Yeah, as a German the settlement patterns within most D&D settings looked deeply weird to me. But for all of its pseudo-European trappings, D&D owes at least as much to the tropes of the "Wild West" genre.
@juergen_hubert I think this type of setting gets even harder to build when we base the discussion on D&D sorcerers. For all they may be born to a certain amount of power compared to an ordinary person, they have to put themselves through real effort and danger to progress from there - they really don’t get that much for free (c.f. characters in Zelazny’s Amber).