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Chebucto Regional Softball Club

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  3. Epic Games Store Users Have Grown by 173% in Six Years, But Revenue Only by 1.6%
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic Games Store Users Have Grown by 173% in Six Years, But Revenue Only by 1.6%

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  • ? Guest
    It's revenue, so costs don't matter.
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    Guest
    wrote last edited by
    #26
    Yep, let's see how their profit has improved (or not) in that same timeframe.
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    • ? Guest
      I always felt there was promise to a new store with a big backing to challenge Steam. I think Steam is great and it's my primary PC games store, but I see the concern of only having one real player in the market. But EGS simply hasn't done it. It feels like they recognized the reasons Steam is such a huge player in the space; it's not just the library and the sales, but the level of consumer-focused support and features the platform offers. And that's the key, Steam is a _platform_, not just a store. EGS has never become a platform. It's missing features, it's social features are anemic, it's like they put some effort in to get it off the ground and not broken, and then have just hoped giving away free games will somehow magically convince people to spend money there. I think there's reasons to be concerned about Steam, but you cannot ignore how broadly consumer friendly the platform is. Their hardware initiatives only highlight what a complete package their ecosystem is and they're loaded with some of the most consumer-friendly choices in the industry. EGS is stuck in no-man's land. Steam is a better platform, GoG is more consumer-friendly. Humble has Choice which can be a good deal. Fanatical does a better job with sales and credit from purchase. EGS just kind of sits in a no-mans land with no compelling features other than you don't need to spend money to get games, which is great for us but a terrible business strategy for Epic.
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      wrote last edited by
      #27
      The problem is these stores (Epic but also the Microsoft Store and Amazon's PC game store) only come along because some executive says "hey what if instead of Valve taking a cut from most PC games, we took a cut from most PC games", there's 0 interest or intent for them to be competition (as seen by the exclusives) for Steam or improve the developer/user experience. Any time these massive companies offer a cheaper subsidised alternative to any existing product it's to push out the smaller players with less resources and build their own monopoly.
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      • ? Guest
        The problem is these stores (Epic but also the Microsoft Store and Amazon's PC game store) only come along because some executive says "hey what if instead of Valve taking a cut from most PC games, we took a cut from most PC games", there's 0 interest or intent for them to be competition (as seen by the exclusives) for Steam or improve the developer/user experience. Any time these massive companies offer a cheaper subsidised alternative to any existing product it's to push out the smaller players with less resources and build their own monopoly.
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        wrote last edited by
        #28
        Absolutely. It's also an immense amount of work to get a platform up to a competitive standard with Steam; I'm not sure a small company will ever be able to catch up in any short term time frame. But stores like Fanatical, GreenManGaming, GameBillet, etc. have the better idea of just being stores that focus on getting customers better deals. They don't even attempt to edge onto Steam's turf because a storefront can't compete with Steam, nor can a half-baked launcher. Reality is that Valve has functionally a 20 year head start on any company that wants to try and edge in on their turf. So it can't be done just to get a cut of sales because you're not going to have the follow-through to build the user base if that's your reason.
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        • ? Guest
          Revenue increasing by 1.6% is loosing to inflation...
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          wrote last edited by
          #29
          Not your ability to spell 'losing' correctly 😏
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          • ? Guest
            This post did not contain any content.
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            wrote last edited by
            #30
            I dont even login to get the free games anymore. Fuck 'em they aren't interested in making a good experience.
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            • ? Guest
              I got 222 games on epic games store but haven't bought any at all.
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              wrote last edited by
              #31
              Really? Anything good?
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              • ? Guest
                Really? Anything good?
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                wrote last edited by
                #32
                I got Outer Worlds with all dlcs included, that's the only game I've installed and played from my EGS collection. I think I got Control there too, which I've been curious about.
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                • ? Guest
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                  wrote last edited by
                  #33
                  I have (*checks Heroic Games Launcher*) 460 games on Epic. I have purchased two (Journey, 40% off, and Mortal Shell, 60% off with an extra coupon, paid like $5 for it). Steam is better in every way, GOG more so. If I want to spend money, I spend it there, I only use my Epic account to collect free games.
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                    wrote last edited by
                    #34
                    >Also makes me wonder who finances them. Wonder no more, It's the Chinese Government.
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                    • ? Guest
                      I got Outer Worlds with all dlcs included, that's the only game I've installed and played from my EGS collection. I think I got Control there too, which I've been curious about.
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                      wrote last edited by
                      #35
                      Oh those are both dope games!
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                      • ? Guest
                        I dont even login to get the free games anymore. Fuck 'em they aren't interested in making a good experience.
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                        wrote last edited by
                        #36
                        Right? The epic store is so slow and sluggish and awful. How fucking hard can it be today to make a good app for a single OS.
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                        • ? Guest
                          It's revenue, so costs don't matter.
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                          wrote last edited by
                          #37
                          Oh true πŸ€¦πŸ˜…
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                            wrote last edited by
                            #38
                            Epic Games Store is Fortnite morons subsidizing everyone else
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                            • ? Guest
                              Right? The epic store is so slow and sluggish and awful. How fucking hard can it be today to make a good app for a single OS.
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                              wrote last edited by
                              #39
                              How about using that infinite Fortnite money to actually make your business good instead of praying your 1 game's popularity never runs out
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                              • ? Guest
                                Really? Anything good?
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                                wrote last edited by
                                #40
                                Subnautica is good
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                                • ? Guest
                                  Right? The epic store is so slow and sluggish and awful. How fucking hard can it be today to make a good app for a single OS.
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                                  wrote last edited by
                                  #41
                                  So you know how everyone uses Electron because it's makes it easy to make a cross platform app using web tech? Well apparently Epic doesn't even use Electron. Apparently they embed Chromium in an UE4 application. That's right, they're running a browser AND a game engine for their fucking launcher/store. Even just plain Electron (so just Chromium) would be an improvement.
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                                  • ? Guest
                                    This post did not contain any content.
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                                    wrote last edited by
                                    #42
                                    Login. Get free game. Log out. That's it lol.
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                                    • A arcane2077@sh.itjust.works
                                      I caved and bought Alan Wake 2 and Kingdom Hearts Melody of Memories because I lost hope of them ever coming to Steam. The few exclusives they have explains the minimal growth pretty succinctly. I hope nobody involved is surprised
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                                      wrote last edited by
                                      #43
                                      It's the best game I've played in years, but I'd rather but physical or in any other manner than giving money to epic. Still waiting for any other chance.
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                                      • ? Guest
                                        Login. Get free game. Log out. That's it lol.
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                                        wrote last edited by
                                        #44
                                        why even do that..
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                                        • ? Guest
                                          So you know how everyone uses Electron because it's makes it easy to make a cross platform app using web tech? Well apparently Epic doesn't even use Electron. Apparently they embed Chromium in an UE4 application. That's right, they're running a browser AND a game engine for their fucking launcher/store. Even just plain Electron (so just Chromium) would be an improvement.
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                                          wrote last edited by
                                          #45
                                          My first thought is that they're eatingtheir own dog food, which is good. But the store still wasn't good last I checked, and it's the end-user experience that matters.
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