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Chebucto Regional Softball Club

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  3. After more than 7 years of development with nothing to show for it, Riot cancels the Minecraft-inspired sandbox RPG Hytale and closes the studio making it
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

After more than 7 years of development with nothing to show for it, Riot cancels the Minecraft-inspired sandbox RPG Hytale and closes the studio making it

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  • cm0002@lemmy.worldC cm0002@lemmy.world
    This post did not contain any content.
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    Guest
    wrote last edited by
    #10
    Hytale.. that’s a name I haven’t heard in a long time. Ah, started development in 2015, that’s probably why
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    • shani66@ani.socialS shani66@ani.social
      No, i just saw (some of) what they released to the public. The biggest red flag was the engine change, but before that they talked about redoing all of the generation.
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      Guest
      wrote last edited by
      #11
      So you were making stuff up.
      shani66@ani.socialS 1 Reply Last reply
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      • cm0002@lemmy.worldC cm0002@lemmy.world
        This post did not contain any content.
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        wrote last edited by
        #12
        As I expected from the initial hype. Let's just realize that these are not what make a good unique game: - Minecraft but better - Minecraft but not Java Many games of course have minecraft like elements, that work, they just do try to be their own things: - FortressCraft Evolved: Voxel factory game with tower defence elements - Colony Survival: Voxel building game where you protect and grow a colony Moving away from games with Voxel building for those that "want better graphics" you have games like - Valheim - build/adventure. - ARK: Survival Evolved - build/adventure/poop jokes (sorry never got into the game the let's play poop jokes got old for me) Also might add there are minecraft aspects to the 2d games, but most have unique gameplay as well Factorio Stardew Valley Terraria - I really should like this.. But every time I try it I don't None of these are "Minecraft killers" because while they may allow for some sandbox play they are unique games. Sure you have Luanti as well if you want to make a highly modded minecraft like, or just other voxel game to play test, and maybe prove why its better. But it never tried to replace minecraft.
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        • ? Guest
          So you were making stuff up.
          shani66@ani.socialS This user is from outside of this forum
          shani66@ani.socialS This user is from outside of this forum
          shani66@ani.social
          wrote last edited by
          #13
          You realize normal people can take information and make educated guesses based on that information, yeah?
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          • ? Guest
            They're releasing the source code for the community to pick up though, right? So that it's not a shitload of wasted time and effort?
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            Guest
            wrote last edited by
            #14
            of course not
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            • ? Guest
              https://www.vintagestory.at/ Vintage Story is basically... what if Minecraft had many, many more layers of realism and complexity to its world sim systems, and then also had a whole lot larger of a beastiary with Lovecraftian origins? It is also largely open source, though it does cost money, a whole lot of its subsystems and essentially modding tools are just opensource.
              G This user is from outside of this forum
              G This user is from outside of this forum
              grass@sh.itjust.works
              wrote last edited by
              #15
              I needed this to exist in its current state when I was 12 and had friends and more importantly no time and obligations for any of us.
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              • ? Guest
                of course not
                S This user is from outside of this forum
                S This user is from outside of this forum
                stamau123@lemmy.world
                wrote last edited by
                #16
                "That's _my_ IP to sit on and do nothing with!"
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                • G grass@sh.itjust.works
                  I needed this to exist in its current state when I was 12 and had friends and more importantly no time and obligations for any of us.
                  A This user is from outside of this forum
                  A This user is from outside of this forum
                  angrycommiekender@lemmy.world
                  wrote last edited by
                  #17
                  Its current state isn't even close to being done. VS has a roadmap that is just as large as Schedule I or All Will Fall.
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                  • shani66@ani.socialS shani66@ani.social
                    No, i just saw (some of) what they released to the public. The biggest red flag was the engine change, but before that they talked about redoing all of the generation.
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                    Guest
                    wrote last edited by
                    #18
                    The engine change was made to incorporate mobile as well, right? I recall the original is not exactly mobile platform friendly.
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                    • G grass@sh.itjust.works
                      I needed this to exist in its current state when I was 12 and had friends and more importantly no time and obligations for any of us.
