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Chebucto Regional Softball Club

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  3. Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store

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  • U unexposedhazard@discuss.tchncs.de
    Not me, but i do want steam to stay the main game platform, if the alternative is epic games. That means you want to keep big studios on the platform. On the other hand the vast majority of the money that valve makes comes from indie games, not big studios.
    MudManM This user is from outside of this forum
    MudManM This user is from outside of this forum
    MudMan
    wrote last edited by
    #7
    My go-to is GoG, but I definitely want Steam to lose some market share in favor of literally anybody else. I will worry about moving that extra share towards GoG when the market isn't a full on monopoly. But hey, yeah, stop using Steam and go to Gog whenever you can. You heard it here first. DRM-free software should be your first choice.
    ? 1 Reply Last reply
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    • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
      This post did not contain any content.
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      wrote last edited by
      #8
      They’re so desperate to make their store front a thing 😂
      ? ? 2 Replies Last reply
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      • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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        Guest
        wrote last edited by
        #9
        No one cares.
        inlandempire@jlai.luI 1 Reply Last reply
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        • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
          This post did not contain any content.
          I Cast FistI This user is from outside of this forum
          I Cast FistI This user is from outside of this forum
          I Cast Fist
          wrote last edited by
          #10
          Yeah yeah, what about making the EGS program not suck for customers? An overglorified browser running on top of unreal engine, no user reviews for games...
          ? 1 Reply Last reply
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          • MudManM MudMan
            My go-to is GoG, but I definitely want Steam to lose some market share in favor of literally anybody else. I will worry about moving that extra share towards GoG when the market isn't a full on monopoly. But hey, yeah, stop using Steam and go to Gog whenever you can. You heard it here first. DRM-free software should be your first choice.
            ? Offline
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            Guest
            wrote last edited by
            #11
            Naw, each time I buy on gog over steam I end up regretting it for some reason, usually related to modding or portability. Gogs great, but has limitations. With steam everything works better.
            U 1 Reply Last reply
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            • ? Guest
              They’re so desperate to make their store front a thing 😂
              ? Offline
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              Guest
              wrote last edited by
              #12
              So true. All they have to do is WAY FUCKING MORE THAN THEY ARE WILLING TO. Fuck Epic
              1 Reply Last reply
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              • U unexposedhazard@discuss.tchncs.de
                Not me, but i do want steam to stay the main game platform, if the alternative is epic games. That means you want to keep big studios on the platform. On the other hand the vast majority of the money that valve makes comes from indie games, not big studios.
                ampersandrew@lemmy.worldA This user is from outside of this forum
                ampersandrew@lemmy.worldA This user is from outside of this forum
                ampersandrew@lemmy.world
                wrote last edited by
                #13
                > the vast majority of the money that valve makes comes from indie games, not big studios This is definitely not the case. Big studios price their games higher *and* sell more copies. There are only a handful of indie games like Stardew Valley and Terraria that come close to being in the same spot of the bell curve. Most of Valve's money comes from microtransactions in the longest-running live services and the biggest games of the year.
                U 1 Reply Last reply
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                • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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                  wrote last edited by
                  #14
                  I've not used Epic games store much at all but I could see this leading to a proliferation of garbage on their service if they take the Steam approach of just letting anyone publish on there. This would essentially be an incentive to publish asset flip shovelware on Epic instead of Steam because "devs" get a bigger cut.
                  K 1 Reply Last reply
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                  • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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                    wrote last edited by
                    #15
                    Do they officially support Linux yet? No heroic doesn't count.
                    ? ? woelkchen@lemmy.worldW 3 Replies Last reply
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                    • ? Guest
                      Do they officially support Linux yet? No heroic doesn't count.
                      ? Offline
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                      Guest
                      wrote last edited by
                      #16
                      They do not, and never will.
                      ? 1 Reply Last reply
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                      • ? Guest
                        No one cares.
                        inlandempire@jlai.luI This user is from outside of this forum
                        inlandempire@jlai.luI This user is from outside of this forum
                        inlandempire@jlai.lu
                        wrote last edited by
                        #17
                        I hate epic too but game devs do
                        1 Reply Last reply
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                        • ampersandrew@lemmy.worldA ampersandrew@lemmy.world
                          > the vast majority of the money that valve makes comes from indie games, not big studios This is definitely not the case. Big studios price their games higher *and* sell more copies. There are only a handful of indie games like Stardew Valley and Terraria that come close to being in the same spot of the bell curve. Most of Valve's money comes from microtransactions in the longest-running live services and the biggest games of the year.
                          U This user is from outside of this forum
                          U This user is from outside of this forum
                          unexposedhazard@discuss.tchncs.de
                          wrote last edited by
                          #18
                          Ah yeah my bad its the number of sales where indie games win. In terms of money its almost 50/50 tho. ![](https://discuss.tchncs.de/pictrs/image/f8054bdc-2443-437c-8964-2d3e4a819a52.png)
                          ampersandrew@lemmy.worldA 1 Reply Last reply
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                            wrote last edited by
                            #19
                            If it free, there is an incentive to release quantity and not quality, it could become a spam problem. I am all for having a lower percentage though, but 0 could be a problem.
                            1 Reply Last reply
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                            • ? Guest
                              Naw, each time I buy on gog over steam I end up regretting it for some reason, usually related to modding or portability. Gogs great, but has limitations. With steam everything works better.
                              U This user is from outside of this forum
                              U This user is from outside of this forum
                              unexposedhazard@discuss.tchncs.de
                              wrote last edited by
                              #20
                              Until it doesnt and your entire game library is done...
                              woelkchen@lemmy.worldW 1 Reply Last reply
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                              • U unexposedhazard@discuss.tchncs.de
                                Ah yeah my bad its the number of sales where indie games win. In terms of money its almost 50/50 tho. ![](https://discuss.tchncs.de/pictrs/image/f8054bdc-2443-437c-8964-2d3e4a819a52.png)
                                ampersandrew@lemmy.worldA This user is from outside of this forum
                                ampersandrew@lemmy.worldA This user is from outside of this forum
                                ampersandrew@lemmy.world
                                wrote last edited by
                                #21
                                > People are sick and tired of expensive garbage games and that shows in the drastic changes in revenue from 2023-2024. Be careful not to make the data fit your conclusion. Anecdotally, I've observed a similar sentiment, but for one thing, AAA releases have slowed down due to long development times, so there just aren't that many of them in a given year. For another, we know that, by a wide margin, most time spent gaming is only on a handful of mainstay games that first debuted years ago, like Counter-Strike 2, Grand Theft Auto V, Fortnite, Minecraft, etc. Plenty of those aren't on Steam, but the same concept applies to the games that top the Steam charts.
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                                • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                                  This post did not contain any content.
                                  b0nk3rs@lemmy.worldB This user is from outside of this forum
                                  b0nk3rs@lemmy.worldB This user is from outside of this forum
                                  b0nk3rs@lemmy.world
                                  wrote last edited by
                                  #22
                                  This is great and it's not like they have shit revenue splits anyway as last I checked it was 88/12 which is by far the best around.
                                  ? 1 Reply Last reply
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                                  • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
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                                    wrote last edited by
                                    #23
                                    Eh, I've mostly moved over to Godot for actual game making
                                    ? 1 Reply Last reply
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                                    • ? Guest
                                      They do not, and never will.
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                                      Guest
                                      wrote last edited by
                                      #24
                                      *"Bite my shiny metal ass, penguins!"* ~ Epic CEO ^(paraphrased)^
                                      _cryptagion [he/him]_ 1 Reply Last reply
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                                        wrote last edited by
                                        #25
                                        Cause that would probably get abused for things like money laundering, since Steam is open for everyone who wants to sell a game unlike Epic’s store. You can just set up a shell corp that releases shitty shovelware and buy the game from yourself with steam cards you bought from the store with your dirty cash. And then you’d get all your money back ready to be taxed and laundered.
                                        MudManM ? 2 Replies Last reply
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                                        • ? Guest
                                          They’re so desperate to make their store front a thing 😂
                                          ? Offline
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                                          Guest
                                          wrote last edited by
                                          #26
                                          It is hilarious. Epic tried getting users by giving them free games. But that didn't translate to increased sales. And now they are trying to woo developers to abandon Steam, hoping that way customers will be forced to buy from Epic. They don't understand that developers are on Steam _because_ customers are there. And what does a customer get when they use Epic over Steam?
                                          ? ? ? ? 4 Replies Last reply
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