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Chebucto Regional Softball Club

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  3. Steam beta gets native Apple Silicon support — the only public Arm version of Steam
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Steam beta gets native Apple Silicon support — the only public Arm version of Steam

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  • ? Guest
    _laughs with Apple AirBuds in ears_
    ? Offline
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    Guest
    wrote last edited by
    #21
    No hate but what is this even supposed to mean?
    vaultdweller013@sh.itjust.worksV 1 Reply Last reply
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    • G glimse@lemmy.world
      Why would they prioritize resources into something with low demand..?
      misk@sopuli.xyzM This user is from outside of this forum
      misk@sopuli.xyzM This user is from outside of this forum
      misk@sopuli.xyz
      wrote last edited by
      #22
      Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market.
      G 1 Reply Last reply
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      • T themoken@startrek.website
        Linux on ARM is stuck in the mud? Huh? Everything works fine on ARM, including the desktop. There are like a billion ARM devices running Linux right now. Or did you mean Linux on Apple hardware? Because that's by design.
        misk@sopuli.xyzM This user is from outside of this forum
        misk@sopuli.xyzM This user is from outside of this forum
        misk@sopuli.xyz
        wrote last edited by
        #23
        No, I meant that by setting the same bar for both platforms or by using same evaluation metrics. Supporting native software is trivial and everyone can do it obviously. How well does Linux on ARM support proprietary x86 software? Is it anywhere near as fast as Rosetta?
        T 1 Reply Last reply
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        • T themoken@startrek.website
          Right, I'm not talking about Steam, I don't think misk was either, the context is Apple transitioning to ARM silicon. Also Steam definitely runs native 64 bit on x64 systems. It's intended to run in either environment, and so will have 32 bit deps, but if you start Steam, the actual executables you're running (e.g. ~/.local/share/Steam/ubuntu12_64/steamwebhelper) are 64 bit ELFs when needed. And, of course, games run in 64 bits and link to a 64 bit steam client library.
          ? Offline
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          Guest
          wrote last edited by
          #24
          Steam for Linux is mixed 32/64, unfortunately the main executable (~/.local/share/Steam/ubuntu12_32/steam) and its associated steamclient library continues to be 32-bit only and runs with a couple of horribly dated libraries in the mix. That process does pretty much everything aside from the UI.
          T 1 Reply Last reply
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          • misk@sopuli.xyzM misk@sopuli.xyz
            Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market.
            G This user is from outside of this forum
            G This user is from outside of this forum
            glimse@lemmy.world
            wrote last edited by
            #25
            There wasn't a reason to before but now they are doing it now because there's enough of a market to justify it...I'm not sure what you think they did so wrong
            misk@sopuli.xyzM 1 Reply Last reply
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            • misk@sopuli.xyzM misk@sopuli.xyz
              No, I meant that by setting the same bar for both platforms or by using same evaluation metrics. Supporting native software is trivial and everyone can do it obviously. How well does Linux on ARM support proprietary x86 software? Is it anywhere near as fast as Rosetta?
              T This user is from outside of this forum
              T This user is from outside of this forum
              themoken@startrek.website
              wrote last edited by
              #26
              Oh, you were still talking about emulating an x86 binary? That's kind of a weird comparison because if you're running Linux and want to run x86 software you can just do it on x86. No corporation is forcing you off of the game's native architecture.
              misk@sopuli.xyzM 1 Reply Last reply
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              • G glimse@lemmy.world
                There wasn't a reason to before but now they are doing it now because there's enough of a market to justify it...I'm not sure what you think they did so wrong
                misk@sopuli.xyzM This user is from outside of this forum
                misk@sopuli.xyzM This user is from outside of this forum
                misk@sopuli.xyz
                wrote last edited by
                #27
                Have you used Steam on ARM Macs? Rosetta 2 is a dynamic recompiler which does badly when emulating things that recompile dynamically themselves, like web browsers, which Steam is essentially. Scrolling was choppy, power efficiency was bad.
                1 Reply Last reply
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                • T themoken@startrek.website
                  Oh, you were still talking about emulating an x86 binary? That's kind of a weird comparison because if you're running Linux and want to run x86 software you can just do it on x86. No corporation is forcing you off of the game's native architecture.
                  misk@sopuli.xyzM This user is from outside of this forum
                  misk@sopuli.xyzM This user is from outside of this forum
                  misk@sopuli.xyz
                  wrote last edited by
                  #28
                  Yes, I’m talking real life use, where there is pre-existing software like video games that I own. Apple accommodated their customers properly by developing ARM SoC that is specifically designed to be performant at emulating x86-64 and compatibility layer with very good compatibility and performance. Not perfect by any means and there are no miracles but nobody comes close. Nobody is forcing anyone off x86 and so it looks like Windows and Linux users will keep using it indefinitely while Apple users enjoy that sweet low power draw and instant wake from sleep that’s just not possible with x86.
                  T 1 Reply Last reply
                  0
                  • ? Guest
                    Steam for Linux is mixed 32/64, unfortunately the main executable (~/.local/share/Steam/ubuntu12_32/steam) and its associated steamclient library continues to be 32-bit only and runs with a couple of horribly dated libraries in the mix. That process does pretty much everything aside from the UI.
                    T This user is from outside of this forum
                    T This user is from outside of this forum
                    themoken@startrek.website
                    wrote last edited by
                    #29
                    I mean, yeah, that's what happens when you still want to be 32 bit compatible. It's also why I said they were ELF64 when needed. My only point was that it's not like Valve just shipped a bunch of 32 bit binaries and called it a day or x64 support was some kind of after thought that needs future support.
                    1 Reply Last reply
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                    • misk@sopuli.xyzM misk@sopuli.xyz
                      Yes, I’m talking real life use, where there is pre-existing software like video games that I own. Apple accommodated their customers properly by developing ARM SoC that is specifically designed to be performant at emulating x86-64 and compatibility layer with very good compatibility and performance. Not perfect by any means and there are no miracles but nobody comes close. Nobody is forcing anyone off x86 and so it looks like Windows and Linux users will keep using it indefinitely while Apple users enjoy that sweet low power draw and instant wake from sleep that’s just not possible with x86.
                      T This user is from outside of this forum
                      T This user is from outside of this forum
                      themoken@startrek.website
                      wrote last edited by
                      #30
                      They really did you a favor by breaking your existing, paid for software and then designing a chip to emulate another processor to fix the problem they made. Anyway, enjoy your low power draw. I'll be over here running my whole Steam library on a handheld device that costs less than your RAM upgrade.
                      misk@sopuli.xyzM 1 Reply Last reply
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                      • T themoken@startrek.website
                        They really did you a favor by breaking your existing, paid for software and then designing a chip to emulate another processor to fix the problem they made. Anyway, enjoy your low power draw. I'll be over here running my whole Steam library on a handheld device that costs less than your RAM upgrade.
                        misk@sopuli.xyzM This user is from outside of this forum
                        misk@sopuli.xyzM This user is from outside of this forum
                        misk@sopuli.xyz
                        wrote last edited by
                        #31
                        I’ve used Linux on desktop for 15 years and keep using it for servers. I guess you haven’t seen Linux break ABI yet. You’ll get there.
                        1 Reply Last reply
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                        • ? Guest
                          To be fair: How many games on Steam support ARM anyways?
                          ? Offline
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                          Guest
                          wrote last edited by
                          #32
                          I believe ARM will be the future, developers should not ignore it. Qualcomm has been doing the Snapdragon Elite processors in Windows laptops for a bit now, and they are quite snappy - there is definitely something there. LTT had mostly positive reactions to the Snapdragon laptops they tested, and Apple silicone Macs are just so insanely powerful. I told my help desk manager at work that I would like to be the pilot user when we start getting Surface laptops with the Snapdragon Elite processors. My past 3 work-issued HP Elitebooks (860 G6/G8/G11) on Intel have all been so disappointing.
                          1 Reply Last reply
                          0
                          • misk@sopuli.xyzM misk@sopuli.xyz
                            This post did not contain any content.
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                            Guest
                            wrote last edited by
                            #33
                            JUST DONT ADD AI
                            1 Reply Last reply
                            0
                            • V vent@lemm.ee
                              And only adding Apple Silicon just now??? It's been out for 5 years!
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                              Guest
                              wrote last edited by
                              #34
                              Was thinking the same thing
                              1 Reply Last reply
                              0
                              • ? Guest
                                No hate but what is this even supposed to mean?
                                vaultdweller013@sh.itjust.worksV This user is from outside of this forum
                                vaultdweller013@sh.itjust.worksV This user is from outside of this forum
                                vaultdweller013@sh.itjust.works
                                wrote last edited by
                                #35
                                I think they may just be a mind melted apple fan boy. Its either that or apple managed to make those Cybermen earbuds from Doctor Who, ya know the ones from the episode with the Daleks and the dimensional rift.
                                1 Reply Last reply
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