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Chebucto Regional Softball Club

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  2. Uncategorized
  3. OK "This smell also increases the production of fungus in nearby Leafcutter Anthills."
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

OK "This smell also increases the production of fungus in nearby Leafcutter Anthills."

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  • myrmepropagandistF This user is from outside of this forum
    myrmepropagandistF This user is from outside of this forum
    myrmepropagandist
    wrote last edited by futurebird@sauropods.win
    #1

    OK "This smell also increases the production of fungus in nearby Leafcutter Anthills."

    Link Preview Image
    Maned Wolf

    Maned Wolves are passive mobs that spawn rarely in Savanna biomes. Maned Wolves will often walk around but don't do that much unless they are fed a type of food. Feeding a Maned Wolf an Apple will make it shake its fur, producing a bad smell in the process. This smell will attract all nearby...

    favicon

    Alex's Mobs Unofficial Wiki (alexs-mobs-unofficial.fandom.com)

    I found a Maned wolf at last and have been feeding it apples and my ants are making A LOT more Gongylidia so now I can breed even more ants. I'm very happy BUT.

    Frankly I don't get the idea behind this game mechanic at all... can anyone please explain?

    Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
    myrmepropagandistF 1 Reply Last reply
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    • myrmepropagandistF myrmepropagandist

      OK "This smell also increases the production of fungus in nearby Leafcutter Anthills."

      Link Preview Image
      Maned Wolf

      Maned Wolves are passive mobs that spawn rarely in Savanna biomes. Maned Wolves will often walk around but don't do that much unless they are fed a type of food. Feeding a Maned Wolf an Apple will make it shake its fur, producing a bad smell in the process. This smell will attract all nearby...

      favicon

      Alex's Mobs Unofficial Wiki (alexs-mobs-unofficial.fandom.com)

      I found a Maned wolf at last and have been feeding it apples and my ants are making A LOT more Gongylidia so now I can breed even more ants. I'm very happy BUT.

      Frankly I don't get the idea behind this game mechanic at all... can anyone please explain?

      Link Preview ImageLink Preview ImageLink Preview ImageLink Preview Image
      myrmepropagandistF This user is from outside of this forum
      myrmepropagandistF This user is from outside of this forum
      myrmepropagandist
      wrote last edited by
      #2

      This mod did a great job with leafcutter ants, the only thing that could make it better would be if there were even more kinds of ants... it's almost enough to get me excited about learning how to make a mod.

      *Weaver ants that live in trees. trade sweets with them to get glue.

      *Bullet ants help you make poison arrows.

      *Dinomyrmex would help you with item routing by putting objects on conveyer belts.

      *Black Garden Ants that the crows would annoy by birding.

      myrmepropagandistF 1 Reply Last reply
      0
      • myrmepropagandistF myrmepropagandist

        This mod did a great job with leafcutter ants, the only thing that could make it better would be if there were even more kinds of ants... it's almost enough to get me excited about learning how to make a mod.

        *Weaver ants that live in trees. trade sweets with them to get glue.

        *Bullet ants help you make poison arrows.

        *Dinomyrmex would help you with item routing by putting objects on conveyer belts.

        *Black Garden Ants that the crows would annoy by birding.

        myrmepropagandistF This user is from outside of this forum
        myrmepropagandistF This user is from outside of this forum
        myrmepropagandist
        wrote last edited by
        #3

        They limit you to just 25 ants per nest! I need to find a way to change that NOW.

        ? 1 Reply Last reply
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        • myrmepropagandistF myrmepropagandist shared this topic
        • myrmepropagandistF myrmepropagandist

          They limit you to just 25 ants per nest! I need to find a way to change that NOW.

          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #4

          @futurebird That's partly a practical limitation to avoid negative performance impacts if you have more than a few nests, since mob AI can really bog the engine down depending on what they're doing. I've had servers that became temporarily unplayable due to a mod forgetting to add a spawn cap for certain "complex AI" mobs; had to go into the config file to disable that mob completely to get things moving again (thankfully they were an "optional" mob that didn't really add anything)

          myrmepropagandistF 2 Replies Last reply
          0
          • ? Guest

            @futurebird That's partly a practical limitation to avoid negative performance impacts if you have more than a few nests, since mob AI can really bog the engine down depending on what they're doing. I've had servers that became temporarily unplayable due to a mod forgetting to add a spawn cap for certain "complex AI" mobs; had to go into the config file to disable that mob completely to get things moving again (thankfully they were an "optional" mob that didn't really add anything)

            myrmepropagandistF This user is from outside of this forum
            myrmepropagandistF This user is from outside of this forum
            myrmepropagandist
            wrote last edited by
            #5

            @becomethewaifu

            yeah... that makes sense.

            But still. 😞

            1 Reply Last reply
            0
            • ? Guest

              @futurebird That's partly a practical limitation to avoid negative performance impacts if you have more than a few nests, since mob AI can really bog the engine down depending on what they're doing. I've had servers that became temporarily unplayable due to a mod forgetting to add a spawn cap for certain "complex AI" mobs; had to go into the config file to disable that mob completely to get things moving again (thankfully they were an "optional" mob that didn't really add anything)

              myrmepropagandistF This user is from outside of this forum
              myrmepropagandistF This user is from outside of this forum
              myrmepropagandist
              wrote last edited by
              #6

              @becomethewaifu

              *searching through config files for "ants" and "25" anyway*

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