I have to roll in the open, otherwise I'm tempted to lie about the rolls to benefit the players. I don't *want* to, it just happens. 
S
sbv@sh.itjust.works
@sbv@sh.itjust.works
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Posts
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Cope - 
Never underestimate themYou can never have enough doves - 
BarbarianPostingA musk concentrator as some call it - 
Competition? No. Comrade.I've only played rogue once, but they seem to have a niche as being sneakier than the rest of the party. They pile levels into detecting traps, sneaking, and getting those sweet backstabs (or whatever the class feature is called). You're right that adventurers often ~~steal~~ *liberate*, but rogues in D&D have a bit more than that going on. - 
Dibs on the hatThese are fantastic. The hat+mannequin seems like it would have a lot of RP potential. Ditto for the midlife crisis. - 
Rpgs that fit thematically with videochat play?TTRPGs mostly take place in the players' imagination. They work well online (for me) because I'm a little less self conscious when I'm not physically with people. - 
A real excerpt from Mike Pondsmith's Wikipedia page [Mekton]Anime was a breath of fresh air in the 80s and 90s. The mechs were amazing. The aesthetic was different from what we'd grown up with. The shows were more adult than kids/teens got to see at the time. I can totally understand why Maximum Mike would have done that. - 
ConsistencyI ask my players to provide names for NPCs. My Night City is filled with Steves and Daves. - 
UnbalancedNot just humans, *grimdark* humans. - 
Come on guys...The trick is to say "this is just a practice roll" where the die can hear you, but wink at the GM so they know it's the real roll. That way, the die will be a spiteful little punk and throw out the nat20 for the "practice". But don't do that too often, or the die will figure out the trick.