A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Try one in your world today
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Ring of invisibility. Makes you invisible, but makes everyone else invisible to you as well.
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Periapt of health: this is a small vial with a red liquid inside attached to a small chain. While wearing this, all diseases that you would otherwise contract enter the small vial instead. If the vial is broken, the closest creature will immediately contract all diseases contained within. Deck of many things (used): the previous owners of this deck got all that they could have wished for. The remaining cards might not be the best. Ring of mind shielding: the creator of this ring was a bit over-zealous. Along with the usual effects, this ring will censor violence, sex, and other uncouth things. Cloak of the bat: along with the usual effects, wearing this cloak will also make you speak bat. You will only be able to produce high-pitched squeaks. Portable hole: this portable hole is bottomless! Anything that falls down the hole is lost forever.The periapt of health also keeps you from the fun effects of drugs (including alcohol); not useless, but keeps working for 24 hours after you take it off Deck of many uncomfortable things Normal mix of good and bad, weak and powerful, but as an example: the two dueling demon lords it spawned aren't fighting for power or honor; this is a domestic dispute between two supernaturally-dickish immortals who have been emotionally abusing each other for a thousand years, and they're airing all their dirty laundry. Take sides if you dare. Ring of mind shielding: Also shields you from anything uncomfortable; you do not gain xp. (Yeah yours is better) Ring of mind shielding (extremely racist): you can't see elves' faces now. *you're welcome*. Portable hole: It's soft, meaty, and contains multiple (always closed) giant sphincters. Sometimes shudders. Otherwise functions normally. So far.
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Ring of invisibility. Makes you invisible, but makes everyone else invisible to you as well.
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Ring of invisibility. Makes you invisible, but makes everyone else invisible to you as well.
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Wand of wishes, but gives you what you *actually* want right now. Yeah, you need a bridge, but you're fatigued, so on some level what you really want is a hot bath and a warm bed; maybe some soup.
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Ring of invisibility. Makes you invisible, but makes everyone else invisible to you as well.
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Ring of (Logical) Invisibility v2. Makes you invisible except for your eye balls so that they can absorb light. You may now see but you appear as a pair of floating eyeballs.
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Sword of charisma: But it attracts bugs for some reason. Amulet of protection: Stops heals too. Boots of speed: Brakes not included. Wand of light: Slightly radioactive. Potion of restoration: Removes buffs as well, kills undead.There was an older barbarian subclass that was immune to magic including beneficial magic. It was dumb and wonderful
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There was an older barbarian subclass that was immune to magic including beneficial magic. It was dumb and wonderful
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I gifted my party a sapient dagger. It was really good too. It was a 1d6 but let you attack again, but rolling a 5 or less on the die makes you insane because the dagger insults the user so badly for missing. If it happened 12 times, the character died. They used it from level 3 or 4 through the end of the campaign at level 18, since there was no cap on how often you could attack again.
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Helm of Invincibility: you are invincible, but only to people who have Vince in their name, e.g. Vince, Vincent, some other name with Vince