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Chebucto Regional Softball Club

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  3. Have you considered?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Have you considered?

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rpgmemes
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  • S sirblastalot@ttrpg.network
    I like the mental image of a dwarf ship that's 6 ft tall and got 47 masts to make up for it.
    lime!L This user is from outside of this forum
    lime!L This user is from outside of this forum
    lime!
    wrote last edited by
    #41
    like one of those italian airplanes from the 1920s!
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    • ? Guest
      Darkvision limited to 60ft. Nighttime navigation was based on stars. A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew...
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      Guest
      wrote last edited by
      #42
      >Darkvision limited to 60ft. Nighttime navigation was based on stars. You don't need darkvision to see stars and that would be dim light, so darkvision is a boon
      explodicle@sh.itjust.worksE 1 Reply Last reply
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      • ? Guest
        Probably a bad idea. If I was leading a boarding party, and all the defender's retreated below decks, I'd consider it a victory. Take down the sails, pin the rudder, then park my ship outside of their cannons' firing arc. Then just wait. Maybe have my crew bring over buckets of shit, vomit, or whatever other vile substances we could find, and dump them down the grates. If I got real desperate, I could just board up the doors and set the ship on fire. Sure, I'll miss out on most of the treasure, but those dwarves will probably burn to death before the boat totally sinks.
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        wrote last edited by
        #43
        Depends on your goal. If you just want to sink the ship, boarding is unnecessary. If you want to loot it, you have to go below at some point.
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        • ? Guest
          Get off that rock, we're about to undock!
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          Guest
          wrote last edited by
          #44
          No time to mine, we're sailing the brine
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          • ? Guest
            ![](https://lemmy.world/pictrs/image/08f5c9be-88cf-408f-a346-ca8cfc5bf47d.jpeg) Marcus Miles has entered the chat.
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            Guest
            wrote last edited by
            #45
            That dude's a beast.
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            • ? Guest
              > “How will the dwarves feel about eating spoiled food and being separated from everything their culture cherishes?” Same way human sailors do, probably.
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              wrote last edited by
              #46
              I think sailing has been pretty staple culture for humans for at least 3000 years if not more.
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              • ? Guest
                I think sailing has been pretty staple culture for humans for at least 3000 years if not more.
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                wrote last edited by
                #47
                Yes, but before maybe the 15th century they didn't really go on the really long voyages without frequent stops for resupply that lead to severe nutritional deficits. Maybe on accident or in unusual circumstances, but not as a standard modus operandi. Most of the time, people just sailed within sight of the coast.
                Z 1 Reply Last reply
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                • ? Guest
                  >Darkvision limited to 60ft. Nighttime navigation was based on stars. You don't need darkvision to see stars and that would be dim light, so darkvision is a boon
                  explodicle@sh.itjust.worksE This user is from outside of this forum
                  explodicle@sh.itjust.worksE This user is from outside of this forum
                  explodicle@sh.itjust.works
                  wrote last edited by
                  #48
                  Then it doesn't help navigation
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                  • ? Guest
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                    Guest
                    wrote last edited by
                    #49
                    Saily saily ship
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                    • explodicle@sh.itjust.worksE explodicle@sh.itjust.works
                      Then it doesn't help navigation
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                      Guest
                      wrote last edited by
                      #50
                      It still means they can see the area within 60' of the boat as if it were daylight (but greyscale)
                      explodicle@sh.itjust.worksE 1 Reply Last reply
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                      • ? Guest
                        It still means they can see the area within 60' of the boat as if it were daylight (but greyscale)
                        explodicle@sh.itjust.worksE This user is from outside of this forum
                        explodicle@sh.itjust.worksE This user is from outside of this forum
                        explodicle@sh.itjust.works
                        wrote last edited by
                        #51
                        How does that help with navigation?
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                        • explodicle@sh.itjust.worksE explodicle@sh.itjust.works
                          How does that help with navigation?
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                          Guest
                          wrote last edited by
                          #52
                          It helps them navigate around the ship
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                          • ? Guest
                            Yes, but before maybe the 15th century they didn't really go on the really long voyages without frequent stops for resupply that lead to severe nutritional deficits. Maybe on accident or in unusual circumstances, but not as a standard modus operandi. Most of the time, people just sailed within sight of the coast.
                            Z This user is from outside of this forum
                            Z This user is from outside of this forum
                            zombifrancis@sh.itjust.works
                            wrote last edited by
                            #53
                            Archaelogical digs in Oceania have uncovered evidence of deep sea fishing (tuna bone carved fishhooks) from 40,000 years ago. We have been at sea a long time.
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                            • ? Guest
                              Darkvision limited to 60ft. Nighttime navigation was based on stars. A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew...
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                              wrote last edited by
                              #54
                              Gay darkroom vibes
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                              • ? Guest
                                below decks in ships were notoriously dark
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                                Guest
                                wrote last edited by
                                #55
                                Gay darkroom vibes
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                                • ? Guest
                                  Ditch the earth, hit the surf!
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                                  wrote last edited by
                                  #56
                                  Off the turf, in the surf!
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                                    wrote last edited by
                                    #57
                                    "The Boat Ramp of Durin, Lord of Mooria. Speak, matey, and enter. I, Narvi, made it."
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                                    • ? Guest
                                      Darkvision limited to 60ft. Nighttime navigation was based on stars. A ship can barely contain enough ale to last a dwarf a month, let alone an entire crew...
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                                      wrote last edited by
                                      #58
                                      Tbh, that's a rule that makes sense in context and something where I as a GM would make a house rule. Even the darkest night at sea is not nearly as dark as the mines, so I'd totally allow for darkvision to be range-less (or long-range) on the sea.
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                                        wrote last edited by
                                        #59
                                        If I wanted that I'd just play Divinity 2.
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