The aspect of "board game" we care about here is the way they have a set path that you follow, as opposed to an RPG where the players and GM create the path
My best friend's daughter irl decided to charm the bugbear guard. I made puppy dog eyes at her while her parents giggled their asses off. She was thirteen at the time.
My workflow for a character goes like this:
- Pick a song or a general aesthetic that I like.
- Make a character that, if you squint and look sideways hard enough, you can see it.
- Pick a random name and gender.
Seriously. Pick ANY folk-punk, hiphop, or heavy metal anthem that's been stuck in your head for a week.