Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

M

mohab@piefed.social

@mohab@piefed.social
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
About
Posts
6
Topics
0
Shares
0
Groups
0
Followers
0
Following
0

Posts

Recent Best Controversial

  • 'Death Stranding 2' proves more video games need to get weird, experts say
    M mohab
    IDK where this logic is coming from. PS2, Xbox 360, and older Nintendo consoles are filled with weird games by big companies. Like, yes, they unfortunately moved on from weirdness when gaming became too profitable and that sucks, but falsely glorifying indies like that is just weird.
    Uncategorized games

  • Jason Schreier: Six Observations From Summer Game Fest
    M mohab
    Ah, man. Capcom bringing back Onimusha and Okami gives me hope we may actually see Viewtiful Joe and God Hand ports one day… unbelievable the pinnacle of beat'em up action is stuck on 2-decade-old hardware.
    Uncategorized games

  • SEGA mistakenly reveals sales numbers for Like a Dragon: Infinite Wealth, Persona 3 Reload, Shin Megami Tensei V, and more - Gematsu
    M mohab
    SMTV selling +2m is big. I would've loved to see P4AU numbers after the botched PC port. I bet it still sold OK.
    Uncategorized games

  • Why are modern games obsessed with parrying? | Semi-Ramblomatic
    M mohab
    This reads like a crutch though and reflects part of the problem: games are being treated like products and not carefully curated, cohesive experiences, which's why its consistent inclusion everywhere is being criticized. If everyone is using the same crutch, no one should be surprised if people start complaining they're seeing the same crutch everywhere instead of interesting new ideas.
    Uncategorized games

  • Why are modern games obsessed with parrying? | Semi-Ramblomatic
    M mohab
    Didn't Furi do this in 2016? I'd be surprised if it was the first game to tie parrying to health gain either. In the slew of action games that came out in the PS2 era, someone must've done it.
    Uncategorized games

  • Why are modern games obsessed with parrying? | Semi-Ramblomatic
    M mohab
    That's not it though. No one complained about parrying in Bayonetta or Ninja Gaiden II because this is where the mechanic belongs. But when you start seeing it in Resident Evil or Doom, or even new IPs like Slitterhead, you have to start questioning if combat designers are being pushed to ride a trend or if they're being lazy and using parrying as a crutch.
    Uncategorized games
  • 1 / 1
  • Login

  • Don't have an account? Register

  • Login or register to search.
Powered by NodeBB Contributors
  • First post
    Last post
0
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups