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Chebucto Regional Softball Club

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  3. It’s 2025, Why Are We Still Getting Multiplayer Games Without Crossplay?
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

It’s 2025, Why Are We Still Getting Multiplayer Games Without Crossplay?

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  • ? Guest
    so it does support ultrawide, but it is intentionally disabled?
    D This user is from outside of this forum
    D This user is from outside of this forum
    dagnet@lemmy.world
    wrote last edited by
    #28
    Yes, that is the worst part. It actually renders the full ultrawide so you take the performance hit but then draws black bars to stop you from seeing the sides
    ? 1 Reply Last reply
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    • ? Guest
      I agree to some extent. Elden Ring had little reason not to support ultrawide resolutions, but games that are very ui heavy, like the persona series, would require a significant amount of work to scale to the less common ratios. Ultimately, those of us who run oddball aspect ratios (anything but 16:9 these days) make up very little of the market share, so I get why some don't support them.
      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
      wrote last edited by
      #29
      Elden Ring also does not have cross platform multiplayer. The option about crossplay in the options controls whether or not you are matched with everyone in the world or just your local region.
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      • R righthandofikaros@lemmy.world
        Nah, OP definitely thinks Keyboard users would destroy controller users in Elden Ring PvP (they absolutely would not lol)
        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
        wrote last edited by
        #30
        Well... I mean... It actually does give a huge benefit to menuing faster which is a huge deal in PvP. I play with a controller, but use the mouse to switch equipment mid battle instead of using the quick weapon slots and destroying my weight limit.
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        • D dagnet@lemmy.world
          Yes, that is the worst part. It actually renders the full ultrawide so you take the performance hit but then draws black bars to stop you from seeing the sides
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          Guest
          wrote last edited by
          #31
          why tho?
          D EarMasterE 2 Replies Last reply
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          • Z zipzoopaboop@lemmynsfw.com
            Because it's work and devs choose their battles....
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            Guest
            wrote last edited by
            #32
            Wait, some devs get to choose what they work on?
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            • D dagnet@lemmy.world
              Best part of elden ring was when I updated it and the game forgot it doesn't support ultrawide for a good 3mins giving me false hope before it remembered to draw the black bars on the side.
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              Guest
              wrote last edited by
              #33
              That's actually funny. But also sad.
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              • R righthandofikaros@lemmy.world
                Nah, OP definitely thinks Keyboard users would destroy controller users in Elden Ring PvP (they absolutely would not lol)
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                Guest
                wrote last edited by
                #34
                Because you can press buttons so much better on a controller
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                • ? Guest
                  why tho?
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                  dagnet@lemmy.world
                  wrote last edited by
                  #35
                  Who really knows? Some old school japanese devs have a hatred for pcs its kinda crazy to read about, look at the devs for Unicorn Overlord. They specifically said they will never release on PC, even their publisher wanted to release it on PC but they seem to hate PC so much they'd rather lose money over it.
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                  • ? Guest
                    Because you can press buttons so much better on a controller
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                    R This user is from outside of this forum
                    righthandofikaros@lemmy.world
                    wrote last edited by
                    #36
                    Nothing to do with face buttons. The analog stick gives way greater control over positioning than the digital key inputs of a keyboard. You cant move at half walking speed on keyboard but you can with a controller, for example. You also get more than only the 8 cardinal directions of movement. If you want to move at a 133 degree angle from your current position, you can do that with the control stick on a controller, but on a leyboard you will have to move your camera slightly to compensate. Thats two actions on keyboard that you can achieve in one action on controller.
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                    • ? Guest
                      why tho?
                      EarMasterE This user is from outside of this forum
                      EarMasterE This user is from outside of this forum
                      EarMaster
                      wrote last edited by
                      #37
                      The camera in Dark Souls and Eldenring seems to be unable to handle large enemies. The designers love large and ultra large enemies. I suspect that the camera controls would go nuts on *non standard* aspect ratios (in the programmers view)...
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