers and twitch streamers who spent the past 6 months complaining about how games shouldn't be that expensive
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              wrote last edited by
              #186
              Even said I knew they were all still going to buy them.
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              • misk@sopuli.xyzM misk@sopuli.xyz
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                wrote last edited by
                #187
                Back in the early 90s I would walk into a store, buy a game that came in a box with a manual, take it home and it was mine. I bought the 1st Civilization like this. I still have it. No Internet needed. That's the way it should be. All the online, dlc, mini boxes, group play, create online accounts.....fuck all that shit.
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