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Chebucto Regional Softball Club

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  3. Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

Epic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Store

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  • ? Guest
    in this case you can.
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    easily3667@lemmus.org
    wrote last edited by
    #174
    Good job cassie
    1 Reply Last reply
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    • E easily3667@lemmus.org
      By....signing legal agreements that the developers enter into willingly? We aren't talking momandpop shops here, these game producers have legal teams.
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      Guest
      wrote last edited by
      #175
      So we can't complain about Valve's 30% cut, then? Because its a legal agreement that game companies willingly enter into, is it not? What about game companies overworking their developers? It's all dandy because the devs willingly agreed when they enter into the employment? You're also forgetting about games that Epic pulled from other stores after buying the company making them. That's even shittier than releasing games exclusively on Epic.
      1 Reply Last reply
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      • E easily3667@lemmus.org
        https://en.m.wikipedia.org/wiki/Enshittification
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        Guest
        wrote last edited by
        #176
        I don't really understand what it is I would be wrong about. Is it about the word "shareholders" in the wiki instead of "owners", what I called them? Shareholders of a private company is often a small group of individuals or just one person, and they can also be called the owners. "Private" means the shares are not traded publicly. > A shareholder (in the United States often referred to as stockholder) of corporate stock refers to an individual or legal entity (such as another corporation, a body politic, a trust or partnership) that is registered by the corporation as the legal owner of shares of the share capital of a public or private corporation. https://en.m.wikipedia.org/wiki/Shareholder
        1 Reply Last reply
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        • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
          This post did not contain any content.
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          Guest
          wrote last edited by
          #177
          I can't wait to get more games on my Epic deck, oh wait it was Valve who pioneered an incredible platform that can play AAA games on a handheld running Linux and made compatibility a reality for thousands of games.
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          • MudManM MudMan
            No, you absolutely are. Publishers will typically pay for retail manufacturing costs (so printing, boxing and shipping), but that's not the same as digital distribution. Digital distribution doesn't map to shipping game boxes, it maps to retail. Which is why games on Steam have deals with publishers, NOT with Valve.
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            Guest
            wrote last edited by
            #178
            No, I'm not. you're *assuming* i am. game developers dont *generally* have the relationships with distributors. the whole point of a publisher is to handle that relationship + the relationship with marketing avenues. with digital distribution the role of a publisher is greatly reduced. mostly down to just marketing.
            MudManM 1 Reply Last reply
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            • ? Guest
              100% of $0 is still $0. I'll spend my money on platforms that have proven to respect their customers.
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              Guest
              wrote last edited by
              #179
              What's epics problem? I only log in to get free games but I think competition should work out better for the consumer
              ? R J ? 4 Replies Last reply
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              • ? Guest
                What's epics problem? I only log in to get free games but I think competition should work out better for the consumer
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                Guest
                wrote last edited by
                #180
                They could literally just copy steam, add their "we take less of a cut" thing, and be in a good place. Instead, using their storefront sucks, their customer service sucks, they lack features you'd expect of a major platform, and they're pretentious dicks about it. Instead of fixing these obvious problems, they're bribing devs for exclusivity, pumping their marketing with bullshit, and litigating apple over their app store (actually that last one is kinda great). The epic store today would be competition to steam if steam was still as it was 20 years ago when everyone hated steam.
                1 Reply Last reply
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                • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                  This post did not contain any content.
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                  Guest
                  wrote last edited by
                  #181
                  A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                  ? ? ? ? ? 7 Replies Last reply
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                  • ? Guest
                    A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
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                    Guest
                    wrote last edited by
                    #182
                    Yet Steam has a history that proves they will not fuck customers over, and if they try new features people hate they'll not pushing it through no matter what for the purpose of maximizing profits (also not through dark patterns). This is something phenomenally rare and which you can't buy with any amount of money. So yeah, not sure what will happen in the future. But competing with Steam always will be just painful unless you got your own niche (like GOG) by the mere fact that Valve isn't "just another company that will screw you over" <-- the default expectation these days.
                    ? 1 Reply Last reply
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                    • ? Guest
                      I can't wait to get more games on my Epic deck, oh wait it was Valve who pioneered an incredible platform that can play AAA games on a handheld running Linux and made compatibility a reality for thousands of games.
                      ? Offline
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                      Guest
                      wrote last edited by
                      #183
                      They didn't pioneer it, companies like GPD did. Not shitting in the Steam Deck, love that thing. Just wanting to get the facts straight.
                      ? 1 Reply Last reply
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                      • ? Guest
                        What's epics problem? I only log in to get free games but I think competition should work out better for the consumer
                        R This user is from outside of this forum
                        R This user is from outside of this forum
                        ryathal@sh.itjust.works
                        wrote last edited by
                        #184
                        For the consumer multiple platforms sucks. There's already competition for selling steam keys as well. Epic doesn't want to pay other platforms for anything fortnite, anything else they do is to justify why they shouldn't have to pay like every one else.
                        1 Reply Last reply
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                        • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                          This post did not contain any content.
                          J This user is from outside of this forum
                          J This user is from outside of this forum
                          jimmycakes@lemmy.world
                          wrote last edited by
                          #185
                          Oh hell yeah. This shit crazy good
                          1 Reply Last reply
                          0
                          • ? Guest
                            What's epics problem? I only log in to get free games but I think competition should work out better for the consumer
                            J This user is from outside of this forum
