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Chebucto Regional Softball Club

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  3. Read your spellbooks
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Read your spellbooks

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rpgmemes
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  • ? Guest
    I've just not had the excuse to look yet, my life is currently a bit too chaotic for a regular game, let alone one in another new system... I *am* working on an open game setting over at https://ttrpg.network/c/Canyonlands but don't have anything like a plan for actually running a game.
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    iamthetot@sh.itjust.works
    wrote last edited by
    #33
    Good luck, fellow worldbuilder!
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    • I iamthetot@sh.itjust.works
      They're called GMs in Pathfinder 😉 Dungeon Master is a DnD term, and trademarked by WotC.
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      Guest
      wrote last edited by
      #34
      Oh I completely forgot about that distinction XD
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      • Ricky RigatoniR Ricky Rigatoni
        So can wizards quietly cast spells in a stealthy manner? Want to know if I ever get isekai'd into a pathfinder world.
        flicker@lemmy.dbzer0.comF This user is from outside of this forum
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        flicker@lemmy.dbzer0.com
        wrote last edited by
        #35
        There's always a feat for that!
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        • P psud@aussie.zone
          D&D 3.5: Blindness/Deafness Necromancy Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes You pretty much destroy their eyes or ears. There's a spell that undoes the damage
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          Guest
          wrote last edited by
          #36
          AFAIK The (D) behind „permanent“ means „dismissable“ so the caster can end it any time they want.
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          • ? Guest
            AFAIK The (D) behind „permanent“ means „dismissable“ so the caster can end it any time they want.
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            P This user is from outside of this forum
            psud@aussie.zone
            wrote last edited by
            #37
            That is correct
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            • ? Guest
              The Pathfinder video games are directly from the Pathfinder tabletop game, which is basically a different copyright of D&D. They would need a DM. I'm not sure what else you could be thinking.
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              Guest
              wrote last edited by
              #38
              GM is also used in GURPS, but the 5 guys here who have used it already know that. And if they want someone to join them, they can always DM me.
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              • Ricky RigatoniR Ricky Rigatoni
                So can wizards quietly cast spells in a stealthy manner? Want to know if I ever get isekai'd into a pathfinder world.
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                Guest
                wrote last edited by
                #39
                >Silent Spell (Metamagic) >Benefit: A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell's actual level. Doesn't work on Bard spells for obvious reasons. >Conceal Spell >Through sheer mental effort, you can simplify the incantations and gestures needed to spellcast, leaving them barely noticeable. If the next action you use is to Cast a Spell, the spell gains the subtle trait, hiding the shining runes, sparks of magic, and other manifestations that would usually give away your spellcasting. The trait hides only the spell’s spellcasting actions and manifestations, not its effects, so an observer might still see a ray streak out from you or see you vanish into thin air.
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                • I iamthetot@sh.itjust.works
                  We'll have to agree to disagree! I prefer using the game's defined term, or Game Master for general usage.
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                  Guest
                  wrote last edited by
                  #40
                  Don't you mean "us TTRPG people"? You're also a part of this
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                  • I iamthetot@sh.itjust.works
                    It's still a d20 system but it is quite a bit different.
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                    smeg@feddit.uk
                    wrote last edited by
                    #41
                    I guess it's all relative. I've played a handful of different TTRPGs, and d&d and pathfinder are *much* closer to each other than to things like VtM or BitD.
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                    • ? Guest
                      I need to read up on Pathfinder 2e. I know the "joke" was that 1e was basically D&D 3.75... which was a bit too powergamey for my tastes, so I never even looked at 2e...
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                      cheesenoodle@lemmy.world
                      wrote last edited by
                      #42
                      2e ended up a *lot* more aproachable, you can no longer accidentally create a completely useless character.
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                      • ? Guest
                        Don't you mean "us TTRPG people"? You're also a part of this
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                        iamthetot@sh.itjust.works
                        wrote last edited by
                        #43
                        It's a Simpsons reference.
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                        • S smeg@feddit.uk
                          I guess it's all relative. I've played a handful of different TTRPGs, and d&d and pathfinder are *much* closer to each other than to things like VtM or BitD.
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                          iamthetot@sh.itjust.works
                          wrote last edited by
                          #44
                          Yes, of course. I don't disagree with that.
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                          • I iamthetot@sh.itjust.works
                            We'll have to agree to disagree! I prefer using the game's defined term, or Game Master for general usage.
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                            Guest
                            wrote last edited by
                            #45
                            Well, when the players enter a dungeon, it becomes the Dungeon Master. Everywhere else, it can be a Game Master. Inside the game of course. If they go outside the game then... well, then that's just another guy in the `outside`.
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                            • P psud@aussie.zone
                              D&D 3.5: Blindness/Deafness Necromancy Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes You pretty much destroy their eyes or ears. There's a spell that undoes the damage
                              ? Offline
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                              Guest
                              wrote last edited by
                              #46
                              Its not D&D thougu
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                              • ? Guest
                                Its not D&D thougu
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                                Guest
                                wrote last edited by
                                #47
                                Dnd 3.5 has a *lot*, like 80%, rules overlap with pf1e. Pathfinder was a fork of the game system, basically
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                                • I iamthetot@sh.itjust.works
                                  Eh, it's part anal retention, part joke, part not wanting to give WotC the brand recognition.
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                                  Guest
                                  wrote last edited by
                                  #48
                                  Then you should use it as generically as possible so that the trademark becomes unenforceable. Brand dilution is a thing, it's why Alphabet doesn't want you using "google" as a verb, and why your mom was actually based for calling your Playstation "a nintendo".
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                                  • ? Guest
                                    Its not D&D thougu
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                                    Guest
                                    wrote last edited by
                                    #49
                                    Pathfinder 1e is just reskinned D&D 3.5 D&D went stupid and opened the 3.5 game license.
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