Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. Steam beta gets native Apple Silicon support — the only public Arm version of Steam
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Steam beta gets native Apple Silicon support — the only public Arm version of Steam

Scheduled Pinned Locked Moved Uncategorized
games
35 Posts 19 Posters 27 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ? Guest
    I mean sure, but apple killing Rosetta support is also idiotic. I think that they just want to turn OSX into iOS which is just awful.
    ? Offline
    ? Offline
    Guest
    wrote last edited by
    #14
    Considering they just turned iPadOS into macOS--I doubt they're trying to turn macOS into iOS. They're just being their typical, stuck-up, stingy asshole selves. Use Metal, or die. I was like "hey, Apple Silicon looks like a great turnaround!" and indeed it was--I love my M1 Max MacBook. Now, they're going backwards _again_. Frustratingly, they're also going forward with the launch of their OSes this year. It's a sidestep. Again. I, and others, are only playing this game so many times, so I have no idea what the strategy is.
    1 Reply Last reply
    0
    • ? Guest
      I mean sure, but apple killing Rosetta support is also idiotic. I think that they just want to turn OSX into iOS which is just awful.
      misk@sopuli.xyzM This user is from outside of this forum
      misk@sopuli.xyzM This user is from outside of this forum
      misk@sopuli.xyz
      wrote last edited by
      #15
      Apple not keeping legacy cruft is why they were able to move to ARM so quickly. For all the grumbling about cutting 32-bit support couple of years ago, this is what allowed them to do that (among other things). And, as demonstrated, developers like Valve take action only when they are forced to. Windows and Linux on ARM are stuck in the mud with no end in sight while Apple is almost done with the transition.
      T 1 Reply Last reply
      0
      • misk@sopuli.xyzM misk@sopuli.xyz
        Apple not keeping legacy cruft is why they were able to move to ARM so quickly. For all the grumbling about cutting 32-bit support couple of years ago, this is what allowed them to do that (among other things). And, as demonstrated, developers like Valve take action only when they are forced to. Windows and Linux on ARM are stuck in the mud with no end in sight while Apple is almost done with the transition.
        T This user is from outside of this forum
        T This user is from outside of this forum
        themoken@startrek.website
        wrote last edited by
        #16
        Linux on ARM is stuck in the mud? Huh? Everything works fine on ARM, including the desktop. There are like a billion ARM devices running Linux right now. Or did you mean Linux on Apple hardware? Because that's by design.
        ? misk@sopuli.xyzM 2 Replies Last reply
        0
        • T themoken@startrek.website
          Linux on ARM is stuck in the mud? Huh? Everything works fine on ARM, including the desktop. There are like a billion ARM devices running Linux right now. Or did you mean Linux on Apple hardware? Because that's by design.
          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #17
          Since we’re talking about Steam here for example, Valve have not even bothered to release a _64-bit x86 client_, let alone Arm client, except for Mac.
          T 1 Reply Last reply
          0
          • ? Guest
            Since we’re talking about Steam here for example, Valve have not even bothered to release a _64-bit x86 client_, let alone Arm client, except for Mac.
            T This user is from outside of this forum
            T This user is from outside of this forum
            themoken@startrek.website
            wrote last edited by
            #18
            Right, I'm not talking about Steam, I don't think misk was either, the context is Apple transitioning to ARM silicon. Also Steam definitely runs native 64 bit on x64 systems. It's intended to run in either environment, and so will have 32 bit deps, but if you start Steam, the actual executables you're running (e.g. ~/.local/share/Steam/ubuntu12_64/steamwebhelper) are 64 bit ELFs when needed. And, of course, games run in 64 bits and link to a 64 bit steam client library.
            ? ? 2 Replies Last reply
            0
            • T themoken@startrek.website
              Right, I'm not talking about Steam, I don't think misk was either, the context is Apple transitioning to ARM silicon. Also Steam definitely runs native 64 bit on x64 systems. It's intended to run in either environment, and so will have 32 bit deps, but if you start Steam, the actual executables you're running (e.g. ~/.local/share/Steam/ubuntu12_64/steamwebhelper) are 64 bit ELFs when needed. And, of course, games run in 64 bits and link to a 64 bit steam client library.
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #19
              Oh really? Nice, that's news to me. Last I checked (admittedly not recently) it needed a bunch of 32-bit libraries installed to even start the client.
              1 Reply Last reply
              0
              • misk@sopuli.xyzM misk@sopuli.xyz
                It’s a small company with very little resources, they couldn’t afford it. /s
                G This user is from outside of this forum
                G This user is from outside of this forum
                glimse@lemmy.world
                wrote last edited by
                #20
                Why would they prioritize resources into something with low demand..?
                misk@sopuli.xyzM 1 Reply Last reply
                0
                • ? Guest
                  _laughs with Apple AirBuds in ears_
                  ? Offline
                  ? Offline
                  Guest
                  wrote last edited by
                  #21
                  No hate but what is this even supposed to mean?
                  vaultdweller013@sh.itjust.worksV 1 Reply Last reply
                  0
                  • G glimse@lemmy.world
                    Why would they prioritize resources into something with low demand..?
                    misk@sopuli.xyzM This user is from outside of this forum
                    misk@sopuli.xyzM This user is from outside of this forum
                    misk@sopuli.xyz
                    wrote last edited by
                    #22
                    Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market.
                    G 1 Reply Last reply
                    0
                    • T themoken@startrek.website
                      Linux on ARM is stuck in the mud? Huh? Everything works fine on ARM, including the desktop. There are like a billion ARM devices running Linux right now. Or did you mean Linux on Apple hardware? Because that's by design.
                      misk@sopuli.xyzM This user is from outside of this forum
                      misk@sopuli.xyzM This user is from outside of this forum
                      misk@sopuli.xyz
                      wrote last edited by
                      #23
                      No, I meant that by setting the same bar for both platforms or by using same evaluation metrics. Supporting native software is trivial and everyone can do it obviously. How well does Linux on ARM support proprietary x86 software? Is it anywhere near as fast as Rosetta?
                      T 1 Reply Last reply
                      0
                      • T themoken@startrek.website
                        Right, I'm not talking about Steam, I don't think misk was either, the context is Apple transitioning to ARM silicon. Also Steam definitely runs native 64 bit on x64 systems. It's intended to run in either environment, and so will have 32 bit deps, but if you start Steam, the actual executables you're running (e.g. ~/.local/share/Steam/ubuntu12_64/steamwebhelper) are 64 bit ELFs when needed. And, of course, games run in 64 bits and link to a 64 bit steam client library.
                        ? Offline
                        ? Offline
                        Guest
                        wrote last edited by
                        #24
                        Steam for Linux is mixed 32/64, unfortunately the main executable (~/.local/share/Steam/ubuntu12_32/steam) and its associated steamclient library continues to be 32-bit only and runs with a couple of horribly dated libraries in the mix. That process does pretty much everything aside from the UI.
                        T 1 Reply Last reply
                        0
                        • misk@sopuli.xyzM misk@sopuli.xyz
                          Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market.
                          G This user is from outside of this forum
                          G This user is from outside of this forum
                          glimse@lemmy.world
                          wrote last edited by
                          #25
                          There wasn't a reason to before but now they are doing it now because there's enough of a market to justify it...I'm not sure what you think they did so wrong
                          misk@sopuli.xyzM 1 Reply Last reply
                          0
                          • misk@sopuli.xyzM misk@sopuli.xyz
                            No, I meant that by setting the same bar for both platforms or by using same evaluation metrics. Supporting native software is trivial and everyone can do it obviously. How well does Linux on ARM support proprietary x86 software? Is it anywhere near as fast as Rosetta?
                            T This user is from outside of this forum
                            T This user is from outside of this forum
                            themoken@startrek.website
                            wrote last edited by
                            #26
                            Oh, you were still talking about emulating an x86 binary? That's kind of a weird comparison because if you're running Linux and want to run x86 software you can just do it on x86. No corporation is forcing you off of the game's native architecture.
                            misk@sopuli.xyzM 1 Reply Last reply
                            1
                            0
                            • G glimse@lemmy.world
                              There wasn't a reason to before but now they are doing it now because there's enough of a market to justify it...I'm not sure what you think they did so wrong
                              misk@sopuli.xyzM This user is from outside of this forum
                              misk@sopuli.xyzM This user is from outside of this forum
                              misk@sopuli.xyz
                              wrote last edited by
                              #27
                              Have you used Steam on ARM Macs? Rosetta 2 is a dynamic recompiler which does badly when emulating things that recompile dynamically themselves, like web browsers, which Steam is essentially. Scrolling was choppy, power efficiency was bad.
