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Steam ends 32-bit operating system support in 2026
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I now feel sorry for that Fedora dev/maintainer that got thrown over the coals earlier this year for suggesting Fedora drop 32bit now that everyone seems to be, indeed, dropping 32bit.Pretty sure it's just that Steam will no longer function on 32 bit machines, not that it will no longer be able to launch 32 bit binaries. The latter would make it impossible to run your old games. The fedora proposal would have running 32 bit libraries on 64 bit systems impossible as well, as it included dropping multilib.
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Isn't steam a full 32 bit program ?
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Coolio, can we get the steam client to 64 bit as well?Why do you want a 64-bit client?
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That'll probably follow soon after, but I don't really see the benefit, it's not like Steam needs the extra memory or registers...
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Do you have a link to the announcement? I can't find it online
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Why do you want a 64-bit client?
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Are you worried about storage? You'd also still need most of those if the launcher was 64-bit if you install an older game.
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Are you worried about storage? You'd also still need most of those if the launcher was 64-bit if you install an older game.Not worried about storage but it adds a mess of packages and if I remember right in some cases you need to add i386 repositories into the sources list. As for the game libraries, they're generally kept contained when downloading from Steam. Besides, any old Windows games will have the runtimes handled by Proton and new Linux native games are new enough to be 64 bit.
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Not worried about storage but it adds a mess of packages and if I remember right in some cases you need to add i386 repositories into the sources list. As for the game libraries, they're generally kept contained when downloading from Steam. Besides, any old Windows games will have the runtimes handled by Proton and new Linux native games are new enough to be 64 bit.If you install the flatpak, you won't need to deal with those dependencies. Adding a repository really isn't asking for that much. It took like 30s back when I used Arch, and it works OOTB on my current distro family, openSUSE. On Windows, the installer handles it.
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If you install the flatpak, you won't need to deal with those dependencies. Adding a repository really isn't asking for that much. It took like 30s back when I used Arch, and it works OOTB on my current distro family, openSUSE. On Windows, the installer handles it.The flatpak version can have issues integrating with the system, while the native install generally has fewer issues. These issues can crop both in the steam client and in the games themselves (since those processes are also sandboxed). I personally can't use the flatpak version on my desktop (Fedora 42) because I can't get hardware acceleration working on the flatpak client and it's unusably slow. Other issues I've heard about with the games themselves running poorly also makes me disinclined to even try to fix it. That being said, Fedora has a nicely packaged native install for the steam client, maybe if I had to manage the dependencies more I would feel differently.
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If you install the flatpak, you won't need to deal with those dependencies. Adding a repository really isn't asking for that much. It took like 30s back when I used Arch, and it works OOTB on my current distro family, openSUSE. On Windows, the installer handles it.
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Ok, then go through the minor inconvenience of installing 32-bit libs.
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Ok, then go through the minor inconvenience of installing 32-bit libs.
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You what ? The Pentium came out in 1994.