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                      Guest
                      wrote last edited by
                      #19
                      I feel you brother/sister, I fucking feel you. I am always astounded that more people don't know about Vintage Story, it is the creme de la creme of basically Minecraft knock-offs... but it is one of the few that rises above being just a knock-off and is actually legitimately its own, better thing... when there are so many knock-offs that are more or less a shitty remake with a twist, done by incompetent developers.
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                      • A angrycommiekender@lemmy.world
                        Its current state isn't even close to being done. VS has a roadmap that is just as large as Schedule I or All Will Fall.
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                        Guest
                        wrote last edited by
                        #20
                        Yep, the main MC loop is actually pretty simplistic, and... well, there have been and are a bunch of mods made to add more depth there, but dear God is setting up a huge pile of mods with Minecraft an immensely frustrating experience. And I say that as someone who has been modding all kinds of games for years, made a few of my own mods, and is now running like a 200+ modlist on FONV, running off of linux, with Limo. Then you've also got the Bedrock vs Java split, where you can basically either develop/update a mod for either, not really both unless you don't mind going as insane as Notch did... its still a big divide and problem for modders, kinda like how the Fallout 4 next gen update basically nuked the game and every previously existing mod.
                        ? 1 Reply Last reply
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                        • ? Guest
                          Yep, the main MC loop is actually pretty simplistic, and... well, there have been and are a bunch of mods made to add more depth there, but dear God is setting up a huge pile of mods with Minecraft an immensely frustrating experience. And I say that as someone who has been modding all kinds of games for years, made a few of my own mods, and is now running like a 200+ modlist on FONV, running off of linux, with Limo. Then you've also got the Bedrock vs Java split, where you can basically either develop/update a mod for either, not really both unless you don't mind going as insane as Notch did... its still a big divide and problem for modders, kinda like how the Fallout 4 next gen update basically nuked the game and every previously existing mod.
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                          Guest
                          wrote last edited by
                          #21
                          God that split sucked it was the last straw for me.
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                          • ? Guest
                            https://www.vintagestory.at/ Vintage Story is basically... what if Minecraft had many, many more layers of realism and complexity to its world sim systems, and then also had a whole lot larger of a beastiary with Lovecraftian origins? It is also largely open source, though it does cost money, a whole lot of its subsystems and essentially modding tools are just opensource.
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                            Guest
                            wrote last edited by
                            #22
                            Was just about to recommend this. Really wish I could get a server of people playing it. Single player is ROUGH. It takes so much time and effort to build cool stuff in survival and there's just not enough time to gather all the raw resources in a day.
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                            • ? Guest
                              Was just about to recommend this. Really wish I could get a server of people playing it. Single player is ROUGH. It takes so much time and effort to build cool stuff in survival and there's just not enough time to gather all the raw resources in a day.
                              P This user is from outside of this forum
                              P This user is from outside of this forum
                              piccolo@sh.itjust.works
                              wrote last edited by
                              #23
                              My biggest complaint is resources is far to scarce. My first map i had to abandon because it took me litterally 4 hours walking to find the nearest limestone. The scarcness would be ok for large servers that can support a trade economy. But in a single player world, all the resources needs to available within atleast 1k blocks of any single point. Minecraft solves this be distributing most of the resources within a chunk and only change their distribution based on their depth.
                              ? ? 2 Replies Last reply
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                              • ? Guest
                                https://www.vintagestory.at/ Vintage Story is basically... what if Minecraft had many, many more layers of realism and complexity to its world sim systems, and then also had a whole lot larger of a beastiary with Lovecraftian origins? It is also largely open source, though it does cost money, a whole lot of its subsystems and essentially modding tools are just opensource.
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                                Guest
                                wrote last edited by
                                #24
                                If anyone is unsure about it and owns Minecraft, check out the TerraFirmaCraft mod. Vintage Story and TerraFirmaCraft are both based off the VintageCraft mod afaik
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                                • ? Guest
                                  I feel you brother/sister, I fucking feel you. I am always astounded that more people don't know about Vintage Story, it is the creme de la creme of basically Minecraft knock-offs... but it is one of the few that rises above being just a knock-off and is actually legitimately its own, better thing... when there are so many knock-offs that are more or less a shitty remake with a twist, done by incompetent developers.
