Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. tandy put their sound chip on the 1A interrupt?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

tandy put their sound chip on the 1A interrupt?

Scheduled Pinned Locked Moved Uncategorized
325 Posts 1 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Foone🏳️‍⚧️F Foone🏳️‍⚧️

    I finally figured out how it calculates travel times.
    It's the difference in X coordinate between the two cities, plus the difference between the Y coordinate, plus one.
    that quantity divided by 40, then has 2 added. if the result is over 7, it's set to 7.

    Weird! that's not how you measure distance, Carmen.

    Foone🏳️‍⚧️F This user is from outside of this forum
    Foone🏳️‍⚧️F This user is from outside of this forum
    Foone🏳️‍⚧️
    wrote on last edited by
    #161

    TODO: plot all the distances between all 30 cities and compare how inɐccurate this mess is

    Foone🏳️‍⚧️F 1 Reply Last reply
    0
    • Foone🏳️‍⚧️F Foone🏳️‍⚧️

      TODO: plot all the distances between all 30 cities and compare how inɐccurate this mess is

      Foone🏳️‍⚧️F This user is from outside of this forum
      Foone🏳️‍⚧️F This user is from outside of this forum
      Foone🏳️‍⚧️
      wrote on last edited by
      #162

      also, it's the 90s, I can afford a sqrt().
      I should fix it up for my version.

      or use a squared lookup table. you could do this REAL easy by making it a table search: there's only 6 possible results: 2,3,4,5,6,7. each entry in the lookup table contains the maximum squared distance that can generate that number of hours

      Foone🏳️‍⚧️F 1 Reply Last reply
      0
      • Foone🏳️‍⚧️F Foone🏳️‍⚧️

        also, it's the 90s, I can afford a sqrt().
        I should fix it up for my version.

        or use a squared lookup table. you could do this REAL easy by making it a table search: there's only 6 possible results: 2,3,4,5,6,7. each entry in the lookup table contains the maximum squared distance that can generate that number of hours

        Foone🏳️‍⚧️F This user is from outside of this forum
        Foone🏳️‍⚧️F This user is from outside of this forum
        Foone🏳️‍⚧️
        wrote on last edited by
        #163

        here's all 30 city locations:https://gist.github.com/foone/0992517879877e0e995259d08a0941a7

        it's currently way too 6am to do more calculations, though. I'll do that tomorrow

        Foone🏳️‍⚧️F 1 Reply Last reply
        0
        • Foone🏳️‍⚧️F Foone🏳️‍⚧️

          here's all 30 city locations:https://gist.github.com/foone/0992517879877e0e995259d08a0941a7

          it's currently way too 6am to do more calculations, though. I'll do that tomorrow

          Foone🏳️‍⚧️F This user is from outside of this forum
          Foone🏳️‍⚧️F This user is from outside of this forum
          Foone🏳️‍⚧️
          wrote on last edited by
          #164

          Good news: @modulusshift did the calculations for me!

          ~ (@modulusshift@digipres.club)

          @foone I did it lol https://docs.google.com/spreadsheets/d/e/2PACX-1vTr5GBfUNkxzVN7RoAiMg081ihERAFs93oE_m_1dPj67IxG-pkMQ41zoVVDlK0DJQepfeRe3NcA-9z8/pubhtml hope this answered any questions you had

          favicon

          digipres.club (digipres.club)

          Foone🏳️‍⚧️F 1 Reply Last reply
          0
          • Foone🏳️‍⚧️F Foone🏳️‍⚧️

            Good news: @modulusshift did the calculations for me!

            ~ (@modulusshift@digipres.club)

            @foone I did it lol https://docs.google.com/spreadsheets/d/e/2PACX-1vTr5GBfUNkxzVN7RoAiMg081ihERAFs93oE_m_1dPj67IxG-pkMQ41zoVVDlK0DJQepfeRe3NcA-9z8/pubhtml hope this answered any questions you had

            favicon

            digipres.club (digipres.club)

            Foone🏳️‍⚧️F This user is from outside of this forum
            Foone🏳️‍⚧️F This user is from outside of this forum
            Foone🏳️‍⚧️
            wrote on last edited by
            #165

            I think that says that it doesn't matter much. The biggest error is in the biggest distances, which are all saturated to the max of 7-hours anyway.

            Foone🏳️‍⚧️F 1 Reply Last reply
            0
            • Foone🏳️‍⚧️F Foone🏳️‍⚧️

              I think that says that it doesn't matter much. The biggest error is in the biggest distances, which are all saturated to the max of 7-hours anyway.

              Foone🏳️‍⚧️F This user is from outside of this forum
              Foone🏳️‍⚧️F This user is from outside of this forum
              Foone🏳️‍⚧️
              wrote on last edited by
              #166

              PUSH ES
              PUSH AX
              RETF

              why must you hurt me, carmen sandiego?

              Foone🏳️‍⚧️F 1 Reply Last reply
              0
              • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                PUSH ES
                PUSH AX
                RETF

                why must you hurt me, carmen sandiego?

                Foone🏳️‍⚧️F This user is from outside of this forum
                Foone🏳️‍⚧️F This user is from outside of this forum
                Foone🏳️‍⚧️
                wrote on last edited by
                #167

                I'm confused by the graphics detection routines. I thought it was returning 0 for "no graphics" or something, but it turns out 0 means MCGA.
                So the GraphicsMode enum goes:
                0: MCGA
                1: CGA
                2: Hercules
                3: EGA
                4: Tandy
                5: VGA
                6: ???

                Foone🏳️‍⚧️F 1 Reply Last reply
                0
                • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                  I'm confused by the graphics detection routines. I thought it was returning 0 for "no graphics" or something, but it turns out 0 means MCGA.
                  So the GraphicsMode enum goes:
                  0: MCGA
                  1: CGA
                  2: Hercules
                  3: EGA
                  4: Tandy
                  5: VGA
                  6: ???

                  Foone🏳️‍⚧️F This user is from outside of this forum
                  Foone🏳️‍⚧️F This user is from outside of this forum
                  Foone🏳️‍⚧️
                  wrote on last edited by
                  #168

                  I don't think there's any reason why this would support SVGA. It always use 320x200 at a maximum of 256 colors. VGA is more than enough to handle it

                  Foone🏳️‍⚧️F 1 Reply Last reply
                  0
                  • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                    I don't think there's any reason why this would support SVGA. It always use 320x200 at a maximum of 256 colors. VGA is more than enough to handle it

                    Foone🏳️‍⚧️F This user is from outside of this forum
                    Foone🏳️‍⚧️F This user is from outside of this forum
                    Foone🏳️‍⚧️
                    wrote on last edited by
                    #169

                    being able to do a textual find-replace on VRAM is a weird but occasionally useful ability

                    Foone🏳️‍⚧️F 1 Reply Last reply
                    0
                    • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                      being able to do a textual find-replace on VRAM is a weird but occasionally useful ability

                      Foone🏳️‍⚧️F This user is from outside of this forum
                      Foone🏳️‍⚧️F This user is from outside of this forum
                      Foone🏳️‍⚧️
                      wrote on last edited by
                      #170

                      I find-replaced the background from palette entry 0 to palette entry 😄

                      Now I can confirm how big this image is. Previously it was set into a black background, which made it harder

                      Link Preview Image
                      Foone🏳️‍⚧️F 1 Reply Last reply
                      0
                      • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                        I find-replaced the background from palette entry 0 to palette entry 😄

                        Now I can confirm how big this image is. Previously it was set into a black background, which made it harder

                        Link Preview Image
                        Foone🏳️‍⚧️F This user is from outside of this forum
                        Foone🏳️‍⚧️F This user is from outside of this forum
                        Foone🏳️‍⚧️
                        wrote on last edited by
                        #171

                        worst thing that could happen just happened:

                        I just realized the portable Where in the World is Carmen Sandiego? is based on the same version I'm hacking, meaning it's in-scope for me to get this, dump the ROM, and compare.

                        That just increased the cost and complexity of this project by bunch

                        Link Preview Image
                        Foone🏳️‍⚧️F 1 Reply Last reply
                        0
                        • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                          worst thing that could happen just happened:

                          I just realized the portable Where in the World is Carmen Sandiego? is based on the same version I'm hacking, meaning it's in-scope for me to get this, dump the ROM, and compare.

                          That just increased the cost and complexity of this project by bunch

                          Link Preview Image
                          Foone🏳️‍⚧️F This user is from outside of this forum
                          Foone🏳️‍⚧️F This user is from outside of this forum
                          Foone🏳️‍⚧️
                          wrote on last edited by
                          #172

                          WAIT HOLD ALL THE PHONES.
                          Here's a photo from a MS-DOS version. It does that thing some companies (like Sierra) did back in the day, and included both 3.5" and 5.25" disks in the package.

                          BUT WHY ARE THERE SO MANY DISKS?

                          Link Preview Image
                          Foone🏳️‍⚧️F 1 Reply Last reply
                          0
                          • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                            WAIT HOLD ALL THE PHONES.
                            Here's a photo from a MS-DOS version. It does that thing some companies (like Sierra) did back in the day, and included both 3.5" and 5.25" disks in the package.

                            BUT WHY ARE THERE SO MANY DISKS?

                            Link Preview Image
                            Foone🏳️‍⚧️F This user is from outside of this forum
                            Foone🏳️‍⚧️F This user is from outside of this forum
                            Foone🏳️‍⚧️
                            wrote on last edited by
                            #173

                            The copy of this game I have is approximately 470kb! You could fit this on ONE disk!

                            Foone🏳️‍⚧️F 1 Reply Last reply
                            0
                            • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                              The copy of this game I have is approximately 470kb! You could fit this on ONE disk!

                              Foone🏳️‍⚧️F This user is from outside of this forum
                              Foone🏳️‍⚧️F This user is from outside of this forum
                              Foone🏳️‍⚧️
                              wrote on last edited by
                              #174

                              ARG, they mislabeled this.
                              Admittedly, this isn't really their fault, this is confusing shit.

                              This is the 1992 Where in the World Is Carmen Sandiego? Deluxe, not the 1990 Where in the World Is Carmen Sandiego? Enhanced.

                              Foone🏳️‍⚧️F 1 Reply Last reply
                              0
                              • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                ARG, they mislabeled this.
                                Admittedly, this isn't really their fault, this is confusing shit.

                                This is the 1992 Where in the World Is Carmen Sandiego? Deluxe, not the 1990 Where in the World Is Carmen Sandiego? Enhanced.

                                Foone🏳️‍⚧️F This user is from outside of this forum
                                Foone🏳️‍⚧️F This user is from outside of this forum
                                Foone🏳️‍⚧️
                                wrote on last edited by
                                #175

                                okay I finally found a boxed copy of the Enhanced 1990 DOS edition. (confusingly labeled the 1993 edition)

                                It comes on two 5.25" disks: presumably double-density, so that's 720kb in total.

                                Floppy Disk Pop Quiz: What's weird about these floppies, specifically given that this is MS-DOS version?

                                Link Preview Image
                                Foone🏳️‍⚧️F 1 Reply Last reply
                                0
                                • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                  okay I finally found a boxed copy of the Enhanced 1990 DOS edition. (confusingly labeled the 1993 edition)

                                  It comes on two 5.25" disks: presumably double-density, so that's 720kb in total.

                                  Floppy Disk Pop Quiz: What's weird about these floppies, specifically given that this is MS-DOS version?

                                  Link Preview Image
                                  Foone🏳️‍⚧️F This user is from outside of this forum
                                  Foone🏳️‍⚧️F This user is from outside of this forum
                                  Foone🏳️‍⚧️
                                  wrote on last edited by
                                  #176

                                  I happened to look at mobygames, and noticed two interesting things.

                                  First, the Mac version is very similar to the DOS version, other than the expected changes you'd get from it being on a monochrome system with a GUI.

                                  But wow, that's a completely different font! Is that built into macs or something? (EDIT: @amr confirms it is)

                                  (also, the dialogue box is top-aligned. DOS bottom-aligns them)

                                  Link Preview Image
                                  Foone🏳️‍⚧️F 1 Reply Last reply
                                  0
                                  • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                    I happened to look at mobygames, and noticed two interesting things.

                                    First, the Mac version is very similar to the DOS version, other than the expected changes you'd get from it being on a monochrome system with a GUI.

                                    But wow, that's a completely different font! Is that built into macs or something? (EDIT: @amr confirms it is)

                                    (also, the dialogue box is top-aligned. DOS bottom-aligns them)

                                    Link Preview Image
                                    Foone🏳️‍⚧️F This user is from outside of this forum
                                    Foone🏳️‍⚧️F This user is from outside of this forum
                                    Foone🏳️‍⚧️
                                    wrote on last edited by
                                    #177

                                    Secondly, the TurboGrafx-16 version didn't even THINK about using the same GUI!

                                    Link Preview Image
                                    Foone🏳️‍⚧️F 1 Reply Last reply
                                    0
                                    • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                      Secondly, the TurboGrafx-16 version didn't even THINK about using the same GUI!

                                      Link Preview Image
                                      Foone🏳️‍⚧️F This user is from outside of this forum
                                      Foone🏳️‍⚧️F This user is from outside of this forum
                                      Foone🏳️‍⚧️
                                      wrote on last edited by
                                      #178

                                      I don't want to go through a million platforms but all the other ports of this game tweaked some art here and there or put in different location-photos, but all of them have the same basic tall-window-on-the-left, smaller-window-in-the-top-right, four-buttons-in-lower-right design

                                      Foone🏳️‍⚧️F 1 Reply Last reply
                                      0
                                      • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                        I don't want to go through a million platforms but all the other ports of this game tweaked some art here and there or put in different location-photos, but all of them have the same basic tall-window-on-the-left, smaller-window-in-the-top-right, four-buttons-in-lower-right design

                                        Foone🏳️‍⚧️F This user is from outside of this forum
                                        Foone🏳️‍⚧️F This user is from outside of this forum
                                        Foone🏳️‍⚧️
                                        wrote on last edited by
                                        #179

                                        The answer for "what's wrong with these floppies?" is that they're double-notched. That's needed for double-sided disks... on systems which have single-sided drives!
                                        The PC has basically always been double-sided, so they only need one notch, on the top/a side.

                                        Foone🏳️‍⚧️F 1 Reply Last reply
                                        0
                                        • Foone🏳️‍⚧️F Foone🏳️‍⚧️

                                          The answer for "what's wrong with these floppies?" is that they're double-notched. That's needed for double-sided disks... on systems which have single-sided drives!
                                          The PC has basically always been double-sided, so they only need one notch, on the top/a side.

                                          Foone🏳️‍⚧️F This user is from outside of this forum
                                          Foone🏳️‍⚧️F This user is from outside of this forum
                                          Foone🏳️‍⚧️
                                          wrote on last edited by
                                          #180

                                          here's why they shipped it on a double-notched disk anyway:
                                          Broderbund was releasing games on a bunch of other systems that DID have single-sided drives. For simplicity they just bought Xty-thousand double-notched disks

                                          Foone🏳️‍⚧️F 1 Reply Last reply
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 7
                                          • 8
                                          • 9
                                          • 10
                                          • 11
                                          • 16
                                          • 17
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups