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Chebucto Regional Softball Club

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  3. Aaaaaaaand fight
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Aaaaaaaand fight

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rpgmemes
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    jjjalljs@ttrpg.network
    wrote last edited by
    #8
    Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, "let me use that so I can find traps better. You can't even find traps with a DC above 20, rules as written. That's a rogue class feature. With the lens I'd be getting like 27 if I take 10." He was like "no. It's mine. I found it." Like, my guy. We're all in danger if we don't find the traps. You don't see me holding onto armor I can't use.
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    • J jjjalljs@ttrpg.network
      Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, "let me use that so I can find traps better. You can't even find traps with a DC above 20, rules as written. That's a rogue class feature. With the lens I'd be getting like 27 if I take 10." He was like "no. It's mine. I found it." Like, my guy. We're all in danger if we don't find the traps. You don't see me holding onto armor I can't use.
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      Guest
      wrote last edited by
      #9
      Did you let him become chief trap finder? That's a quick way to get the item back.
      J 1 Reply Last reply
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      • J jjjalljs@ttrpg.network
        Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, "let me use that so I can find traps better. You can't even find traps with a DC above 20, rules as written. That's a rogue class feature. With the lens I'd be getting like 27 if I take 10." He was like "no. It's mine. I found it." Like, my guy. We're all in danger if we don't find the traps. You don't see me holding onto armor I can't use.
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        Guest
        wrote last edited by
        #10
        TBF, that's pretty much what every rouge I know would say
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        • ? Guest
          Druid: You wanna try it Fighter: Yeah let’s see what happens Both: grab item together
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          Guest
          wrote last edited by
          #11
          They merge into a grotesque tree with a moving face that makes a sound when ever a breeze occurs "kill me... kill me..."
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          • ? Guest
            Did you let him become chief trap finder? That's a quick way to get the item back.
            J This user is from outside of this forum
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            jjjalljs@ttrpg.network
            wrote last edited by
            #12
            Hah, I should have. I do remember letting him search first once and being petty about it. "Oh, you got a 12? A whole *twelve*? Woowwwww. I'm going to *take 10* and get a, let's see- **twenty-two**. Would be a *27* if only I had some sort of magical equipment boost" (For those of you who don't remember, "take 10" was a 3e rule where you can opt to treat the roll as if you'd rolled a 10, so long as you're in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )
            ? VindictiveJudgeV 2 Replies Last reply
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            • J jjjalljs@ttrpg.network
              Hah, I should have. I do remember letting him search first once and being petty about it. "Oh, you got a 12? A whole *twelve*? Woowwwww. I'm going to *take 10* and get a, let's see- **twenty-two**. Would be a *27* if only I had some sort of magical equipment boost" (For those of you who don't remember, "take 10" was a 3e rule where you can opt to treat the roll as if you'd rolled a 10, so long as you're in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )
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              Guest
              wrote last edited by
              #13
              Which got even more OP in 5e, at least for the rogue.
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              • ? Guest
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                wrote last edited by
                #14
                Throw it between each other between attacks; fighter makes his attacks, then tosses it to the druid to make his attacks, and then he tosses it back, and so on and so forth
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                • J jjjalljs@ttrpg.network
                  Hah, I should have. I do remember letting him search first once and being petty about it. "Oh, you got a 12? A whole *twelve*? Woowwwww. I'm going to *take 10* and get a, let's see- **twenty-two**. Would be a *27* if only I had some sort of magical equipment boost" (For those of you who don't remember, "take 10" was a 3e rule where you can opt to treat the roll as if you'd rolled a 10, so long as you're in immediate danger. https://www.d20srd.org/srd/skills/usingSkills.htm )
                  VindictiveJudgeV This user is from outside of this forum
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                  VindictiveJudge
                  wrote last edited by
                  #15
                  > so long as you’re in immediate danger. *not in immediate danger
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                  • J jjjalljs@ttrpg.network
                    Years ago I kept having this argument with the party fighter. I was playing a rogue. He had some sort of magical lens with a bonus to find traps. I was like, "let me use that so I can find traps better. You can't even find traps with a DC above 20, rules as written. That's a rogue class feature. With the lens I'd be getting like 27 if I take 10." He was like "no. It's mine. I found it." Like, my guy. We're all in danger if we don't find the traps. You don't see me holding onto armor I can't use.
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                    Guest
                    wrote last edited by
                    #16
                    Stuff like this is why games usually end by the 6th session.
                    J underpantsweevil@lemmy.worldU 2 Replies Last reply
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                    • W webghost0101@sopuli.xyz
                      One side becomes staff, one side becomes spear. Its rather unwieldy.
                      susaga@sh.itjust.worksS This user is from outside of this forum
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                      susaga@sh.itjust.works
                      wrote last edited by
                      #17
                      Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you've got the pointy bit, then it's just a spear. If not, you've got a staff.
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                      • ? Guest
                        Stuff like this is why games usually end by the 6th session.
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                        jjjalljs@ttrpg.network
                        wrote last edited by
                        #18
                        That doesn't seem like the same thing at all. Can you elaborate?
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                        • J jjjalljs@ttrpg.network
                          That doesn't seem like the same thing at all. Can you elaborate?
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                          wrote last edited by
                          #19
                          Berserker rage is a helluva drug
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                          • ? Guest
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                            wrote last edited by
                            #20
                            They give it to the Rogue because they're both convinced it's cursed
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                            • ? Guest
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                              wrote last edited by
                              #21
                              Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.
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                              • susaga@sh.itjust.worksS susaga@sh.itjust.works
                                Which bit of the spear, though? Cause a spear is just a staff with a pointy bit on the top, so if you've got the pointy bit, then it's just a spear. If not, you've got a staff.
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                                Guest
                                wrote last edited by
                                #22
                                Tip or stern of either.
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                                • J jjjalljs@ttrpg.network
                                  That doesn't seem like the same thing at all. Can you elaborate?
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                                  Guest
                                  wrote last edited by
                                  #23
                                  Both are example of stubborn group members who need to be flexible and work well with others.
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                                  • ? Guest
                                    Both are example of stubborn group members who need to be flexible and work well with others.
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                                    jjjalljs@ttrpg.network
                                    wrote last edited by
                                    #24
                                    The fighter in my story is the rogue in your story? That makes sense.
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                                    • ? Guest
                                      Proper min/max-ers will set aside their ego, and coordinate swapping the item as necessary. So thankful I’ve got a group with zero ego issues.
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                                      wrote last edited by
                                      #25
                                      It requires attunement
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                                      • J jjjalljs@ttrpg.network
                                        The fighter in my story is the rogue in your story? That makes sense.
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                                        wrote last edited by
                                        #26
                                        Yes indeed!
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                                        • ? Guest
                                          Tip or stern of either.
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                                          webghost0101@sopuli.xyz
                                          wrote last edited by
                                          #27
                                          Hand that is closest.
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