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Subnautica 2 Publisher Says It Fired Cofounders To Avoid Another Kerbal Space Program 2 Debacle
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if I was told my bonus isn't coming I would immediately start slackingThat's the thing tho, they said they would honor the bonus for every employee except those three. Granted the three were getting the lionshare if the bonus, almost all of it, so the publisher is still saving money but they aren't screwing over the actual people making the game in regards to this. We get a delayed release with more content which is usually a good thing imo. Worse case scenario is three dudes getting screwed out of *half* of their 500$ million paycheck. Just pointing out that it isn't a bad situation pet say there.
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>That being said, the current course of action, regardless of justification, is actually going to get us a better game in the end. Eh, I'm not sure about that. Sure, a more complete initial launch (probably still early access), but will 1.0 be better, or after that? Part of what made previous games good was getting user feedback early in early access. Sure, they played less complete versions, but it allowed them to direct where the game was heading sooner. Also, how much does this hurt morale of the team? Are they still going to care about the project as much with their owners fucking around with the project? If they don't care as much, the final product is almost certainly worse.They are still releasing it in early access it seems, they are just delaying it. The team is still getting paid their bonus, and they have more time to implement more things before the early access release from what I understand. I kind of prefer my games delayed. Maybe its ready to leave now and the delay is a big scam but all im seeing is less pressure on the team making it and more content. For the rest, they can figure it out in court.
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Don't care, show me good gameplay and good reviews, then I'll consider buying it. Why are games nowadays 99% careful wording, business decisions and clout, and 1% game?Because money
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"We wanted a fresh _new_ debacle instead!"Shit, I'll take sequels over as-a-service any day. Let continuing revenue be the result of *making new things* and *games being good.*
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Krafton has claimed they asked for 30% more content for the early access version, which isn't that minimal.Depends how much content there was. 10 hours? 100 hours? Adding 3 isn't much, adding 30 is quite a lot. If they really were rushing then maybe there wasn't that much content already and asking 30% wasn't to unrealistic.
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They are still releasing it in early access it seems, they are just delaying it. The team is still getting paid their bonus, and they have more time to implement more things before the early access release from what I understand. I kind of prefer my games delayed. Maybe its ready to leave now and the delay is a big scam but all im seeing is less pressure on the team making it and more content. For the rest, they can figure it out in court.Yeah, that's what I said. I assume the planned release date for 1.0 is staying the same though. This doesn't buy them any more time. It only delays the time where they'd get feedback from the community. You can always wait for early access to be over if you want. This is all that was delayed, not 1.0.
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"We wanted a fresh _new_ debacle instead!"
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Factorio did it right, IMO. V2.0 as a free update to the base game, launch a paid expansion at the same time. Wube is pretty much the only developer I have faith in to consistently do things right.i should buy that game
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So do they not actually know what happened with KSP2? Because this isn't going to avoid it. It's basicslly the same exact mistake....what did happy to ksp2? I remember ms acquired them then... ?
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Their engine? It was built on Unity.i think the comment was more on how they started designing the game with terraformning as a central conceit and a randomly-generated voxel world, then scrapped all that when it was too late to pull it out of the game. so the world is still procedural and fully destructible, but the random seed is static and there is nothing left in the game that damages terrain.
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...what did happy to ksp2? I remember ms acquired them then... ?Ksp2 was far worse. * The KSP2 dev team was entirely new. * They weren't allowed to let the KSP1 team even know they were developing. * They were given no useful information on the codebase they were required to build on. * They had completely unrealistic goals, given the limitations. * When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
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Ksp2 was far worse. * The KSP2 dev team was entirely new. * They weren't allowed to let the KSP1 team even know they were developing. * They were given no useful information on the codebase they were required to build on. * They had completely unrealistic goals, given the limitations. * When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
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Ksp2 was far worse. * The KSP2 dev team was entirely new. * They weren't allowed to let the KSP1 team even know they were developing. * They were given no useful information on the codebase they were required to build on. * They had completely unrealistic goals, given the limitations. * When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.appreciate the details!
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I know kitten space agency is being developed. I'm not sure how much of the original KSP team is involved with it. I suspect they are carefully skirting copyright laws on that front.https://www.youtube.com/watch?v=CvL7GlSi_jY&ab_channel=SpunieBard that looks fantastic
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"We wanted a fresh _new_ debacle instead!"
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That's the thing tho, they said they would honor the bonus for every employee except those three. Granted the three were getting the lionshare if the bonus, almost all of it, so the publisher is still saving money but they aren't screwing over the actual people making the game in regards to this. We get a delayed release with more content which is usually a good thing imo. Worse case scenario is three dudes getting screwed out of *half* of their 500$ million paycheck. Just pointing out that it isn't a bad situation pet say there.You *really* need to start paying attention. The founders were already going to split the money between the entire crew, this isn't about quality control, and EA isn't supposed to be a major polished release.
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You *really* need to start paying attention. The founders were already going to split the money between the entire crew, this isn't about quality control, and EA isn't supposed to be a major polished release.Source saying the founders were gonna take the 225 million they were getting out of the 250 and spreading it with their crew? Krafton said they were gonna pay the 25 million of the bonus meant for the crew regardless from what I understand, I think you are getting your facts mixed up (and being condescending about it).
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> Survival games benefit more than most genres from iteration Subnautica is as much of a survival game as Minecraft is. The only 'survival' happens in the first 5-10 minutes of the game and never again.Vintage Story player?