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Chebucto Regional Softball Club

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  3. Read your spellbooks
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Read your spellbooks

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rpgmemes
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  • I iamthetot@sh.itjust.works
    It's still a d20 system but it is quite a bit different.
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    smeg@feddit.uk
    wrote last edited by
    #41
    I guess it's all relative. I've played a handful of different TTRPGs, and d&d and pathfinder are *much* closer to each other than to things like VtM or BitD.
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    • ? Guest
      I need to read up on Pathfinder 2e. I know the "joke" was that 1e was basically D&D 3.75... which was a bit too powergamey for my tastes, so I never even looked at 2e...
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      cheesenoodle@lemmy.world
      wrote last edited by
      #42
      2e ended up a *lot* more aproachable, you can no longer accidentally create a completely useless character.
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      • ? Guest
        Don't you mean "us TTRPG people"? You're also a part of this
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        iamthetot@sh.itjust.works
        wrote last edited by
        #43
        It's a Simpsons reference.
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        • S smeg@feddit.uk
          I guess it's all relative. I've played a handful of different TTRPGs, and d&d and pathfinder are *much* closer to each other than to things like VtM or BitD.
          I This user is from outside of this forum
          I This user is from outside of this forum
          iamthetot@sh.itjust.works
          wrote last edited by
          #44
          Yes, of course. I don't disagree with that.
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          • I iamthetot@sh.itjust.works
            We'll have to agree to disagree! I prefer using the game's defined term, or Game Master for general usage.
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            Guest
            wrote last edited by
            #45
            Well, when the players enter a dungeon, it becomes the Dungeon Master. Everywhere else, it can be a Game Master. Inside the game of course. If they go outside the game then... well, then that's just another guy in the `outside`.
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            • P psud@aussie.zone
              D&D 3.5: Blindness/Deafness Necromancy Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes You pretty much destroy their eyes or ears. There's a spell that undoes the damage
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              Guest
              wrote last edited by
              #46
              Its not D&D thougu
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              • ? Guest
                Its not D&D thougu
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                Guest
                wrote last edited by
                #47
                Dnd 3.5 has a *lot*, like 80%, rules overlap with pf1e. Pathfinder was a fork of the game system, basically
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                • I iamthetot@sh.itjust.works
                  Eh, it's part anal retention, part joke, part not wanting to give WotC the brand recognition.
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                  Guest
                  wrote last edited by
                  #48
                  Then you should use it as generically as possible so that the trademark becomes unenforceable. Brand dilution is a thing, it's why Alphabet doesn't want you using "google" as a verb, and why your mom was actually based for calling your Playstation "a nintendo".
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                  • ? Guest
                    Its not D&D thougu
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                    Guest
                    wrote last edited by
                    #49
                    Pathfinder 1e is just reskinned D&D 3.5 D&D went stupid and opened the 3.5 game license.
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                    • ? Guest
                      Well, when the players enter a dungeon, it becomes the Dungeon Master. Everywhere else, it can be a Game Master. Inside the game of course. If they go outside the game then... well, then that's just another guy in the `outside`.
                      I This user is from outside of this forum
                      I This user is from outside of this forum
                      iamthetot@sh.itjust.works
                      wrote last edited by
                      #50
                      Funnily, my games feature few actual dungeons.
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                      • ? Guest
                        Then you should use it as generically as possible so that the trademark becomes unenforceable. Brand dilution is a thing, it's why Alphabet doesn't want you using "google" as a verb, and why your mom was actually based for calling your Playstation "a nintendo".
                        I This user is from outside of this forum
                        I This user is from outside of this forum
                        iamthetot@sh.itjust.works
                        wrote last edited by
                        #51
                        See my other reply in this comment chain regarding this sentiment.
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                        • ? Guest
                          This post did not contain any content.
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                          Guest
                          wrote last edited by
                          #52
                          The final game of my favorite series of all time, Quest for Glory 5, you get a shrink spell. It does exactly what you think: It shrinks your enemies down to 50% their original size... and then when you cast it again, they flee when they get too small to do anything to you... and you can still cast it on them as they flee and shrink them down further and further. I... just never used the spell. I mean I did want to maximize all of the skill level of my spells (but there is no discernable effect to the skill of that particular spell). It just felt really needlessly cruel. I imagined the enemies going on a Honey I Shrunk the Kids type adventure, only it is much shorter and extremely brutal...
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                          • ? Guest
                            The final game of my favorite series of all time, Quest for Glory 5, you get a shrink spell. It does exactly what you think: It shrinks your enemies down to 50% their original size... and then when you cast it again, they flee when they get too small to do anything to you... and you can still cast it on them as they flee and shrink them down further and further. I... just never used the spell. I mean I did want to maximize all of the skill level of my spells (but there is no discernable effect to the skill of that particular spell). It just felt really needlessly cruel. I imagined the enemies going on a Honey I Shrunk the Kids type adventure, only it is much shorter and extremely brutal...
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                            wrote last edited by
                            #53
                            https://solaropposites.fandom.com/wiki/The_Wall
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                            • I iamthetot@sh.itjust.works
                              See my other reply in this comment chain regarding this sentiment.
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                              Guest
                              wrote last edited by
                              #54
                              okay but know that the effect of that is that is to help protect Hasbro's trademark. it's what they want from you.
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                              • ? Guest
                                okay but know that the effect of that is that is to help protect Hasbro's trademark. it's what they want from you.
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                                I This user is from outside of this forum
                                iamthetot@sh.itjust.works
                                wrote last edited by
                                #55
                                I just don't agree with that reverse psychology logic my friend. It would be equally worthless if *no one* used it.
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