Yup. The game is pretty overrated, imho, but its aesthetic was amazing. No lighting system, everything was hand-shaded with textures that really got the Megaman look. One of a kind style.

pxtl@lemmy.ca
@pxtl@lemmy.ca
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
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Imho the problem with the 3D-era pokemon games isn't that they look low-fi, it's that they look low-fi in a boring way. -
Imho the problem with the 3D-era pokemon games isn't that they look low-fi, it's that they look low-fi in a boring way.Imho the problem with the 3D-era pokemon games isn't that they look low-fi, it's that they look low-fi in a boring way. Like they were built from asset-store content from 15 years ago. If ever there was a game that could've gotten away with some weird theme like voxel-art or heavy use of billboarded sprites, it's pokemon. Like, imagine a pokemon game with pixelated hand-animated textures like in Megaman Legends. That would work. 