                            J This user is from outside of this forum
                            jimmycakes@lemmy.world
                            wrote last edited by
                            #186
                            They don't got a problem. Someone on reddit a while ago pushed for epic=bad so now years later people just parrot the same shit over and over like monkeys. These people in their minds are "friends" with steam. They gotta stick up for their buddies on the internet.
                            ? 1 Reply Last reply
                            0
                            • ? Guest
                              Eventhough I adore GOG, they really need to step up their linux support, which is non-existent
                              R This user is from outside of this forum
                              R This user is from outside of this forum
                              ryathal@sh.itjust.works
                              wrote last edited by
                              #187
                              Heroic launcher works well with gog and shows what games are supported.
                              ? 1 Reply Last reply
                              0
                              • ? Guest
                                A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                                ? Offline
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                                Guest
                                wrote last edited by
                                #188
                                I would argue UE5 enables and encourages bad development practices that lead to the unoptimized mess that "modern graphics" games are right now. Their work is cool, but so many games rely on temporal aliasing for in-game effects now, and UE5 is the common denominator. Steam and GOG have a strong history and userbase. 0% commission is nice, but Steam in particular offers a world of more value than Epic Games Store, including but not limited to a usable fucking user interface (I use [Rare](https://github.com/RareDevs/Rare) to play my EGS library because it's so bad). Steam games are DRM free unless you consider Steam itself a form of DRM. DRM is implemented by the developers of the game, not by the marketplace it's sold on. And I find it strange that you think GOG has a better business model than Steam and will be more competitive long-term. Why do you think so?
                                ? 1 Reply Last reply
                                0
                                • rmdebarc_5@sh.itjust.worksR rmdebarc_5@sh.itjust.works
                                  This post did not contain any content.
                                  ? Offline
                                  ? Offline
                                  Guest
                                  wrote last edited by
                                  #189
                                  Cool Epic Games store and Tim Sweeney are both still peices of shit.
                                  1 Reply Last reply
                                  0
                                  • ? Guest
                                    I would argue UE5 enables and encourages bad development practices that lead to the unoptimized mess that "modern graphics" games are right now. Their work is cool, but so many games rely on temporal aliasing for in-game effects now, and UE5 is the common denominator. Steam and GOG have a strong history and userbase. 0% commission is nice, but Steam in particular offers a world of more value than Epic Games Store, including but not limited to a usable fucking user interface (I use [Rare](https://github.com/RareDevs/Rare) to play my EGS library because it's so bad). Steam games are DRM free unless you consider Steam itself a form of DRM. DRM is implemented by the developers of the game, not by the marketplace it's sold on. And I find it strange that you think GOG has a better business model than Steam and will be more competitive long-term. Why do you think so?
                                    ? Offline
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                                    Guest
                                    wrote last edited by
                                    #190
                                    > I find it strange that you think GOG has a better business model than Steam and will be more competitive long-term. Why do you think so? Steam is it's own DRM system. Control (2020) is a perfect example. You can't run that from your steamapps folder due to Steams DRM to verify a purchase license. GoG on the other hand has the same game, usually cheaper, an runs entirely independent of any platform. Not every Steam game is like this, but most major releases are.
                                    1 Reply Last reply
                                    0
                                    • ? Guest
                                      Yet Steam has a history that proves they will not fuck customers over, and if they try new features people hate they'll not pushing it through no matter what for the purpose of maximizing profits (also not through dark patterns). This is something phenomenally rare and which you can't buy with any amount of money. So yeah, not sure what will happen in the future. But competing with Steam always will be just painful unless you got your own niche (like GOG) by the mere fact that Valve isn't "just another company that will screw you over" <-- the default expectation these days.
                                      ? Offline
                                      ? Offline
                                      Guest
                                      wrote last edited by
                                      #191
                                      You do realize the market share of GOG is about 0.5%, right? That's despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
                                      ? ? 2 Replies Last reply
                                      0
                                      • ? Guest
                                        The way Epics reviews work are awful, though. They are trying to be really attractive to developers but they aren’t attractive enough to USERS. For example, you have to be INVITED to review games on Epic. The system is automated and will occasionally ask for a review after you close a game, assuming you’ve been playing long enough. They claim it’s to avoid things like “review bombing”, but that’s a cop-out to shield bad developers/publishers from the repercussions of their actions (like when Denuvo was non-consensually added to Ghostwire Tokyo a year after release).
                                        ? Offline
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                                        Guest
                                        wrote last edited by
                                        #192
                                        Implying review bombing is always warranted is as misguided as it gets. Games regularly get review bombed for something as trivial as having a non-white person for a protagonist.
                                        ? 1 Reply Last reply
                                        0
                                        • ? Guest
                                          A lot of Steam Stans here. Here's some neat facts: - Epic Games is the same Source Developers behind Unreal Engine 5. UE5 is arguably the best game engine right now for modern graphics. - Epic Games Unreal Engine 5 is Free to start developing and only kicks in commission after X% of sales. - Both Steam and GoG take a ~30% commission on all game sales. - Steam games aren't DRM-free (neither is EGS, but 0% + the driving force behind UE5?) - The Steam Source 2 Engine is proprietary; only their team can develop Source games. It sucks that EGS is looking to suck up games, customers, data, etc. Their App / Interface also kinda sucks. UE5 on the other hand kinda rules, and Steam has been quietly collecting cheques while their Source Engine has collected dust. Almost all my games are on Steam but the ones I want to keep I've been getting through GoG. Steam is going to have to make some tough decisions I think to compete as time goes on. GoG on the other hand has a solid business model of old DRM free games.
                                          ? Offline
                                          ? Offline
                                          Guest
                                          wrote last edited by
                                          #193
                                          Source 2 is closed source, however it's absolutely available to third parties. There are a couple non-Valve Source 2 games in development right now.
                                          ? 1 Reply Last reply
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