                              1 Reply Last reply
                              0
                              • T themoken@startrek.website
                                Oh, you were still talking about emulating an x86 binary? That's kind of a weird comparison because if you're running Linux and want to run x86 software you can just do it on x86. No corporation is forcing you off of the game's native architecture.
                                misk@sopuli.xyzM This user is from outside of this forum
                                misk@sopuli.xyzM This user is from outside of this forum
                                misk@sopuli.xyz
                                wrote last edited by
                                #28
                                Yes, I’m talking real life use, where there is pre-existing software like video games that I own. Apple accommodated their customers properly by developing ARM SoC that is specifically designed to be performant at emulating x86-64 and compatibility layer with very good compatibility and performance. Not perfect by any means and there are no miracles but nobody comes close. Nobody is forcing anyone off x86 and so it looks like Windows and Linux users will keep using it indefinitely while Apple users enjoy that sweet low power draw and instant wake from sleep that’s just not possible with x86.
                                T 1 Reply Last reply
                                0
                                • ? Guest
                                  Steam for Linux is mixed 32/64, unfortunately the main executable (~/.local/share/Steam/ubuntu12_32/steam) and its associated steamclient library continues to be 32-bit only and runs with a couple of horribly dated libraries in the mix. That process does pretty much everything aside from the UI.
                                  T This user is from outside of this forum
                                  T This user is from outside of this forum
                                  themoken@startrek.website
                                  wrote last edited by
                                  #29
                                  I mean, yeah, that's what happens when you still want to be 32 bit compatible. It's also why I said they were ELF64 when needed. My only point was that it's not like Valve just shipped a bunch of 32 bit binaries and called it a day or x64 support was some kind of after thought that needs future support.
                                  1 Reply Last reply
                                  0
                                  • misk@sopuli.xyzM misk@sopuli.xyz
                                    Yes, I’m talking real life use, where there is pre-existing software like video games that I own. Apple accommodated their customers properly by developing ARM SoC that is specifically designed to be performant at emulating x86-64 and compatibility layer with very good compatibility and performance. Not perfect by any means and there are no miracles but nobody comes close. Nobody is forcing anyone off x86 and so it looks like Windows and Linux users will keep using it indefinitely while Apple users enjoy that sweet low power draw and instant wake from sleep that’s just not possible with x86.
                                    T This user is from outside of this forum
                                    T This user is from outside of this forum
                                    themoken@startrek.website
                                    wrote last edited by
                                    #30
                                    They really did you a favor by breaking your existing, paid for software and then designing a chip to emulate another processor to fix the problem they made. Anyway, enjoy your low power draw. I'll be over here running my whole Steam library on a handheld device that costs less than your RAM upgrade.
                                    misk@sopuli.xyzM 1 Reply Last reply
                                    0
                                    • T themoken@startrek.website
                                      They really did you a favor by breaking your existing, paid for software and then designing a chip to emulate another processor to fix the problem they made. Anyway, enjoy your low power draw. I'll be over here running my whole Steam library on a handheld device that costs less than your RAM upgrade.
                                      misk@sopuli.xyzM This user is from outside of this forum
                                      misk@sopuli.xyzM This user is from outside of this forum
                                      misk@sopuli.xyz
                                      wrote last edited by
                                      #31
                                      I’ve used Linux on desktop for 15 years and keep using it for servers. I guess you haven’t seen Linux break ABI yet. You’ll get there.
                                      1 Reply Last reply
                                      0
                                      • ? Guest
                                        To be fair: How many games on Steam support ARM anyways?
                                        ? Offline
                                        ? Offline
                                        Guest
                                        wrote last edited by
                                        #32
                                        I believe ARM will be the future, developers should not ignore it. Qualcomm has been doing the Snapdragon Elite processors in Windows laptops for a bit now, and they are quite snappy - there is definitely something there. LTT had mostly positive reactions to the Snapdragon laptops they tested, and Apple silicone Macs are just so insanely powerful. I told my help desk manager at work that I would like to be the pilot user when we start getting Surface laptops with the Snapdragon Elite processors. My past 3 work-issued HP Elitebooks (860 G6/G8/G11) on Intel have all been so disappointing.
                                        1 Reply Last reply
                                        0
                                        • misk@sopuli.xyzM misk@sopuli.xyz
                                          This post did not contain any content.
                                          ? Offline
                                          ? Offline
                                          Guest
                                          wrote last edited by
                                          #33
                                          JUST DONT ADD AI
                                          1 Reply Last reply
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups