A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Pretty sure this is happening in my game
-
Ah man did this just spoil The Good Place for me?
-
I've seen season 1, but it was a long time ago.
-
Having the traitor in the party, has a binary result, it'es either one of the best campaign you'll play, or a horror story, no middle ground
-
Ah man did this just spoil The Good Place for me?The Good Place is unspoilable, I enjoyed it much more when I knew some of the plot points beforehand.
-
This happened in my game. I spoke with the player about having his character swapped with another version of him from an alternate universe, and he was down for it. Then it happdned in game. None of the players realized it. This went on for *years* (literal real time years) before he betrayed them. It was delicious.
-
I've seen season 1, but it was a long time ago.I will say it like this: That is a frame from the show. At some point, Michael and Eleanor stand next to each other and laugh. When you get to this moment, you will not think this meme is a spoiler. Now go watch it.
-
Of course literal time years. It would be about a decade before an actual ingame year has passed.
-
What's funnier is when everyone already knows you're playing an evil character, but all their attempts to prove it in-game, even through meta-gaming, fail because the dice are on my side (evil).
-
What's funnier is when everyone already knows you're playing an evil character, but all their attempts to prove it in-game, even through meta-gaming, fail because the dice are on my side (evil).Skill issue. PvP dialogue checks only work on other players if they allow them to, because every player can effectively set the difficulty of the check to "impossible" This is just how the mechanics are supposed to work, btw. Persuasion checks are rarely supposed to be simple +0 contested rolls.
-
Skill issue. PvP dialogue checks only work on other players if they allow them to, because every player can effectively set the difficulty of the check to "impossible" This is just how the mechanics are supposed to work, btw. Persuasion checks are rarely supposed to be simple +0 contested rolls.Uh... What? Your skills are still just a d20+bonuses. Their sense motive check has to beat my bluff check to catch my lie.
-
Uh... What? Your skills are still just a d20+bonuses. Their sense motive check has to beat my bluff check to catch my lie.Wrong. For one thing, players don't have to agree to contested persuasion at all, feel free to look that up. Even if they do it's not just a simple dice contest, otherwise every face character would have free mind control over their entire party. For example: Player Elon Musk throws a Nazi salute. He uses his Deception +6, rolls a 5 for a total of 11. Player Not A Moron rolls a 1. This does not matter, because they know what they saw. They have effectly set their own Deception/Persuasion check DC to 30+, or roll+bonus+30 circumstance bonus. Player Stupid Fucking Simp rolls a 20. This also does not matter because, as a stupid fucking simp, they already believe everything Elon says and take a -30 circumstantial negative. Tl;Dr you're forgetting that circumstance, including character emotions and affection, affects difficulty of all skill checks. If a player agrees to ignore that that's on them.