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Grand Theft Auto 6 delay is causing emergency meetings at other studios
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The opening mission sets the tone incredibly well. If that kind of humor doesn't suit you, you probably wont enjoy the rest of the game. Otherwise, turn the brain off and nod along for a good time
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Seems nigh impossible. GTA V is still making money hand-over-fist, and this will surely be a highly-polished incremental change. Everyone else competing for that market is *gone.*
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I'm having a feeling that GTA 6 will be so massive in disk space requirements it'll force plenty of consoles to be "only one game at a time". I'm sure a lot of people will enjoy that nonetheless, much like they enjoy buying ~~FIFA~~ EA Football `` every year and spending real money on whatever bullshit microtransactions are in place to get their dream player for their team. > It all leaves me reminded that any sense of Rockstar being in any way countercultural is surely an ancient, unfunny joke by this point. Spot on. 
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When triple A games have been consistently garbage the last couple years its hard to be positive
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Honestly I can’t a crap about the next gta. I highly doubt they are gonna make any actual gameplay changes to their outdated mission structure. At this point just looking forward to it releasing so that people will shut up about it already.Couldn't agree more with the "outdated mission structure" comment. For a game series that's supposed to be about doing whatever the fuck you want, it sure is irritating when the game forces you to play the campaign exactly the way Rockstar wants you to. [Nakey Jakey sums up my feeling on Rockstar games quite nicely.](https://youtu.be/MvJPKOLDSos) I hope R* has the sense to address this issue in GTA VI, but I won't hold my breath. (Still going to buy it when it inevitably drops on PC, if for no other reason than to play the eventual SixM multiplayer mod. And who knows, maybe GTA Online won't have so many dropouts and endless loading screens this time...)
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I'm having a feeling that GTA 6 will be so massive in disk space requirements it'll force plenty of consoles to be "only one game at a time". I'm sure a lot of people will enjoy that nonetheless, much like they enjoy buying ~~FIFA~~ EA Football `` every year and spending real money on whatever bullshit microtransactions are in place to get their dream player for their team. > It all leaves me reminded that any sense of Rockstar being in any way countercultural is surely an ancient, unfunny joke by this point. Spot on. Remember when the first Animal Crossing came out and it straight up gave you a memory card because its save file literally used the entire thing? GTA 6 physical copies prolly gonna come with an SSD.
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It's literally always had the same mission structure though, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
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I was looking forward to seeing how the white house would be bitching about every little detail of this game, but it was delayed until after things will be much worse, I'm not sure anymore if it'll happen. Though I also wouldn't put it past Rockstar to add a bunch of stuff to the game to try to please the crowds complaining about "woke".
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It's literally always had the same mission structure though, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
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The newer ones tell you that you're leaving the mission area, the older ones didn't really have that.The only missions that do that are ones where you're in a race or chasing someone down. Which aren't new.
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Couldn't agree more with the "outdated mission structure" comment. For a game series that's supposed to be about doing whatever the fuck you want, it sure is irritating when the game forces you to play the campaign exactly the way Rockstar wants you to. [Nakey Jakey sums up my feeling on Rockstar games quite nicely.](https://youtu.be/MvJPKOLDSos) I hope R* has the sense to address this issue in GTA VI, but I won't hold my breath. (Still going to buy it when it inevitably drops on PC, if for no other reason than to play the eventual SixM multiplayer mod. And who knows, maybe GTA Online won't have so many dropouts and endless loading screens this time...)This is why I always kinda bounce off of their games story modes. Sometimes it really feels like you're the main actor and the entire scene goes to shit if you don't stand on the mark etc
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"Outdated mission structure" just triggered something in me. Last gta I bought was 4. Got fed up with "new mission: drive to this faraway place and do difficult thing, if you fail restart from the beginning of the driving bit". I abandoned 4 at that one mission where I had to lay siege to a skyscraper under construction and I kept losing the shootout and had to drive back there again. Kinda stopped playing, lost interest and never went back since.
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I think metal gear solid 5 is an example of GTA style game but you can actually complete missions in multiple different ways.MGSV is actually one of the most technically polished games I’ve ever played. Basically every single time I went “huh I wonder if I can do this weird thing” the answer was a resounding “yes, the devs thought of that.” I wouldn’t call it a GTA style game though…
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I think metal gear solid 5 is an example of GTA style game but you can actually complete missions in multiple different ways.Similar with Hitman. Goal is simple, kill the mark. The how is entirely up to you. There's plenty of scripted events that you can insert yourself into but that's for you to discover, and you can entirely ignore them and just kill the mark with a shotgun as soon as they step into view if you so wish