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Chebucto Regional Softball Club

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  3. Games run faster on SteamOS than Windows 11, Ars testing finds
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Games run faster on SteamOS than Windows 11, Ars testing finds

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  • L lost_my_mind@lemmy.world
    I last checked in December. At that time Linux had an all time high usage rate of 5.6%. For a platform that's existed since the early 90s, 5.6% is the highest they'd ever achieved. So I wouldn't exactly say microsoft EVER pissed it away. They still have, and always have had, dominant market share of users. And they do so by charging hundreds of dollars as opposed to a free alternative.
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    Guest
    wrote last edited by
    #25
    They had internet explorer dominance, they pissed that away They had PC gaming OS dominance, they're now pissing that away
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    • C chiliedogg@lemmy.world
      I'm really curious to see what kind of performance gains the Xbox-mode or whatever they're calling it is going to provide. I don't know if it'll reach SteamOS levels, but it does legitimately look like they're taking the bloat's hit on gaming seriously with the Xbox-branded ROG Ally. The reality is that mostly people aren't going to leave Windows, so if Valve and Linux force Windows to improve it's still a win.
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      wrote last edited by
      #26
      I think we're beginning to see a serious shift about how people view Linux. I do think valve being on Linux will significantly legitimizes it, and drivers will become much more accessible for it. In the next decade I think we will see a big migration of gamers to Linux. Being on Linux myself, the experience is even more streamlined and less glitchy than just a year ago, just because of the widespread adoption of OS's like steamOS and bazzite.
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      • L lustyargonian@lemm.ee
        It's not a slight, as I said it's a doubt, not criticism. I'm not saying "did the author EVEN ..."
        kbalK This user is from outside of this forum
        kbalK This user is from outside of this forum
        kbal
        wrote last edited by
        #27
        Your other doubts and concerns seem slightly biased, e.g. wondering what settings could be tweaked on only one of the systems being tested and then reminding us all that there do still exist some things that won't run on SteamOS. It's only that one that is outright ridiculous.
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        • ? Guest
          How is running an extra compatibility layer not overhead?
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          Guest
          wrote last edited by
          #28
          > entirely It's not just overhead.
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          • socsaS socsa
            This is really not surprising to anyone who has used modern windows and Linux recently. Windows is so incredibly bloated, whereas Linux is a true real-time OS basically out of the box.
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            Guest
            wrote last edited by
            #29
            I recently switched from windows (with a debloat scrpit ran on it) to linux mint and I was shocked at how much faster it booted. When I turn my pc on I usually get up and do something else for a bit (not because windows is THAT slow but because I could spend the minute it takes to turn on to make lunch or something) and linux booted before I was out of my chair.
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            • ? Guest
              They had internet explorer dominance, they pissed that away They had PC gaming OS dominance, they're now pissing that away
              L This user is from outside of this forum
              L This user is from outside of this forum
              lost_my_mind@lemmy.world
              wrote last edited by
              #30
              The closest thing they had to internet explorer dominance is saying that it was manditory to be installed in every OS. The OS had market dominance, and you couldn't uninstall internet explorer. But actual usage? Everybody used Netscape.
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              • ? Guest
                How is running an extra compatibility layer not overhead?
                FubarberryF This user is from outside of this forum
                FubarberryF This user is from outside of this forum
                Fubarberry
                wrote last edited by
                #31
                The compatibility layer is overhead, but the key difference for many games is that DXVK swaps directX for Vulkan, and Vulkan often gets better performance. The performance gains of using steamOS are twofold, there's less OS load (this is particularly noticeable in low performance games, windows will consume much more battery on a game like Dead Cells than SteamOS will), and there's also a vulkan performance increase for some games. My understanding is if you see a big performance increase in a demanding game, that's usually thanks to vulkan.
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                • ? Guest
                  I think we're beginning to see a serious shift about how people view Linux. I do think valve being on Linux will significantly legitimizes it, and drivers will become much more accessible for it. In the next decade I think we will see a big migration of gamers to Linux. Being on Linux myself, the experience is even more streamlined and less glitchy than just a year ago, just because of the widespread adoption of OS's like steamOS and bazzite.
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                  Guest
                  wrote last edited by
                  #32
                  Linux will never be mainstream while it's controlled by nerds. I mean there is no uniform interface (there's so many guitar options) and when people want to learn it, the support is from people who think "it just works".
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                  • misk@sopuli.xyzM misk@sopuli.xyz
                    This post did not contain any content.
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                    Guest
                    wrote last edited by
                    #33
                    I like to see this. This is not my experience out of the box (in debian so not truly a comparison) on legacy hardware. (Which shouldn't be running win 11 anyways). We are definitely most of the way there with proton but game devs/publishers have a lot of room of improvement.
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                    • C chiliedogg@lemmy.world
                      I'm really curious to see what kind of performance gains the Xbox-mode or whatever they're calling it is going to provide. I don't know if it'll reach SteamOS levels, but it does legitimately look like they're taking the bloat's hit on gaming seriously with the Xbox-branded ROG Ally. The reality is that mostly people aren't going to leave Windows, so if Valve and Linux force Windows to improve it's still a win.
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                      Guest
                      wrote last edited by
                      #34
                      They’ve promised that exact same thing for like at least three major windows versions.
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                      • L lost_my_mind@lemmy.world
                        The closest thing they had to internet explorer dominance is saying that it was manditory to be installed in every OS. The OS had market dominance, and you couldn't uninstall internet explorer. But actual usage? Everybody used Netscape.
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                        Guest
                        wrote last edited by
                        #35
                        People who knew what they were doing with computers used Netscape until it died, those people went to Mozilla suite and then Firefox (well, Phoenix then Firebird then Firefox). But that was a shrinking minority of people on the internet at the turn of the millennium. Practically everyone else used IE (90%+ of web traffic at its peak) and continued to do so until Google released Chrome and shone a light on how little Microsoft had been doing for nearly a decade. Dominance was dominance however they got it, and they pissed it away through complacency, somewhat similarly to what they're doing now.
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                        • ? Guest
                          How is running an extra compatibility layer not overhead?
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                          Guest
                          wrote last edited by
                          #36
                          In the same way that talking to a presidential translator is faster for a diplomat than talking to Trump. The translation layer can communicate more concisely and effectively.
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                          • L lost_my_mind@lemmy.world
                            The closest thing they had to internet explorer dominance is saying that it was manditory to be installed in every OS. The OS had market dominance, and you couldn't uninstall internet explorer. But actual usage? Everybody used Netscape.
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                            Guest
                            wrote last edited by
                            #37
                            This is your rose tinted hindsight fantasy.
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                            • FubarberryF Fubarberry
                              The compatibility layer is overhead, but the key difference for many games is that DXVK swaps directX for Vulkan, and Vulkan often gets better performance. The performance gains of using steamOS are twofold, there's less OS load (this is particularly noticeable in low performance games, windows will consume much more battery on a game like Dead Cells than SteamOS will), and there's also a vulkan performance increase for some games. My understanding is if you see a big performance increase in a demanding game, that's usually thanks to vulkan.
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                              Guest
                              wrote last edited by
                              #38
                              Vulkan isn't magic, its power comes from the flexibility it gives developers in its API. If developers are using DirectX, especially older versions, then they're not utilizing that flexibility. If DirectX code performs better through a Vulkan translation layer than on Windows, it means the driver implementations or OS bloat are what's causing it. With your theory, you could run a DirectX to Vulkan translation layer on Windows and also get increased performance. Which may be true, but once again points the finger at bad drivers.
                              FubarberryF 1 Reply Last reply
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                              • misk@sopuli.xyzM misk@sopuli.xyz
                                This post did not contain any content.
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                                Guest
                                wrote last edited by
                                #39
                                That's still without NTSYNC patches, right?
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                                • ? Guest
                                  Linux will never be mainstream while it's controlled by nerds. I mean there is no uniform interface (there's so many guitar options) and when people want to learn it, the support is from people who think "it just works".
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                                  Guest
                                  wrote last edited by
                                  #40
                                  Windows was for nerds in its early days
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                                  • ? Guest
                                    Linux will never be mainstream while it's controlled by nerds. I mean there is no uniform interface (there's so many guitar options) and when people want to learn it, the support is from people who think "it just works".
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                                    Guest
                                    wrote last edited by
                                    #41
                                    Yeah, three is the limit on control panel flavors within an OS https://pureinfotech.com/windows-11-ui-inconsistencies/
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                                    • L lustyargonian@lemm.ee
                                      Take aways: * Sample set is of 5 games * Lenovo drivers are much slower than Asus * There are 2 games where windows is neck to neck or better, 3 where SteamOS is far ahead Some doubts: * Did the author run the benchmarks few times to rule out shader compilation. 99%ile would be helpful. * I wonder if it makes sense to test DirectX10, 11 and 12 games separately to better understand where Proton has an edge. * I wonder what all settings can be tweaked in Windows to find potential fixes (core isolation, cpu boost, power profiles). Point is Microsoft and OEMs need to do better, however not every game or subscription services work on Linux, so in the interim time users should know what they can do to close the gap better.
                                      woelkchen@lemmy.worldW This user is from outside of this forum
                                      woelkchen@lemmy.worldW This user is from outside of this forum
                                      woelkchen@lemmy.world
                                      wrote last edited by
                                      #42
                                      > Did the author run the benchmarks few times to rule out shader compilation. Why should the author rule it out? Honest question. If shader compilation leads so worse real world experience for gamers on Windows than SteamOS, it is a valid point to include.
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                                      • ? Guest
                                        They’ve promised that exact same thing for like at least three major windows versions.
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                                        Guest
                                        wrote last edited by
                                        #43
                                        And Windows 10 was clearly faster. Than Windows 11, that is.
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                                        • ? Guest
                                          They’ve promised that exact same thing for like at least three major windows versions.
                                          C This user is from outside of this forum
                                          C This user is from outside of this forum
                                          chiliedogg@lemmy.world
                                          wrote last edited by
                                          #44
                                          I think this time actually does have the potential to be different. They're co-launching an Xbox-branded handheld PC designed to go head-to-head with the Steam Deck while downplaying the future of dedicated consoles. Microsoft's gaming division is going all-in on PC, so it matters more than ever.
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