I meant to reply to you earlier and accidentally replied to the whole thread - I agree with the sentiment below. Honestly, using AI as a coding partner when learning is actually a pretty great use for it, if you're reviewing it properly, testing, and know its limits. This initiative is much more focused on the same sorts of low quality content farms and c-suite "cost cutting" initiatives that have been making gaming suck since long before AI. If you're the sort of developer doing game jams, focusing on learning rather than volume, and taking pride in your work the quality will show through regardless.
A
athing4string@sh.itjust.works
@athing4string@sh.itjust.works
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Posts
-
Indie devs have begun adding a no generative AI stamp to their store pages -
Indie devs have begun adding a no generative AI stamp to their store pagesHey man, I think you might've dropped [these](https://www.homedepot.com/p/Everbilt-1-1-2-in-Satin-Brass-Non-Removable-Pin-Narrow-Utility-Hinge-2-Pack-29007/314150996) Hang in there. -
Indie devs have begun adding a no generative AI stamp to their store pagesHey man, don't get discouraged. AI isn't hated on because it doesn't have valid uses - *assistive* language-based problems are a great candidate for AI help, and coding is language! What people are rightfully concerned about is AI being used to replace skilled work - especially artists - or use in establishing facts, not help teach newbies. Someone using AI to help word their resume or provide some help when stuck programming is not the issue - a game dev laying off artists and coders to let AI do the job worse but nearly free is.