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Chebucto Regional Softball Club

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  3. All Caster Party vs Barbarian BBEG
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

All Caster Party vs Barbarian BBEG

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rpgmemes
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    wrote last edited by
    #28
    Bear totem barbarian bbegs are the bane of every party. Fireball? So that's 26 damage.... Halved.
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    • ? Guest
      Bear totem barbarian bbegs are the bane of every party. Fireball? So that's 26 damage.... Halved.
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      Guest
      wrote last edited by
      #29
      "And halved again...." *reveals Teifling horns*
      mousekeyboard@ttrpg.networkM 1 Reply Last reply
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      • ? Guest
        Hey. One hour combat? Have you *played* D&D? 🤣
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        quetzalcutlass@lemmy.world
        wrote last edited by
        #30
        With a full party of casters? One hour IC, a couple years OOC.
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        • ? Guest
          "And halved again...." *reveals Teifling horns*
          mousekeyboard@ttrpg.networkM This user is from outside of this forum
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          mousekeyboard@ttrpg.network
          wrote last edited by
          #31
          Resistance doesn't stack, so it's only halved once.
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          • mousekeyboard@ttrpg.networkM mousekeyboard@ttrpg.network
            Resistance doesn't stack, so it's only halved once.
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            wrote last edited by
            #32
            Ah, fair point. Didn't realize. Stacking resistance has never come up at my table, so i never had reason to figure that out.
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            • Q quetzalcutlass@lemmy.world
              With a full party of casters? One hour IC, a couple years OOC.
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              wrote last edited by
              #33
              Let's not forget new caster players. That maneuver costs decades.
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                wrote last edited by
                #34
                So I'm only familiar with D&D in a general sense... is there a reason the mage party can't just, like, *levitate* the barbarian? Seems like then you'd have a very angry, very sturdy balloon to dispose with as you like.
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                • ? Guest
                  So I'm only familiar with D&D in a general sense... is there a reason the mage party can't just, like, *levitate* the barbarian? Seems like then you'd have a very angry, very sturdy balloon to dispose with as you like.
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                  wrote last edited by
                  #35
                  Levitate only lasts ten minutes, and the target gets a con save which is one of the barbarians class saves, he only goes up 20 feet if he fails, which puts the very angry barbarian within throwing object range. Even in the worst case the barbarian will only be levitated for a handful of rounds and the wizard will want to be using offensive spells.
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                  • ? Guest
                    Levitate only lasts ten minutes, and the target gets a con save which is one of the barbarians class saves, he only goes up 20 feet if he fails, which puts the very angry barbarian within throwing object range. Even in the worst case the barbarian will only be levitated for a handful of rounds and the wizard will want to be using offensive spells.
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                    wrote last edited by
                    #36
                    Ten minutes should let them get up to all sorts of shenanigans! But, fair point on the con save. Pesky resistance...
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                    • B bob_lemon@feddit.org
                      Warlock 2/ Sorcerer X needs spellslots to fuel quicken spell metamagic (for more eldritch blast)
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                      The Ramen Dutchman
                      wrote last edited by
                      #37
                      Well, then that's not the right build, is it?
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