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Chebucto Regional Softball Club

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  3. Preparation, preparation, preparation
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Preparation, preparation, preparation

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rpgmemes
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  • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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    Guest
    wrote last edited by
    #30
    Map doesn't make any sense. There is no structure or organization beyond "make a huge block of confusing, pointless rooms". Maps are a part of telling a story. The story this DM is telling consists entirely of incoherent yelling and swearing.
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    • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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      mnemonicmonkeys@sh.itjust.works
      wrote last edited by
      #31
      Over half of that map looks absolutely miserable to do combat in, for both the GM and the players. I once had an encounter happen inside a 3x3 grid room as a GM. It was awful. There was no room for anybody to be creative in. It was just a boring slogfest for over an hour
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      • ? Guest
        I'd watch a video of someone with architectural experience analyzing these old dungeons and ranting about how impossible to construct and functionally useless they are for anything other than dungeon delving.
        Aielman15A This user is from outside of this forum
        Aielman15A This user is from outside of this forum
        Aielman15
        wrote last edited by
        #32
        IIRC this dungeon was created specifically for dungeon delving, and the mad mage who created it is, as the name implies, batshit crazy, so this one makes sense.
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        • ? Guest
          Plot twist: It's just a printout of the DM's last Dwarf Fortress save. Below level 23 is where the FUN starts.
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          wrote last edited by
          #33
          I know a guy who did this. Use the entire worldgen for the overland map, locations, and factions then would handcraft some dungeons in fortress mode. Sounded like a lot of work but worth it.
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          • ? Guest
            I know a guy who did this. Use the entire worldgen for the overland map, locations, and factions then would handcraft some dungeons in fortress mode. Sounded like a lot of work but worth it.
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            wrote last edited by
            #34
            How many years does it take to play through a map?
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            • ? Guest
              How many years does it take to play through a map?
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              wrote last edited by
              #35
              Look up how many years it'll take for iron stars to form and multiply that by six.
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              • ? Guest
                Map doesn't make any sense. There is no structure or organization beyond "make a huge block of confusing, pointless rooms". Maps are a part of telling a story. The story this DM is telling consists entirely of incoherent yelling and swearing.
                Z This user is from outside of this forum
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                zombifrancis@sh.itjust.works
                wrote last edited by
                #36
                That Mad Mage just isn't making sense! It's like a purposeful troll on a group with a persistent completionist mentality. When (if) they catch on the DM can help expedite their routing.
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                • ? Guest
                  Map doesn't make any sense. There is no structure or organization beyond "make a huge block of confusing, pointless rooms". Maps are a part of telling a story. The story this DM is telling consists entirely of incoherent yelling and swearing.
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                  wrote last edited by
                  #37
                  It tells a story of a "Mad Mage" very well
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                  • stamets@lemmy.dbzer0.comS stamets@lemmy.dbzer0.com
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                    vaultdweller013@sh.itjust.works
                    wrote last edited by
                    #38
                    Is this the Godherja under mountain map?
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                    • ? Guest
                      Map doesn't make any sense. There is no structure or organization beyond "make a huge block of confusing, pointless rooms". Maps are a part of telling a story. The story this DM is telling consists entirely of incoherent yelling and swearing.
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                      wrote last edited by
                      #39
                      The "Mad Mage", Halaster Blackcloak, is a specific character from the Forgotten Realms setting. "Undermountain" is a special place that he has surprising control over as it has been slowly created by him over the century/centuries, and its layout both isn't permanent and isn't there to serve any given group of people. Monsters and sentients sometimes move in, at their own risk. The map as shown is meant to represent its existence at whatever point in time the adventuring party happens to arrive at. And Halaster keeps a remote eye on anyone of interest who turns up. GMs are encouraged to modify the presented material in whatever way suits their interests.
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