I'd be curious to see how they handle the problems which have cropped up with similar systems in the past. Player housing, for example, can be an absolute nightmare. I was actively playing UO back when they implemented player housing, and it was a clusterfuck. You couldn't go three steps without slamming into someone's house and most of them ended up being owned by a few big guilds, because space was at such a premium that no one else could afford one. And with the land so littered with houses, they had to create an alternate world to quest in, which specifically didn't allow player houses. I can also see the systems they are designing becoming a playground rife for griefing. Look at that nice home you built. It would be a shame if someone diverted a river into it while you weren't online.
MMO's greatest strength can also be their greatest weakness: and that strength is other people. The more open and free-form a world is, the easier it is for the griefers to find and exploit edge cases.
S
sylver_dragon@lemmy.world
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A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
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I'd be curious to see how they handle the problems which have cropped up with similar systems in the past. -
Twitch’s new storage limits will purge huge swaths of Internet gaming historyOnce again reinforcing the fact that "the cloud" is still someone else's computer. If you want control over your data, you really need to look into self hosting. Otherwise, don't be surprised when that someone else decides to change the rules for using their computer. I also can't help but think that the more the internet matures, the more the version we had in the 90's makes sense. Web 2.0 was a mistake. -
GameStop selling 500+ stores because of "woke".While it was fun to watch the GME stock shitshow, the fact remains that the short selling hedge funds were right: GameStop doesn't have a good business case anymore. GME should have died years ago and this is just the people who are currently holding the bag trying to scrape some value off the bottom of the barrel. -
Marvel Rivals publisher NetEase responds to shocking layoffs, claims they were to "optimise development efficiency"> "We are investing more, not less, into the evolution and growth of this game," NetEase continued. "We're excited to deliver new super hero characters, maps, features, and content to ensure an engaging live service experience for our worldwide player base." Translation: We're gonna monetize the fuck out of our playerbase. -
Ubisoft announces Rainbow Six Siege X, the "biggest transformation in the game's history"The tactical shooter aspects of Rainbow Six all but died after Ubisoft bought Red Storm Entertainment. After R6 Rogue Spear, the series started morphing into a bog standard run and gun shooter.