Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. Pretty sure this is happening in my game
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Pretty sure this is happening in my game

Scheduled Pinned Locked Moved Uncategorized
rpgmemes
48 Posts 24 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ? Guest
    This post did not contain any content.
    ? Offline
    ? Offline
    Guest
    wrote last edited by
    #21
    ... Because it's you, isn't it.
    1 Reply Last reply
    1
    0
    • I iamthetot@sh.itjust.works
      Ah man did this just spoil The Good Place for me?
      hoimo@ani.socialH This user is from outside of this forum
      hoimo@ani.socialH This user is from outside of this forum
      hoimo@ani.social
      wrote last edited by
      #22
      The Good Place is unspoilable, I enjoyed it much more when I knew some of the plot points beforehand.
      1 Reply Last reply
      0
      • ? Guest
        This happened in my game. I spoke with the player about having his character swapped with another version of him from an alternate universe, and he was down for it. Then it happdned in game. None of the players realized it. This went on for *years* (literal real time years) before he betrayed them. It was delicious.
        ? Offline
        ? Offline
        Guest
        wrote last edited by
        #23
        Of course literal time years. It would be about a decade before an actual ingame year has passed.
        ? 1 Reply Last reply
        1
        0
        • I iamthetot@sh.itjust.works
          I've seen season 1, but it was a long time ago.
          Captain AggravatedC This user is from outside of this forum
          Captain AggravatedC This user is from outside of this forum
          Captain Aggravated
          wrote last edited by
          #24
          I will say it like this: That is a frame from the show. At some point, Michael and Eleanor stand next to each other and laugh. When you get to this moment, you will not think this meme is a spoiler. Now go watch it.
          1 Reply Last reply
          0
          • ? Guest
            Of course literal time years. It would be about a decade before an actual ingame year has passed.
            ? Offline
            ? Offline
            Guest
            wrote last edited by
            #25
            Do y'all not handwave down/travel time?
            ? 1 Reply Last reply
            0
            • ? Guest
              This post did not contain any content.
              ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
              ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
              ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
              wrote last edited by
              #26
              What's funnier is when everyone already knows you're playing an evil character, but all their attempts to prove it in-game, even through meta-gaming, fail because the dice are on my side (evil).
              D 1 Reply Last reply
              1
              0
              • ? Guest
                Do y'all not handwave down/travel time?
                ? Offline
                ? Offline
                Guest
                wrote last edited by
                #27
                No. At best we get something like 3-4 days of ingame downtime. Travel time is part of the dungeon.
                1 Reply Last reply
                1
                0
                • ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
                  What's funnier is when everyone already knows you're playing an evil character, but all their attempts to prove it in-game, even through meta-gaming, fail because the dice are on my side (evil).
                  D This user is from outside of this forum
                  D This user is from outside of this forum
                  dragontypewyvern@midwest.social
                  wrote last edited by
                  #28
                  Skill issue. PvP dialogue checks only work on other players if they allow them to, because every player can effectively set the difficulty of the check to "impossible" This is just how the mechanics are supposed to work, btw. Persuasion checks are rarely supposed to be simple +0 contested rolls.
                  ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K 1 Reply Last reply
                  0
                  • D dragontypewyvern@midwest.social
                    Skill issue. PvP dialogue checks only work on other players if they allow them to, because every player can effectively set the difficulty of the check to "impossible" This is just how the mechanics are supposed to work, btw. Persuasion checks are rarely supposed to be simple +0 contested rolls.
                    ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                    ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                    ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
                    wrote last edited by
                    #29
                    Uh... What? Your skills are still just a d20+bonuses. Their sense motive check has to beat my bluff check to catch my lie.
                    D 1 Reply Last reply
                    0
                    • ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
                      Uh... What? Your skills are still just a d20+bonuses. Their sense motive check has to beat my bluff check to catch my lie.
                      D This user is from outside of this forum
                      D This user is from outside of this forum
                      dragontypewyvern@midwest.social
                      wrote last edited by
                      #30
                      Wrong. For one thing, players don't have to agree to contested persuasion at all, feel free to look that up. Even if they do it's not just a simple dice contest, otherwise every face character would have free mind control over their entire party. For example: Player Elon Musk throws a Nazi salute. He uses his Deception +6, rolls a 5 for a total of 11. Player Not A Moron rolls a 1. This does not matter, because they know what they saw. They have effectly set their own Deception/Persuasion check DC to 30+, or roll+bonus+30 circumstance bonus. Player Stupid Fucking Simp rolls a 20. This also does not matter because, as a stupid fucking simp, they already believe everything Elon says and take a -30 circumstantial negative. Tl;Dr you're forgetting that circumstance, including character emotions and affection, affects difficulty of all skill checks. If a player agrees to ignore that that's on them.
                      ? ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K W 3 Replies Last reply
                      0
                      • D dragontypewyvern@midwest.social
                        Wrong. For one thing, players don't have to agree to contested persuasion at all, feel free to look that up. Even if they do it's not just a simple dice contest, otherwise every face character would have free mind control over their entire party. For example: Player Elon Musk throws a Nazi salute. He uses his Deception +6, rolls a 5 for a total of 11. Player Not A Moron rolls a 1. This does not matter, because they know what they saw. They have effectly set their own Deception/Persuasion check DC to 30+, or roll+bonus+30 circumstance bonus. Player Stupid Fucking Simp rolls a 20. This also does not matter because, as a stupid fucking simp, they already believe everything Elon says and take a -30 circumstantial negative. Tl;Dr you're forgetting that circumstance, including character emotions and affection, affects difficulty of all skill checks. If a player agrees to ignore that that's on them.
                        ? Offline
                        ? Offline
                        Guest
                        wrote last edited by
                        #31
                        This depends on the table and their own rules honestly. In my DM's table we go for a contested roll of deception/insight between our players or between NPCs. Now this might not be RAW, but we do it that way and we like it since it creates funny and interesting scenarios. And for the RPG horror stories bit, I don't think that if the DM is trying to force something that they'll just obey the dice blindly if they aren't in their favour. They're just gonna turn around and say "oh no, you didn't pass the DC / my NPC also has +30 to his persuasion, you lose."
                        D 1 Reply Last reply
                        1
                        0
                        • ? Guest
                          This depends on the table and their own rules honestly. In my DM's table we go for a contested roll of deception/insight between our players or between NPCs. Now this might not be RAW, but we do it that way and we like it since it creates funny and interesting scenarios. And for the RPG horror stories bit, I don't think that if the DM is trying to force something that they'll just obey the dice blindly if they aren't in their favour. They're just gonna turn around and say "oh no, you didn't pass the DC / my NPC also has +30 to his persuasion, you lose."
                          D This user is from outside of this forum
                          D This user is from outside of this forum
                          dragontypewyvern@midwest.social
                          wrote last edited by
                          #32
                          Sure, you can agree to anything. If you didn't think it through and thus suffer from skill issues. And there are of course good stories to tell with it, like in this secret traitor situation, and good players will apply circumstantial bonuses fairly. Doesn't mean you shouldn't be aware that another player can't force you into simple contested rolls on the nature of reality.
                          ? 1 Reply Last reply
                          0
                          • D dragontypewyvern@midwest.social
                            Sure, you can agree to anything. If you didn't think it through and thus suffer from skill issues. And there are of course good stories to tell with it, like in this secret traitor situation, and good players will apply circumstantial bonuses fairly. Doesn't mean you shouldn't be aware that another player can't force you into simple contested rolls on the nature of reality.
                            ? Offline
                            ? Offline
                            Guest
                            wrote last edited by
                            #33
                            I mean, that's why in any such contested roll between PCs you should have both parties agree to the roll and just see how the dice land? And if they don't agree to it, they're free to roleplay it how they wish to. That's how we do it at least. I don't see why you have to call someone's preference on how to play a "skill issue" though.
                            D 1 Reply Last reply
                            0
                            • D dragontypewyvern@midwest.social
                              Wrong. For one thing, players don't have to agree to contested persuasion at all, feel free to look that up. Even if they do it's not just a simple dice contest, otherwise every face character would have free mind control over their entire party. For example: Player Elon Musk throws a Nazi salute. He uses his Deception +6, rolls a 5 for a total of 11. Player Not A Moron rolls a 1. This does not matter, because they know what they saw. They have effectly set their own Deception/Persuasion check DC to 30+, or roll+bonus+30 circumstance bonus. Player Stupid Fucking Simp rolls a 20. This also does not matter because, as a stupid fucking simp, they already believe everything Elon says and take a -30 circumstantial negative. Tl;Dr you're forgetting that circumstance, including character emotions and affection, affects difficulty of all skill checks. If a player agrees to ignore that that's on them.
                              ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                              ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                              ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
                              wrote last edited by
                              #34
                              In what edition of the rules, for what system, and what page number of that rulebook would I find your version of these rules in?
                              1 Reply Last reply
                              0
                              • D dragontypewyvern@midwest.social
                                Wrong. For one thing, players don't have to agree to contested persuasion at all, feel free to look that up. Even if they do it's not just a simple dice contest, otherwise every face character would have free mind control over their entire party. For example: Player Elon Musk throws a Nazi salute. He uses his Deception +6, rolls a 5 for a total of 11. Player Not A Moron rolls a 1. This does not matter, because they know what they saw. They have effectly set their own Deception/Persuasion check DC to 30+, or roll+bonus+30 circumstance bonus. Player Stupid Fucking Simp rolls a 20. This also does not matter because, as a stupid fucking simp, they already believe everything Elon says and take a -30 circumstantial negative. Tl;Dr you're forgetting that circumstance, including character emotions and affection, affects difficulty of all skill checks. If a player agrees to ignore that that's on them.
                                W This user is from outside of this forum
                                W This user is from outside of this forum
                                webghost0101@sopuli.xyz
                                wrote last edited by
                                #35
                                Wouldn't that be metagaming? I know general game mechanics pretty well to perceive many things a character would not know. I am pretty sure that in the spirit of roleplay i have to adjust to my characters Stats. In the example it would be Elon rolling their deception against my intelligence/perception, which whatever skill the Dm decides is most relevant. Also because the game Master is always right and has the final say as an actual dictator. The player abuse and sex stuff just seems like a consent issue. There are probably groups that are into that just like there are many that donโ€™t. A good Dm and play group should communicate beforehand if they allow such things and also respect peoples wish to stop playing if they are uncomfortable. They can also use the [x-card](https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A/mobilebasic) system
                                1 Reply Last reply
                                0
                                • ? Guest
                                  I mean, that's why in any such contested roll between PCs you should have both parties agree to the roll and just see how the dice land? And if they don't agree to it, they're free to roleplay it how they wish to. That's how we do it at least. I don't see why you have to call someone's preference on how to play a "skill issue" though.
                                  D This user is from outside of this forum
                                  D This user is from outside of this forum
                                  dragontypewyvern@midwest.social
                                  wrote last edited by
                                  #36
                                  Perhaps I'm wrong, but from their response and seeing this situation happen so often it sure doesn't seem like the players are aware that all skill checks have inherently circumstantial difficulties. Simple roll vs roll contests just tend to be the default of players that haven't read the rules for these circumstances, something about the way the game is set up just doesn't clue players into that fact. Maybe it's just that players simply aren't primed to accept that they can set their own DC bonus and it's not even metagaming? It's basically the only circumstance that they can. It's probably a good DM habit to get into, come to think. "What's your character's willingness to believe this" type prompting.
                                  ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K 1 Reply Last reply
                                  0
                                  • D dragontypewyvern@midwest.social
                                    Perhaps I'm wrong, but from their response and seeing this situation happen so often it sure doesn't seem like the players are aware that all skill checks have inherently circumstantial difficulties. Simple roll vs roll contests just tend to be the default of players that haven't read the rules for these circumstances, something about the way the game is set up just doesn't clue players into that fact. Maybe it's just that players simply aren't primed to accept that they can set their own DC bonus and it's not even metagaming? It's basically the only circumstance that they can. It's probably a good DM habit to get into, come to think. "What's your character's willingness to believe this" type prompting.
                                    ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                                    ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                                    ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
                                    wrote last edited by
                                    #37
                                    Those circumstancial bonuses or penalties are given by the DM. If the DM doesn't inform the players what they are for the current situation, thats the fault of the DM, not the players.
                                    D 1 Reply Last reply
                                    0
                                    • ? Guest
                                      This post did not contain any content.
                                      ? Offline
                                      ? Offline
                                      Guest
                                      wrote last edited by
                                      #38
                                      I had to play my own evil doppelganger in my DM's campaign. My character got kidnapped and got replaced by a copy, which was there to spy on the party (the DM only gave me enough info to work with at the beginning). I was given some powers which my character didn't have and started to abuse them. The DM specifically allowed for infinite uses of "Detect Thoughts" (lvl 2 spell, which I only had three uses at level 6), which I put to maximum use, on every NPC encounter the party had. It seemed that none of the other players noticed, so I started putting on more chaos and evil in "chaotic evil doppelganger". I started having them act in a more sadistic and erratic manner, but still no effect. I started asking other players (out of the game) what if there were an impostor in the party, but not much response. The only halfway decent response I got is a "who cares, if they're helping the party, it shouldn't matter." I gave up at that point. My character, and the one the doppelganger is a copy of, is the party healer. I got used to playing him normally (me, the player handling the doppelganger as if it were the original, just with more powers, and a slight personality alteration) until the DM informed me that it's time to pull off the reveal. I was caught by surprise, but I knew I had to do my part. After what was supposed to be the boss battle, the DM gave me the signal and I said "It's been fun, guys, it really was, but unfortunately..." The rest of the party was alarmed, and the DM had me fight the party, with monsters coming to my aid. Now, the party's out of a healer, and had to fight a horde of monsters. Some of the other player characters (based on their characterization) were reluctant to fight my doppleganger, but I tried my best to goad them into fighting. My character isn't the best fighter, but I did an effort. I knew the party's weakest link (my original character) but also, how the glass cannons worked. So I started directing the monsters to target them first. It was a close fight, but teetering on a TPK. The DM then introduced my original character (controlled by the DM temporarily) who swopped in to save the day. There were lots of swearing after the DM ended the session that day.
                                      1 Reply Last reply
                                      0
                                      • ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
                                        Those circumstancial bonuses or penalties are given by the DM. If the DM doesn't inform the players what they are for the current situation, thats the fault of the DM, not the players.
                                        D This user is from outside of this forum
                                        D This user is from outside of this forum
                                        dragontypewyvern@midwest.social
                                        wrote last edited by
                                        #39
                                        The DM sets the mental circumstances for his characters and you set yours. Your character is not summed in its entirety by their skill bonuses, and the DM by definition does not know your character better than the person playing them. That character, like any other person, can refuse to believe something they don't want to believe, for whatever reason makes sense to them. For example, they could ignore someone telling them an objective truth they could *easily* verify themselves by reading the relevant portion of the DMG.
                                        ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K 1 Reply Last reply
                                        0
                                        • D dragontypewyvern@midwest.social
                                          The DM sets the mental circumstances for his characters and you set yours. Your character is not summed in its entirety by their skill bonuses, and the DM by definition does not know your character better than the person playing them. That character, like any other person, can refuse to believe something they don't want to believe, for whatever reason makes sense to them. For example, they could ignore someone telling them an objective truth they could *easily* verify themselves by reading the relevant portion of the DMG.
                                          ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                                          ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
                                          ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
                                          wrote last edited by
                                          #40
                                          I still would like to know what relevant portion of the DMG you are referring. I know of no such table for any kind of "mental circumstances" or anything close to what you're describing. It sounds like homebrew stuff or confusion with some rules regarding psyonic abilities.
                                          D 1 Reply Last reply
                                          1
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups