Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Darkly)
  • No Skin
Collapse

Chebucto Regional Softball Club

  1. Home
  2. Uncategorized
  3. Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store

Scheduled Pinned Locked Moved Uncategorized
games
224 Posts 109 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
    This post did not contain any content.
    J This user is from outside of this forum
    J This user is from outside of this forum
    jimmycakes@lemmy.world
    wrote last edited by
    #185
    Oh hell yeah. This shit crazy good
    1 Reply Last reply
    0
    • ? Guest
      What's epics problem? I only log in to get free games but I think competition should work out better for the consumer
      J This user is from outside of this forum
      J This user is from outside of this forum
      jimmycakes@lemmy.world
      wrote last edited by
      #186
      They don't got a problem. Someone on reddit a while ago pushed for epic=bad so now years later people just parrot the same shit over and over like monkeys. These people in their minds are "friends" with steam. They gotta stick up for their buddies on the internet.
      ? 1 Reply Last reply
      0
      • ? Guest
        Eventhough I adore GOG, they really need to step up their linux support, which is non-existent
        R This user is from outside of this forum
        R This user is from outside of this forum
        ryathal@sh.itjust.works
        wrote last edited by
        #187
        Heroic launcher works well with gog and shows what games are supported.
        ? 1 Reply Last reply
        0
        • ? Guest
          A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
          ? Offline
          ? Offline
          Guest
          wrote last edited by
          #188
          I would argue UE5 enables and encourages bad development practices that lead to the unoptimized mess that "modern graphics" games are right now. Their work is cool, but so many games rely on temporal aliasing for in-game effects now, and UE5 is the common denominator. Steam and GOG have a strong history and userbase. 0% commission is nice, but Steam in particular offers a world of more value than Epic Games Store, including but not limited to a usable fucking user interface (I use [Rare](https://github.com/RareDevs/Rare) to play my EGS library because it's so bad). Steam games are DRM free unless you consider Steam itself a form of DRM. DRM is implemented by the developers of the game, not by the marketplace it's sold on. And I find it strange that you think GOG has a better business model than Steam and will be more competitive long-term. Why do you think so?
          ? 1 Reply Last reply
          0
          • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
            This post did not contain any content.
            ? Offline
            ? Offline
            Guest
            wrote last edited by
            #189
            Cool Epic Games store and Tim Sweeney are both still peices of shit.
            1 Reply Last reply
            0
            • ? Guest
              I would argue UE5 enables and encourages bad development practices that lead to the unoptimized mess that "modern graphics" games are right now. Their work is cool, but so many games rely on temporal aliasing for in-game effects now, and UE5 is the common denominator. Steam and GOG have a strong history and userbase. 0% commission is nice, but Steam in particular offers a world of more value than Epic Games Store, including but not limited to a usable fucking user interface (I use [Rare](https://github.com/RareDevs/Rare) to play my EGS library because it's so bad). Steam games are DRM free unless you consider Steam itself a form of DRM. DRM is implemented by the developers of the game, not by the marketplace it's sold on. And I find it strange that you think GOG has a better business model than Steam and will be more competitive long-term. Why do you think so?
              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #190
              > I find it strange that you think GOG has a better business model than Steam and will be more competitive long-term. Why do you think so? Steam is it's own DRM system. Control (2020) is a perfect example. You can't run that from your steamapps folder due to Steams DRM to verify a purchase license. GoG on the other hand has the same game, usually cheaper, an runs entirely independent of any platform. Not every Steam game is like this, but most major releases are.
              1 Reply Last reply
              0
              • ? Guest
                Yet Steam has a history that proves they will not fuck customers over, and if they try new features people hate they'll not pushing it through no matter what for the purpose of maximizing profits (also not through dark patterns). This is something phenomenally rare and which you can't buy with any amount of money. So yeah, not sure what will happen in the future. But competing with Steam always will be just painful unless you got your own niche (like GOG) by the mere fact that Valve isn't "just another company that will screw you over" <-- the default expectation these days.
                ? Offline
                ? Offline
                Guest
                wrote last edited by
                #191
                You do realize the market share of GOG is about 0.5%, right? That's despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
                ? ? 2 Replies Last reply
                0
                • ? Guest
                  The way Epics reviews work are awful, though. They are trying to be really attractive to developers but they aren’t attractive enough to USERS. For example, you have to be INVITED to review games on Epic. The system is automated and will occasionally ask for a review after you close a game, assuming you’ve been playing long enough. They claim it’s to avoid things like “review bombing”, but that’s a cop-out to shield bad developers/publishers from the repercussions of their actions (like when Denuvo was non-consensually added to Ghostwire Tokyo a year after release).
                  ? Offline
                  ? Offline
                  Guest
                  wrote last edited by
                  #192
                  Implying review bombing is always warranted is as misguided as it gets. Games regularly get review bombed for something as trivial as having a non-white person for a protagonist.
                  ? 1 Reply Last reply
                  0
                  • ? Guest
                    A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                    ? Offline
                    ? Offline
                    Guest
                    wrote last edited by
                    #193
                    Source 2 is closed source, however it's absolutely available to third parties. There are a couple non-Valve Source 2 games in development right now.
                    ? 1 Reply Last reply
                    0
                    • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                      This post did not contain any content.
                      ? Offline
                      ? Offline
                      Guest
                      wrote last edited by
                      #194
                      Steam wins again by doing nothing
                      1 Reply Last reply
                      0
                      • ? Guest
                        Source 2 is closed source, however it's absolutely available to third parties. There are a couple non-Valve Source 2 games in development right now.
                        ? Offline
                        ? Offline
                        Guest
                        wrote last edited by
                        #195
                        Could you point to these games or any documentation on how a developer may reach out to Valve regarding developing in the Source 2 Engine? I was able to find sources for the Source engine, but not Source 2 which Valve has been primarily making games on in the last 10 years. In any case, neither are as widely supported or available as UE5.
                        1 Reply Last reply
                        0
                        • ? Guest
                          A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                          ? Offline
                          ? Offline
                          Guest
                          wrote last edited by
                          #196
                          Tim, what are you doing here?
                          1 Reply Last reply
                          0
                          • ? Guest
                            You do realize the market share of GOG is about 0.5%, right? That's despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
                            ? Offline
                            ? Offline
                            Guest
                            wrote last edited by
                            #197
                            I don't think the GoG numbers matter, and I do think Steam's days are numbered if they continue on their current course. GoGs DRM free and game archive mantra is going to give them longevity. The World continues to digitize, and eventually, society is going to have to grapple with Internet privacy and digital ownership. Steam on the otherhand is catering to the same crowd EGS is at a 30% tax. No doubt Steam has the numbers, no doubt they will for awhile, but I do think they will eventually run out of Steam if they don't invest in a more sustainable business model. To be clear, I don't hate Steam or am in any way rooting against Steam, this is just my PoV in comparing their business model to EGS who has primarily invested in their UE5 engine. Valve on the otherthand does well with hardware, Steamdeck and SteamVR I think are both solid. I also don't believe that EGS is as bad as a company as people make them out to be.
                            1 Reply Last reply
                            0
                            • ? Guest
                              A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                              ? Offline
                              ? Offline
                              Guest
                              wrote last edited by
                              #198
                              Neat facts, but they don't justify the awful game store they have created. They can't even handle a downloads queue that you can change around, which is embarrassing. They have 1% of the features that Steam provides, so rightly they can't charge the same. Would be nice if Source 2 was available to anyone, but it isn't a product they want to sell/support. It's mostly meant to power their own games (like most game studios, they can have their own inhouse engines). Maybe as it gets more mature they could explore this possibility idk. > Steam has been quietly collecting cheques while their Source Engine has collected dust. Very innacurate. Valve create so much great software around gaming. Steam gets updated very frequently with bug fixes and new features (just recently we got game recording). Source 2 is likely constantly being worked on (featured in 2 of the most popular pc games: CS2 and Dota2). Maybe randoms like us could never use it, but they still work on it unlike your statement would suggest. Not to mention Proton, which helps every linux gamer run Windows games. 30% may sound steep, but it's not really when you consider what Steam provides: Game distribution (downloads, forever), community features, steam workshop/marketplace (if implemented), inventory system, game networking, in-game purchasing, achievements, etc, etc. I'm not a game developer, but theres probably a million more things they do. I'm not even mentioning the features they provide just for us, the gamers (mainly family share, thats simply amazing). > I've been getting through GoG. Very awesome, GOG and their goal of preserving video games is great. My p.s. wrapup is that Epic is barely a launcher when compared with Steam. Yes Epic can launch a game, but it does nothing else (well) at all. Even with all the years they have had for development, they'd rather try to shove money into game devs faces (or customers with free games) than fix their app. I hope they realise this is a mistake, because you can get game devs to move over with lots of money, but customers who are spending money won't if they arent treated well. This isn't a long term strategy they have been using and this 0% fee seems like desparation to me (not to say they are poor, cuz fortnite pays the bills, but they likely aren't seeing much growth). I hate defending corporations, but Valve is the one that I hope every other company looks at and tries to mimic because they have only done good for their customers.
