A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Thanks DnD
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This post did not contain any content.Wisdom is such a weird attribute in ttrpgs, it is often overloaded with the concept of perception. But at the same time I don't necessarily think it should be split to it's own thing, more attributes aren't necessarily better.
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10 is average for an adventuring hero. Not necessarily for most "civilians" if you want to call them that.Incorrect, 10 is the average for the average human.
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i like how according to this everyone just has a big stick stowed away somehereI was like "do I?" And looked around my room for the first thing I could use as an improvised club and my eyes landed on a sex toy.
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I have never seen Intelligence contrasted with Wisdom in a way that felt fitting. Does an intelligent person not know when not to speak?
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This post did not contain any content.Those are SO not in the order I remember back when I used to pay. It was: STR\ INT\ WIS\ DEX\ CON\ CHA. As an added bonus, I remember the coin on the character sheets as being: Gold\ Silver\ Copper\ Platinum\ Electrum Probably helps to know I played in the late 70’s when campaigns like Keep on the Borderlands was a new thing and came in a box.
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Int is knowing what you're talking about Wis is knowing when to talk Cha is when people listen to you
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What was the old saying? Intelligence is knowing that a tomato is a fruit, wisdom Is knowing not to bake it into a cake.wisdom is knowing not to put it in a fruit salad charisma is selling salsa
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I was like "do I?" And looked around my room for the first thing I could use as an improvised club and my eyes landed on a sex toy.well it'll work unless it's too flexible, idk what kind of toy it is
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wisdom is knowing not to put it in a fruit salad charisma is selling salsa
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This post did not contain any content.CHA is knowing what to say to get what you want. A paladin uses CHA because they have to know exactly what to say to their deity to get the result they need. If they can't rizz up their gods, they get no power.
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Wisdom is such a weird attribute in ttrpgs, it is often overloaded with the concept of perception. But at the same time I don't necessarily think it should be split to it's own thing, more attributes aren't necessarily better.I think fallout's S.P.E.C.I.A.L works quite well. Wisdom isn't a thing by itself, it's split between perception, charisma, and intelligence, for the most part.
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Those are SO not in the order I remember back when I used to pay. It was: STR\ INT\ WIS\ DEX\ CON\ CHA. As an added bonus, I remember the coin on the character sheets as being: Gold\ Silver\ Copper\ Platinum\ Electrum Probably helps to know I played in the late 70’s when campaigns like Keep on the Borderlands was a new thing and came in a box.Hey, I’m all for nostalgia, but reordering it to separate the physical stats from the mental ones was a very good idea. I’m pretty sure my first game back when I was… 10? (long time ago)… also used the Str Int Wis order. But you know… that order got changed REAL fast… 2e, iirc. And good riddance.
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This post did not contain any content.
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Those are SO not in the order I remember back when I used to pay. It was: STR\ INT\ WIS\ DEX\ CON\ CHA. As an added bonus, I remember the coin on the character sheets as being: Gold\ Silver\ Copper\ Platinum\ Electrum Probably helps to know I played in the late 70’s when campaigns like Keep on the Borderlands was a new thing and came in a box.
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This post did not contain any content.
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I think fallout's S.P.E.C.I.A.L works quite well. Wisdom isn't a thing by itself, it's split between perception, charisma, and intelligence, for the most part.
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Wasn't it copper-silver-electrum-gold-platinum? That would be the order of value as I remember it but I haven't looked at the boxed stuff in years.
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I have never seen Intelligence contrasted with Wisdom in a way that felt fitting. Does an intelligent person not know when not to speak?I attribute it like the line, "Your scientists were so preoccupied with whether or not they could, that they didn't stop to think if they should." Just because someome is brainy and knows a lot of specialized facts doesn't mean they'll always make wise decisions.
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CHA is knowing what to say to get what you want. A paladin uses CHA because they have to know exactly what to say to their deity to get the result they need. If they can't rizz up their gods, they get no power.
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i like how according to this everyone just has a big stick stowed away somehere