                                  G This user is from outside of this forum
                                  G This user is from outside of this forum
                                  grass@sh.itjust.works
                                  wrote last edited by
                                  #25
                                  I've been trying to get some people into it but so far nobody I know has time. Solo I get wrecked by nightmare shit by minecraft experience making me think I'm still safe.
                                  ? 1 Reply Last reply
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                                  • P piccolo@sh.itjust.works
                                    My biggest complaint is resources is far to scarce. My first map i had to abandon because it took me litterally 4 hours walking to find the nearest limestone. The scarcness would be ok for large servers that can support a trade economy. But in a single player world, all the resources needs to available within atleast 1k blocks of any single point. Minecraft solves this be distributing most of the resources within a chunk and only change their distribution based on their depth.
                                    ? Offline
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                                    Guest
                                    wrote last edited by
                                    #26
                                    Generally, what you are describing as a problem is what other people describe as a desired feature. Some people play COD, others play Arma 3 or Reforger with a slew of mods on top to make everything even more complex and realistic. Now, with limestone in particular being a bit of an unrealistic bottleneck for mortar production... There are mods that address this, and add other bits that make the early game a bit less difficult. https://mods.vintagestory.at/ancientmortar https://mods.vintagestory.at/ancienttools https://mods.vintagestory.at/bonestolime Not 100% sure if that last one works with current game version, but uh, if it doesn't, I'd think it woukd be a pretty simple fix, as... the entire mod is like, 16 lines, a single, simple added crafting recipe entity.
                                    P 1 Reply Last reply
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                                    • ? Guest
                                      Generally, what you are describing as a problem is what other people describe as a desired feature. Some people play COD, others play Arma 3 or Reforger with a slew of mods on top to make everything even more complex and realistic. Now, with limestone in particular being a bit of an unrealistic bottleneck for mortar production... There are mods that address this, and add other bits that make the early game a bit less difficult. https://mods.vintagestory.at/ancientmortar https://mods.vintagestory.at/ancienttools https://mods.vintagestory.at/bonestolime Not 100% sure if that last one works with current game version, but uh, if it doesn't, I'd think it woukd be a pretty simple fix, as... the entire mod is like, 16 lines, a single, simple added crafting recipe entity.
                                      P This user is from outside of this forum
                                      P This user is from outside of this forum
                                      piccolo@sh.itjust.works
                                      wrote last edited by
                                      #27
                                      The next map generated, limestone was litterally everywhere. What i want is more control with the resource generation. I dont want to explore a million blocks to find a biome that *may* contain a metal. And for the record, i wasnt looking for limestone for mortar... it was for leather to make a backpack. I think its also needed for iron (or is that borax?) Idk, i never got into iron because just finding enough resources to even mine iron is just beyond tedious as a single player.
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                                      • G grass@sh.itjust.works
                                        I've been trying to get some people into it but so far nobody I know has time. Solo I get wrecked by nightmare shit by minecraft experience making me think I'm still safe.
                                        ? Offline
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                                        Guest
                                        wrote last edited by
                                        #28
                                        I just found what may be some helpful mods for addressing what does appear to me at least to be a legitimate design flaw, that being that limestone must be ground into lime powder, and that is the **only** may to make mortar in the vanilla game atm... which is imo bullshit, as there are tons of other ways of making different kinds of roughly comparable decent mortar irl. See my reply to piccolo. But ahaha, yeah, its brutal, thats kinda the point. The wise man knows that he knows nothing; You must first empty a bowl of sickly water to fill it with envigorating water; You must unlearn what you know, but isn't so, before you can truly learn what is useful. ... Or, maybe, this is just a bit too hardcore for you or others tastes, and you'd prefer something more casual. Absolutely nothing wrong with that! I guess I'm just a bit more on the masochistic side of my gaming preferences, lol.
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                                        • shani66@ani.socialS shani66@ani.social
                                          You realize normal people can take information and make educated guesses based on that information, yeah?
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                                          Guest
                                          wrote last edited by
                                          #29
                                          Normal people can post empty clichés to sound knowledgeable without knowing what exactly went down in the studio.
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