                              1 Reply Last reply
                              0
                              • ? Guest
                                What's epics problem? I only log in to get free games but I think competition should work out better for the consumer
                                ? Offline
                                ? Offline
                                Guest
                                wrote last edited by
                                #199
                                Competition is usually always a good thing, but sadly no launcher has ever brought anything new to the table that Steam hasn't already been doing (they usually just bring headaches). Epic doesn't want to compete fairly (by providing a great user experience, etc). They want to compete by paying for exclusives & bribing users with free games. Obviously this hasn't worked because they are loweri g fees, likely to try to get the growth they just aren't seeing.
                                1 Reply Last reply
                                0
                                • ? Guest
                                  It s a good start ngl. What about taking a different route altogether and not be greedy? what about charging a flat fee (your costs plus some profits to run the infrastructure like yearly or monthly). What about not being evil? There is a huge business opportunity IMO to do just that. Have a store, charge a flat fee, add whatever percentage wire transfers take (1-3%). You make money, you out-compete everyone and you are the good guy.
                                  ? Offline
                                  ? Offline
                                  Guest
                                  wrote last edited by
                                  #200
                                  Like Steam is doing? I don't think their cut is them being greedy. Your plan might not be economically feasibile, because companies need money for growth (new products, R&D, etc), so only charging enough to run is not possible. Steam is probably doing a kindness by not charging an infrastructure fee every year to developers, that shiz would probably really expensive. The cost of the cloud features they provide is likely, usually, understated. Just the bandwidth costs alone of allowing your game to be downloaded whenever the user wants and however many times they want is expensive enough. Add on cloud saves and all the other niceties.. All that is just to say that Epic is likely losing a lot of money here just to try enticing more developers to move over, and maybe bring some customers too, but it's not gonna work. They are lucky the fortnite piggybank lets them do this, but it's not smart by any means.
                                  1 Reply Last reply
                                  0
                                  • ? Guest
                                    They didn't pioneer it, companies like GPD did. Not shitting in the Steam Deck, love that thing. Just wanting to get the facts straight.
                                    ? Offline
                                    ? Offline
                                    Guest
                                    wrote last edited by
                                    #201
                                    I think it still counts, due to all the work they did on the software side.
                                    1 Reply Last reply
                                    0
                                    • ? Guest
                                      Here's a different take, as a game dev: Epic actual employs quite a few people who work with Linux. The Unreal engine (and even, to a certain degree, editor) has native support for Linux. The reasons they're not including Linux support in their store front are two fold: 1) There aren't enough pure Linux users to matter - 0.1% of an already small user base is negligible. 2) The only serious Linux user base in gaming relates to the Steam Deck, a product that pushes a rival (and the dominant) store front. While Valve's move to push Linux gaming is brilliant for us gamers, it also kind of cements us in their camp. There is absolutely no reason for Epic to support Linux in anyway, and it absolutely supports their bottom line to attack it. And, no, it isn't because of any David v. Goliath tale of a little guy standing up to a brute: it's because a fellow giant has decided to ally itself with Linux, and all of us have - invariably - been shuffled into their camp. I think the Epic Games Store has a place in this world as a niche storefront with limited visibility but higher access to sales profits as a result of that. They'll never grow to the size of Steam, and that's okay. The largest storefront in the world supports Linux not just on its platform, but by developing tools for everyone that makes Linux gaming viable. That is enough, IMO.
                                      ? Offline
                                      ? Offline
                                      Guest
                                      wrote last edited by
                                      #202
                                      And it was just a big coincidence that Epic removed Linux support exactly when the Steam Deck got announced...
                                      1 Reply Last reply
                                      0
                                      • ? Guest
                                        A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                                        ? Offline
                                        ? Offline
                                        Guest
                                        wrote last edited by
                                        #203
                                        None of these are why people hate epic games or like gog/steam. EG is toxicily anticonsumer. Their platform is assbackwards with no good functional community features. They bombard users with ads for games they already own. They spyware they call a store front has repeatedly been caught snooping through user files without consent and sending unknown amounts of data back to their server without permission to gather that data in the first place. And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP.
                                        ? 1 Reply Last reply
                                        0
                                        • ? Guest
                                          None of these are why people hate epic games or like gog/steam. EG is toxicily anticonsumer. Their platform is assbackwards with no good functional community features. They bombard users with ads for games they already own. They spyware they call a store front has repeatedly been caught snooping through user files without consent and sending unknown amounts of data back to their server without permission to gather that data in the first place. And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP.
                                          ? Offline
                                          ? Offline
                                          Guest
                                          wrote last edited by
                                          #204
                                          > And the cherry on top is their close relationship with tencent, aka one facet of the propaganda arm of the CCP. I see this a lot and... do they though? From what I can tell, Steam also operates in China. Sure, Tencent invested in EGS, but not in any kind of controlling stake. Tencent does invest in tech and EGS is probably a solid investment.
                                          ? 1 Reply Last reply
                                          0

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 11
                                          • 12
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups