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Chebucto Regional Softball Club

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  3. Subnautica 2 Publisher Says It Fired Cofounders To Avoid Another Kerbal Space Program 2 Debacle
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Subnautica 2 Publisher Says It Fired Cofounders To Avoid Another Kerbal Space Program 2 Debacle

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  • ? Guest
    They are still releasing it in early access it seems, they are just delaying it. The team is still getting paid their bonus, and they have more time to implement more things before the early access release from what I understand. I kind of prefer my games delayed. Maybe its ready to leave now and the delay is a big scam but all im seeing is less pressure on the team making it and more content. For the rest, they can figure it out in court.
    C This user is from outside of this forum
    C This user is from outside of this forum
    Cethin
    wrote last edited by
    #41
    Yeah, that's what I said. I assume the planned release date for 1.0 is staying the same though. This doesn't buy them any more time. It only delays the time where they'd get feedback from the community. You can always wait for early access to be over if you want. This is all that was delayed, not 1.0.
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    • Q quetzalcutlass@lemmy.world
      "We wanted a fresh _new_ debacle instead!"
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      Guest
      wrote last edited by
      #42
      "Whenever I have a problem I throw a molatov cocktail and it and bam! Different problem." - Jason Mendoza
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      • ? Guest
        Factorio did it right, IMO. V2.0 as a free update to the base game, launch a paid expansion at the same time. Wube is pretty much the only developer I have faith in to consistently do things right.
        LousyCornMuffinsH This user is from outside of this forum
        LousyCornMuffinsH This user is from outside of this forum
        LousyCornMuffins
        wrote last edited by
        #43
        i should buy that game
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        • ? Guest
          I'm certain there are clauses that demand a certain level of content and quality.
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          Guest
          wrote last edited by
          #44
          No, that's what the income requirement is for. Are you telling me you would buy it even if they shipped a half-baked piece of shit product and all the reviewers told you so?
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          • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
            So do they not actually know what happened with KSP2? Because this isn't going to avoid it. It's basicslly the same exact mistake.
            mojofrododojo@lemmy.worldM This user is from outside of this forum
            mojofrododojo@lemmy.worldM This user is from outside of this forum
            mojofrododojo@lemmy.world
            wrote last edited by
            #45
            ...what did happy to ksp2? I remember ms acquired them then... ?
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            • M moody@lemmings.world
              Their engine? It was built on Unity.
              lime!L This user is from outside of this forum
              lime!L This user is from outside of this forum
              lime!
              wrote last edited by
              #46
              i think the comment was more on how they started designing the game with terraformning as a central conceit and a randomly-generated voxel world, then scrapped all that when it was too late to pull it out of the game. so the world is still procedural and fully destructible, but the random seed is static and there is nothing left in the game that damages terrain.
              Q 1 Reply Last reply
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              • mojofrododojo@lemmy.worldM mojofrododojo@lemmy.world
                ...what did happy to ksp2? I remember ms acquired them then... ?
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                Guest
                wrote last edited by
                #47
                Ksp2 was far worse. * The KSP2 dev team was entirely new. * They weren't allowed to let the KSP1 team even know they were developing. * They were given no useful information on the codebase they were required to build on. * They had completely unrealistic goals, given the limitations. * When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
                ? mojofrododojo@lemmy.worldM 2 Replies Last reply
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                • ? Guest
                  Ksp2 was far worse. * The KSP2 dev team was entirely new. * They weren't allowed to let the KSP1 team even know they were developing. * They were given no useful information on the codebase they were required to build on. * They had completely unrealistic goals, given the limitations. * When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
                  ? Offline
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                  Guest
                  wrote last edited by
                  #48
                  The original KSP devs are working on a new game right?
                  ? 1 Reply Last reply
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                  • ? Guest
                    The original KSP devs are working on a new game right?
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                    Guest
                    wrote last edited by
                    #49
                    I know kitten space agency is being developed. I'm not sure how much of the original KSP team is involved with it. I suspect they are carefully skirting copyright laws on that front.
                    mojofrododojo@lemmy.worldM ? ? 3 Replies Last reply
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                    • ? Guest
                      Ksp2 was far worse. * The KSP2 dev team was entirely new. * They weren't allowed to let the KSP1 team even know they were developing. * They were given no useful information on the codebase they were required to build on. * They had completely unrealistic goals, given the limitations. * When the early access released, it was a car crash. Rather than trying to fix things, they fired the dev team, but still insisted it was still being developed.
                      mojofrododojo@lemmy.worldM This user is from outside of this forum
                      mojofrododojo@lemmy.worldM This user is from outside of this forum
                      mojofrododojo@lemmy.world
                      wrote last edited by
                      #50
                      appreciate the details!
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                      • ? Guest
                        I know kitten space agency is being developed. I'm not sure how much of the original KSP team is involved with it. I suspect they are carefully skirting copyright laws on that front.
                        mojofrododojo@lemmy.worldM This user is from outside of this forum
                        mojofrododojo@lemmy.worldM This user is from outside of this forum
                        mojofrododojo@lemmy.world
                        wrote last edited by
                        #51
                        https://www.youtube.com/watch?v=CvL7GlSi_jY&ab_channel=SpunieBard that looks fantastic
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                        • Q quetzalcutlass@lemmy.world
                          "We wanted a fresh _new_ debacle instead!"
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                          Guest
                          wrote last edited by
                          #52
                          > Survival games benefit more than most genres from iteration Subnautica is as much of a survival game as Minecraft is. The only 'survival' happens in the first 5-10 minutes of the game and never again.
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                          • ? Guest
                            That's the thing tho, they said they would honor the bonus for every employee except those three. Granted the three were getting the lionshare if the bonus, almost all of it, so the publisher is still saving money but they aren't screwing over the actual people making the game in regards to this. We get a delayed release with more content which is usually a good thing imo. Worse case scenario is three dudes getting screwed out of *half* of their 500$ million paycheck. Just pointing out that it isn't a bad situation pet say there.
                            shani66@ani.socialS This user is from outside of this forum
                            shani66@ani.socialS This user is from outside of this forum
                            shani66@ani.social
                            wrote last edited by
                            #53
                            You *really* need to start paying attention. The founders were already going to split the money between the entire crew, this isn't about quality control, and EA isn't supposed to be a major polished release.
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                            • shani66@ani.socialS shani66@ani.social
                              You *really* need to start paying attention. The founders were already going to split the money between the entire crew, this isn't about quality control, and EA isn't supposed to be a major polished release.
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                              Guest
                              wrote last edited by
                              #54
                              Source saying the founders were gonna take the 225 million they were getting out of the 250 and spreading it with their crew? Krafton said they were gonna pay the 25 million of the bonus meant for the crew regardless from what I understand, I think you are getting your facts mixed up (and being condescending about it).
                              shani66@ani.socialS 1 Reply Last reply
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                              • ? Guest
                                > Survival games benefit more than most genres from iteration Subnautica is as much of a survival game as Minecraft is. The only 'survival' happens in the first 5-10 minutes of the game and never again.
                                A This user is from outside of this forum
                                A This user is from outside of this forum
                                angrycommiekender@lemmy.world
                                wrote last edited by
                                #55
                                Vintage Story player?
                                ? 1 Reply Last reply
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                                • ? Guest
                                  This post did not contain any content.
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                                  Guest
                                  wrote last edited by
                                  #56
                                  I'll wait and see. It's quite weird , any top game today gets close to 100 copy's within a few months of a hit yet subnautica wasn't copied even 1 time not even shoddy. It's weird I just want more subnautica like games. Under sea crafting survival with some mystery.
                                  Captain AggravatedC ? 2 Replies Last reply
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                                  • ? Guest
                                    I know kitten space agency is being developed. I'm not sure how much of the original KSP team is involved with it. I suspect they are carefully skirting copyright laws on that front.
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                                    Guest
                                    wrote last edited by
                                    #57
                                    KSA is dead in the water, though. Blowing up Jeb is fun for the whole family, including Jeb. Blowing up kittens is _not_ fun, in any way, shape, or form, unless you're a deranged psychopath. No one will play such a game.
                                    ? D R 3 Replies Last reply
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                                    • ? Guest
                                      I genuinely don't know what about your comment is supposed to be mocking. You're just describing the situation presented in purposefully more confusing language than the article.
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                                      Guest
                                      wrote last edited by
                                      #58
                                      They rephrased Krafton's BS corporate speech into the plain English meaning. It's only confusing because what Krafton is claiming is asinine.
                                      ? 1 Reply Last reply
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                                      • ? Guest
                                        They rephrased Krafton's BS corporate speech into the plain English meaning. It's only confusing because what Krafton is claiming is asinine.
                                        ? Offline
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                                        Guest
                                        wrote last edited by
                                        #59
                                        No, Krafton's explanation was clearer and plainer spoken. Krafton may be lying or misrepresenting the situation, but their explanation is both simple and believable, if not necessarily the truth.
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                                        • ? Guest
                                          I'll wait and see. It's quite weird , any top game today gets close to 100 copy's within a few months of a hit yet subnautica wasn't copied even 1 time not even shoddy. It's weird I just want more subnautica like games. Under sea crafting survival with some mystery.
                                          Captain AggravatedC This user is from outside of this forum
                                          Captain AggravatedC This user is from outside of this forum
                                          Captain Aggravated
                                          wrote last edited by
                                          #60
                                          I have to imagine that Subnautica is a difficult act to follow because underwater assets are weird. There's a lot of models and AI for first person shooters, but first person swimmers?
                                          ? 1 Reply Last reply
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