A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
All of 'em defeated with one line
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That is simply not true. All you have to do is design your projectile in shape, construction and materials so the kinetic energy gets properly used to cause damage to the target. A tiny 40 grain .204 Ruger bullet with the absolutely insane muzzle velocity of 4100 fps will absolutely explode a watermelon if you use a rapidly expanding projectile such as a basic tipped varmint round. As a matter of fact, the problem you can recounted with projectiles that go too fast is that they will over expand and under penetrate depending on the nature of the target.I get the feeling the 4 million grain Revolving Peasant Gun with the velocity of 1% the speed of light will have the desired effect on any target.
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... the death star orbits. The timer for the rebels to blow it up in a New Hope was how long its orbit would take to clear the moon in its path to the rebel base. The battle of endor was fought over the new death star in orbit over the moon. Yes, the death star is capable of warp, but that just puts it into orbit over different things.Yes it orbits in the movies, that doesn't conflict with anything I said. I'm describing a scenario where it doesn't (which doesn't happen in the movies).
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If a character has 121hp or more they're able to jump from a space station onto earth with like a super hero landing??
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If a character has 121hp or more they're able to jump from a space station onto earth with like a super hero landing??Yes. ODST-Dropping your barbarian is objectively the best way to have him enter combat, and it inflicts psychological damage to anyone close enough to witness it.
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I get the feeling the 4 million grain Revolving Peasant Gun with the velocity of 1% the speed of light will have the desired effect on any target.
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Well I'm being tongue in cheek, but I don't see how a peasant travelling at a significant fraction of the speed of light will not obliterate anything he hits (along with himself)
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Yes it orbits in the movies, that doesn't conflict with anything I said. I'm describing a scenario where it doesn't (which doesn't happen in the movies).
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Your example was for a space station that doesn't orbit and you used the death star for that, which does orbit. Does that make sense to you? Cause it's baffling meNo, it was not an example of a station station that doesn't orbit. It was an example of a mobile space station. Feel free to reread my comment.
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... the death star orbits. The timer for the rebels to blow it up in a New Hope was how long its orbit would take to clear the moon in its path to the rebel base. The battle of endor was fought over the new death star in orbit over the moon. Yes, the death star is capable of warp, but that just puts it into orbit over different things.
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That is simply not true. All you have to do is design your projectile in shape, construction and materials so the kinetic energy gets properly used to cause damage to the target. A tiny 40 grain .204 Ruger bullet with the absolutely insane muzzle velocity of 4100 fps will absolutely explode a watermelon if you use a rapidly expanding projectile such as a basic tipped varmint round. As a matter of fact, the problem you can recounted with projectiles that go too fast is that they will over expand and under penetrate depending on the nature of the target.This is simply true, you do lose potential energy transfer if the bullet exits, that's how it can exit, that's just not usually the point of a bullet, and generally speaking making exit wounds is considered a positive. Now if you want to design a bullet that explodes inside a wound causing mass trauma and an incredibly difficult surgery to repair it is a problem, but surely no one would ever deliberately design a weapon to do that! /S Fun Fact: the .50 cal MGs the Soviets supplied to the Vietnamese during the American invasion usually had enough penetrative power to go through the M137 APC's aluminum hull... Once. And then it would bounce around inside.
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No, it was not an example of a station station that doesn't orbit. It was an example of a mobile space station. Feel free to reread my comment.
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The obvious use of the peasant railgun is instant delivery. Gonna start my new enterprise, pFood, coming at you within 1 turn or your money back!It even works with people. They can carry up to 150 pounds if you have them move 30 feet before passing it to the next guy or 300 pounds if they're moving 5 feet. I call it the peasant railway.
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If a character has 121hp or more they're able to jump from a space station onto earth with like a super hero landing??No. They'd need a pretty impressive jump height to slow down enough to leave orbit.
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Well I'm being tongue in cheek, but I don't see how a peasant travelling at a significant fraction of the speed of light will not obliterate anything he hits (along with himself)
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This is simply true, you do lose potential energy transfer if the bullet exits, that's how it can exit, that's just not usually the point of a bullet, and generally speaking making exit wounds is considered a positive. Now if you want to design a bullet that explodes inside a wound causing mass trauma and an incredibly difficult surgery to repair it is a problem, but surely no one would ever deliberately design a weapon to do that! /S Fun Fact: the .50 cal MGs the Soviets supplied to the Vietnamese during the American invasion usually had enough penetrative power to go through the M137 APC's aluminum hull... Once. And then it would bounce around inside.
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Well I'm being tongue in cheek, but I don't see how a peasant travelling at a significant fraction of the speed of light will not obliterate anything he hits (along with himself)The peasant rail gun doesn't fire peasents, it fires a single "small object" using peasant propulsion. In D&D5e, a small object is anything that fits into a ~60cm cube. Other comments were discussing bullet shape, but I think if you fire something the mass and size (!) of, idk, a pumpkin or even a nightstand, shape isn't that important.
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I don't see the point you're trying to make here. You sound like you're trying to disprove my point but you haven't.They _also_ said that exit wounds can have benefits, though they didn’t get into it nearly enough. I’m imagining that two wounds, especially on opposite side of a person, are going to be a _lot_ harder to deal with and the increase blood loss potential while also distracting anyone trying to help them has a lot of benefits. Also I say benefits, but yuck.
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Terminal velocity for a human is not fast enough to cause air to heat up. You'd probably get frostburn instead.Heating on reentry is actually due to compressing the air in front of you, not friction. Falling from orbitall height will absolutely cause you to heat up the air in front of you, even as the air paassing you by is doing you no harm. Though, if you smash into the atmosphere at orbital speeds, it's probably going to do you some harm as it tries to force you back down to TV.