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Chebucto Regional Softball Club

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  3. Try one in your world today
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Try one in your world today

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rpgmemes
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  • ? Guest
    Sword of charisma: But it attracts bugs for some reason. Amulet of protection: Stops heals too. Boots of speed: Brakes not included. Wand of light: Slightly radioactive. Potion of restoration: Removes buffs as well, kills undead.
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    dumples@midwest.social
    wrote last edited by
    #41
    There was an older barbarian subclass that was immune to magic including beneficial magic. It was dumb and wonderful
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    • ? Guest
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      Guest
      wrote last edited by
      #42
      Collar of Commerece: gives canines the ability to understand commerece and run businesses, aflicts them with knowledge of economic exploitation and inequal power dynamics
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      • D dumples@midwest.social
        There was an older barbarian subclass that was immune to magic including beneficial magic. It was dumb and wonderful
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        Guest
        wrote last edited by
        #43
        Lol, is that from AD&D 1e?
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        • ? Guest
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          Guest
          wrote last edited by
          #44
          Helm of Invincibility: you are invincible, but only to people who have Vince in their name, e.g. Vince, Vincent, some other name with Vince
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          • ? Guest
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            Guest
            wrote last edited by
            #45
            I gifted my party a sapient dagger. It was really good too. It was a 1d6 but let you attack again, but rolling a 5 or less on the die makes you insane because the dagger insults the user so badly for missing. If it happened 12 times, the character died. They used it from level 3 or 4 through the end of the campaign at level 18, since there was no cap on how often you could attack again.
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            • ? Guest
              Helm of Invincibility: you are invincible, but only to people who have Vince in their name, e.g. Vince, Vincent, some other name with Vince
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              Guest
              wrote last edited by
              #46
              It is I Vincenzo The Dragon Smiter, prepare to die! Donk.
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              • ? Guest
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                fauxliving@lemmy.world
                wrote last edited by
                #47
                Reminds me of this CalebCity's sketch: https://www.youtube.com/watch?v=r8Mh9LPNAkI
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                • ? Guest
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                  Guest
                  wrote last edited by
                  #48
                  Immovable Rod: - Not actually a magical rod. - Actually just a bloke called Roderick, or Rodney, or something to that effect. - Won't move out of your way. - Not even if you ask politely.
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                  • ? Guest
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                    Guest
                    wrote last edited by
                    #49
                    Arrows of Accuracy: These arrows will always hit. Starting from the target, then out from that point, the hit roll is checked against defenses. If nobody is hit, the arrow strikes the firer.
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                    • J jjjalljs@ttrpg.network
                      Ring of protection. Grants everyone around you protection in a fairly large radius. Might be useful for long range combat, maybe. Might also be useful to navigating certain environmental hazards. Boots of Flying. They can fly, but only have a carry weight of a few pounds. If you're more than say ten pounds, the little wings flap but gain no altitude. They are not autonomous. Might be useful in condunction with other magics to reduce weight. Gauntlets of Ogre Might. Do not affect strength. They do tell you the odds of nearby ogres taking particular actions. They might do this, they might do that, and so on. Hammer of Striking. Social bonuses when organizing labor. Combat bonuses only when near many allies. Boots of Haste. Gain extra actions but large penalties to all checks. Haste makes waste. May be useful if combined with large bonuses or fixed outcomes (eg: DND diviner wizard).
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                      Guest
                      wrote last edited by
                      #50
                      > Hammer of Striking. Social bonuses when organizing labor. Combat bonuses only when near many allies. Pair this with the Sickle of Means. Does double damage and gives Ranger favored enemy bonuses against employers, nobility, land owners and clerics, so long as the wielder forswears ever becoming any of those things. When used to harvest grain, doubles the speed at which grain can be harvested and magically doubles the final yield of the harvest as well. However, if the grain is not freely and equitably distributed (especially if the wielder charges for it), the next time they use the sickle they will immediately fumble and critically hit themselves for max damage.
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                      • ? Guest
                        I can't see any of these working as intended. Clowns don't subscribe to reality > Spawn them as a distraction! Some of them cause a big distraction that accidentally points directly towards those you don't want to be seen. > Use them to hide! One of them will look giant and big to hide you while the others honk and gesture/point behind, clearly showing where you are. > Build yourself a mountain of clowns to scale any wall! Crabs in a bucket. None will let you climb. You must stay to hear their jokes... > Never starve again with their endless supply of pies! Shaving cream pies. Ain't nobody got time to bake 30 coconut creams > Use their weight to bring down any air-/ship They all blow up helium balloons to help it float. Unless you want it to float in which case their balloons turn into bowling balls at the last second with a big shrug. > Air drop them on their enemies! See balloons > Just crush your entire party by spawning hundreds of them in a closed room! Clown car logic. You're all "crushed" but it's just extremely difficult terrain.
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                        Guest
                        wrote last edited by
                        #51
                        Exactly this.
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                        • ? Guest
                          Collar of Commerece: gives canines the ability to understand commerece and run businesses, aflicts them with knowledge of economic exploitation and inequal power dynamics
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                          Guest
                          wrote last edited by
                          #52
                          "Where are my testicles, Summer?"
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                          • ? Guest
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                            Guest
                            wrote last edited by
                            #53
                            Not quite the same, but a Paladin in a campaign I was in once bought a Shield of Missile Attraction for cheap because the shopkeep thought it was cursed.
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                            • ? Guest
                              Immovable Rod: Only one end of the rod is fixed in space, the other end swings freely.
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                              Guest
                              wrote last edited by
                              #54
                              That's awesome actually
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                              • ? Guest
                                I have two I will be using in my next campaign: **Ring of attunement**: Provides 1 extra attunement slot. (*Requires attunement*) **Event Staff**: This staff allows the wielder to gain unquestioned entry into any "employees only" areas or zones otherwise off-limits to the public. Anyone (including actual staff or other officials) who sees the wielder in one of these areas will assume they are a known employee or other official who is granted special access to the area. Unfortunately, they will all also view the wielder as the least competent and least trustworthy employee or official with the organization. Any actions taken in the area are likely to be closely watched and highly scrutinized by any observer who would know better.
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                                Guest
                                wrote last edited by
                                #55
                                That bullet of healing is awesome. Would be great for a supernatural Wild West game. Which, is I think what I want to run.
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                                • D dumples@midwest.social
                                  There was an older barbarian subclass that was immune to magic including beneficial magic. It was dumb and wonderful
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                                  Guest
                                  wrote last edited by
                                  #56
                                  ![](https://lemmy.world/pictrs/image/e71c4671-ce59-4af1-8493-dfbb73b6d4e7.jpeg)
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                                  • ? Guest
                                    This post did not contain any content.
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                                    Guest
                                    wrote last edited by
                                    #57
                                    Wand of Fireball: has a medium chance of shooting a stream of cinnamon whiskey.
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                                    • ? Guest
                                      I can't see any of these working as intended. Clowns don't subscribe to reality > Spawn them as a distraction! Some of them cause a big distraction that accidentally points directly towards those you don't want to be seen. > Use them to hide! One of them will look giant and big to hide you while the others honk and gesture/point behind, clearly showing where you are. > Build yourself a mountain of clowns to scale any wall! Crabs in a bucket. None will let you climb. You must stay to hear their jokes... > Never starve again with their endless supply of pies! Shaving cream pies. Ain't nobody got time to bake 30 coconut creams > Use their weight to bring down any air-/ship They all blow up helium balloons to help it float. Unless you want it to float in which case their balloons turn into bowling balls at the last second with a big shrug. > Air drop them on their enemies! See balloons > Just crush your entire party by spawning hundreds of them in a closed room! Clown car logic. You're all "crushed" but it's just extremely difficult terrain.
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                                      Guest
                                      wrote last edited by
                                      #58
                                      Luckily, most of these arguments assume __living__ clowns. Something that can be easily remedied, ot just shifts the entire problem space to doing it fast enough! On that note, what's their EXP value?
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                                      • ? Guest
                                        This post did not contain any content.
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                                        Guest
                                        wrote last edited by
                                        #59
                                        Bag of Communal Holding Content is shared with all other bags of communal holding in existence. Sometimes retrieving objects involves awkward hand contact if someone else is using their bag at the same time.
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                                        • ? Guest
                                          >Never starve again with their endless supply of pies! Probably bad that without the parentheses, I was already assuming this was some kind of horrific Sweeny Todd situation.
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                                          Guest
                                          wrote last edited by
                                          #60
                                          That's just practical thinking right here! Someone else argued for shaving cream pies, which naturally leads to the counterpoint of cannibalism.
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