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Chebucto Regional Softball Club

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  3. Skill checks
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Skill checks

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  • ? Guest
    Ok, but if the 20 doesn't succed, why did you let them roll in the first place?
    T This user is from outside of this forum
    T This user is from outside of this forum
    trumble@sopuli.xyz
    wrote last edited by
    #110
    Because I don't know what their max roll might be and it achieves them something, they gain knowledge that something is impossible for them.
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    • ? Guest
      On page 242 of the Dungeon Master Guide 2014, it describes crit successes and fails as an optional rule. As optional as multiclassing and feats.
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      Guest
      wrote last edited by
      #111
      Also grid based combat! If you want to be D&D purists, have fun but I'm glad my group isn't!
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      • ? Guest
        I agree completely! ::: spoiler Tap for spoiler I assume you're just adding context because I don't believe dialogue has clashing ideas any longer :::
        JackbyDevJ This user is from outside of this forum
        JackbyDevJ This user is from outside of this forum
        JackbyDev
        wrote last edited by
        #112
        I'm just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.
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        • JackbyDevJ JackbyDev
          > Do you want me to ***check all eight of their sheets*** and all their abilities that could possibly modify their scores or just ask them to make a Blah (Foo) check check and see what the result is? It's gonna be way faster for everyone to just ask them to roll. I never said I didn't have the sheets.
          ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
          ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
          ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
          wrote last edited by
          #113
          Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking "don't you have your PC's sheets?" ๐Ÿคฆโ€โ™‚๏ธ
          JackbyDevJ 1 Reply Last reply
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          • ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
            Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking "don't you have your PC's sheets?" ๐Ÿคฆโ€โ™‚๏ธ
            JackbyDevJ This user is from outside of this forum
            JackbyDevJ This user is from outside of this forum
            JackbyDev
            wrote last edited by
            #114
            >>> why did you let them roll in the first place? >> >> Because I don't have everyone's modifier for every skill, ability, saving throw, and attack ***memorized*** off the top of my head > > ***Why the hell not?*** You're the DM. Why do you not have copies of your player's character sheets?
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            • JackbyDevJ JackbyDev
              I'm just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.
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              Guest
              wrote last edited by
              #115
              Oh yeah obv a 20 is an autopass. Sorry i don't think i meant to argue against that in the first place.
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              • ? Guest
                (in D&D at least)
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                Guest
                wrote last edited by
                #116
                They crit as in get more RP if they succeed ๐Ÿ˜„
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                • ? Guest
                  (in D&D at least)
                  J This user is from outside of this forum
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                  jjjalljs@ttrpg.network
                  wrote last edited by
                  #117
                  Personally, I find "5% of the time the outcome is astoundingly good, and 5% of the time it's shockingly bad" kind of unsatisfying. Jarring, even. Picture playing darts and every 20 throws, missed the dart board completely, no matter how good you are at darts. I haven't played pf2e but I think degree of success is a much more reasonable system. I also prefer games that aren't flat probability. When you only roll one die, every outcome (on the die) is equally likely. But I think a lot of people playing DND don't really care about rules, consistency, verisimilitude, or much anything beyond "lololol and then Kevin crit his stealth check so we said the goblin king didn't see him at all as he stole the throne the goblin was sitting on!!!". Which is fine, I guess.
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                  • ? Guest
                    (in D&D at least)
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                    Guest
                    wrote last edited by
                    #118
                    Pathfinder fixes th... Wait, which forum was this again?
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                    • ? Guest
                      But at the same time, if the DC is so high that no roll could succeed, then they shouldnโ€™t be rolling for it in the first place
                      L This user is from outside of this forum
                      L This user is from outside of this forum
                      The Ramen Dutchman
                      wrote last edited by
                      #119
                      I agree, and if I think an DC might be too high for a player, I just ask them first โ€œWait, what's your ?โ€
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                      • ? Guest
                        Ok, but if the 20 doesn't succed, why did you let them roll in the first place?
                        L This user is from outside of this forum
                        L This user is from outside of this forum
                        The Ramen Dutchman
                        wrote last edited by
                        #120
                        Iโ€ฆ Don't? Is that so magical? Like, if something would need a DC 25 Acrobatics check, I ask the player โ€œWait, how high is your character's Acrobatics? +3? Ah no sorry, you can't do that.โ€
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                        • ? Guest
                          (in D&D at least)
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                          The Ramen Dutchman
                          wrote last edited by
                          #121
                          Nat 20? Wait, how are you going to roll a 20 on a d12? Oh, wrong game.
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