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All Caster Party vs Barbarian BBEG
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At levels above 17 the Barbarian can rage for a full hour straight, which is 600 rounds. That rage is out lasting the spell slots
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Well technically the barbarian can only rage for a limited time without having to rest too (although he's a lot more dangerous without rage than a caster without spells is). Would a rogue have no limited resource other than hitpoints?Rogue assassin archer can run away while shooting you. Being able to dash as a bonus action means they'll outrun you most of the time. Add in the sharpshooter feat, and they can ignore 1/2 and 3/4 cover. Any time they can get sneak attack means they can just do stupid amounts of damage.
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"And what you have are hit points, and the hope that before your hit points are empty, our spells slots have run out"
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A D&D Barbarian with a Diablo 2 style ridiculous-ranged *Leap Attack* would be absolutely terrifying.
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"And what you have are hit points, and the hope that before your hit points are empty, our spells slots have run out"Imagine playing a wizard that cares about hit points.
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… is the joke Irressitable dance? Is it somehow unthinkable to you that a powerful barbarian might have found some way around charm spells/other single targetsave or sucks? What if they just happen to be a Berserker?> Is it somehow unthinkable to you that a powerful barbarian might have found some way around charm spells/other single targetsave or sucks? Idk, did he ever learn to read?
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Well technically the barbarian can only rage for a limited time without having to rest too (although he's a lot more dangerous without rage than a caster without spells is). Would a rogue have no limited resource other than hitpoints?
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Bear totem barbarian bbegs are the bane of every party. Fireball? So that's 26 damage.... Halved.
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With a full party of casters? One hour IC, a couple years OOC.
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Resistance doesn't stack, so it's only halved once.
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Resistance doesn't stack, so it's only halved once.
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With a full party of casters? One hour IC, a couple years OOC.
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So I'm only familiar with D&D in a general sense... is there a reason the mage party can't just, like, *levitate* the barbarian? Seems like then you'd have a very angry, very sturdy balloon to dispose with as you like.Levitate only lasts ten minutes, and the target gets a con save which is one of the barbarians class saves, he only goes up 20 feet if he fails, which puts the very angry barbarian within throwing object range. Even in the worst case the barbarian will only be levitated for a handful of rounds and the wizard will want to be using offensive spells.
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Levitate only lasts ten minutes, and the target gets a con save which is one of the barbarians class saves, he only goes up 20 feet if he fails, which puts the very angry barbarian within throwing object range. Even in the worst case the barbarian will only be levitated for a handful of rounds and the wizard will want to be using offensive spells.